
This all-new video game musical centers around a bubble tea shop with a secret: their boba actually brings happiness to its customers! When the boys need a new employee after their last crew member mysteriously disappears, boba won't be the only thing you fall in love with.
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Languages: English**languages with full audio support
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What the hell did I just get myself into?! I was here for Boba, happiness and I guess romance... This isn't what it was at all!!! [spoiler]It was some sort of a dark thriller!! It's rather... Creepy...[/spoiler] I was clearly fooled by the "cuteness" of this game. So I will say this: If you are here for what I was and wish for your MC (or you) to date those cute guys? You will be verrryyyyy... Veryyyyy... Wrong to think that'll happen. Lol. I'm not even mad. I'm just a bit hmm... Have strange feelings towards this. I did like the Boba making video. Just watching the drinks being made is fun. But now... I think I am going to stay far... Far away from anyone who is cute or attractive. (I am only joking)... (About the previous statement... Not the entire review...) GOOD NIGHT GAME! [spoiler]I like Boba... But not enough TO DIE FOR IT!!![/spoiler] Lol... Oh my goodness!
Биба и Боба бойз
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
I am VERY mixed on this.. I feel like it's a "joke" game but it actually had potential to be good so that was sad.. The Canva artwork, the off key singing.. idk if it was meant to be bad or even worth anyone's time to play this, despite it being short. If you enjoy purposefully bad stuff, feel like streaming drunk with your friends, then this is the game for you? There were three instances of me actually laughing my ass off but as a project it didn't feel cohesive. The songs were... long and unskippable but actually had the potential to be guilty pleasure songs (I guess?) but the singing is... not horrid but not.. good? The whole thing was.. an experience, it's free and around an hour or so if you listen to all the boys sing so... why not?
my life would be so not poggers if i ended up like cole....
Doki Doki but with hot boys and suspicious boba
Children's minigames, honestly bad singing, story is lackluster, very boring, couldn't follow because of the songs, and was that the app that made you able to move faces on images used on these characters? This is bad
If you want a free dating sim, then this is that. if you want a GOOD free dating sim, this is not that. The visual novel segments are so short and rushed (a character confessed their love to me on the first in game day) that there's no real point to them, the minigames are mostly just slide puzzles on a 3x3 grid, and every work day is interrupted by an unskippable 3 minute song, which I personally found to be so painful I had to mute the game. The potential horror aspect had me interested, but it seemed to me like they were setting up for the "Oh no, restaurant makes food out of PEOPLE???" trope, which I am so bored of at this point. I can't say for sure if that's actually what happens though, considering i rage quit after accidentally nudging the scroll wheel on my mouse, forcing me to sit through the same bad, unskippable song all over again just to progress.
this visual novel was such a roller-coaster right from the beginning. initially i was drawn in by the art style and how cutesy it all looked but i wasn't expecting it to have such an ominous background. it was interesting to hear so much voicing for the characters especially with the song confessions, i liked that part a lot! overall with all the unique traits this game had from other visual novels, i enjoyed it as a quick play-through with an ominous twist.
Bu yepyeni video oyunu müzikali, bir baloncuklu çay dükkanının etrafında dönüyor ve bir sırrı var: Bobaları aslında müşterilerine mutluluk getiriyor! Son mürettebat üyelerinin gizemli bir şekilde ortadan kaybolmasının ardından çocuklar yeni bir çalışana ihtiyaç duyduğunda, aşık olacağınız tek şey boba olmayacak.
Boba Boyz is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. While there's some token PyGame minigames here, it doesn't change the fact this is 99% e-book instead of a genuinely made game for PC gamers. The godawful plot is about 4 people working at a bubble tea shop, and despite the fake pink plastic veneer there's a badly written and tiresome "creepy" twist... but it's not nearly as creepy as the high school fanfiction cringe writing. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 4 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 4 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games (and no the garbage minigames don't count).
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.