
Defend Ooo from the Bloon invasion in this epic tower defense crossover.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Genres
Stats
Languages: English, French, Italian, German, Danish, Dutch, Korean, Norwegian, Portuguese - Brazil, Russian, Spanish - Latin America, Swedish +2 more
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je suis très émue en écrivant cette note, je viens de passer 45 minutes à éclater des ballons avec des personnages de dessin animé..., ce jeu détrône les triple A sans problème, le gameplay est si riche, tellement profond... le lore vaut les meilleurs écrivains, quelle joie d'avoir rencontré la princesse chewing gum, je suis transcendée !
too much adventure time
peak.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its two of your favourite shows and games for free i think
FUN
now when i watch adventure time i know what every weapon does in the show, thanks BATTD
a great game has solid plot and upgrades and low lag
I think the games extremely fun, but after reading dozens of reviews and looking it up on their wiki...why does it take 250 HOURS for a SINGULAR character to get to level 10. That's mental I'm sorry. . The Grind in this game is for people who have no life, and don't get bored easily. . I think the games vibes are cute/cool, but god is leveling up just painful and grindy...also way too many monkeys when its a ADVENTURE TIME TD. I find myself getting more MONKEY level ups than ADVENTURE TIME character level ups and that's an issue. It's an Adventure Time Tower Defense. I get WHY, because it's a mix of the two, but it still sucks.
GREAT
there are too many ways to say how bad this piece of garbage is
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.