Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Reviews
Themes across 1422 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not recommended until the gacha system is reverted back.
Greedy c*nts
Doing my part for all senseis out there Oust the EA executive and revert the gacha system if you want the game to at least survive, but know that the community's trust in the game will never be the same
not cool 50/50 is stupid I am sad because the one moment I get back to playing this game the gamble is hard again
The new Gacha system suck
Don't bother.
Stop treating players like walking wallets. Modern gacha design needs to move away from endless, predatory RNG loops and actually respect the time and money we put in. If games want to survive long-term, they need to adopt a reliable safety net—like a proper 200-pull exchange system. Leaving players completely at the mercy of anti-consumer rates with no guaranteed reward is an outdated, greedy model. Bring back reliable pity so players actually feel rewarded for their investment instead of being milked dry.
I've had more fun with this game in 30 hours than I've had in Sonic Racing: CrossWorlds across the last 8 or so months. A shocker, I'm aware. It's almost like Blue Archive was designed with the idea of being fun instead of catering to braindead tryhards that optimize the fun out of every game they touch. The power of single-player games I suppose. Anyway, Hoshino, Hanako, Ui, and Hifumi are based. 11/10
Why would you rerun millenium expo without a skip function for the worst minigame in the game's history
Typical corporate greed. This is why indie games are better. Waste of my time.