
Blocks lets you easily create 3D objects in virtual reality, no matter your modelling experience. Using six simple tools, you can bring your applications to life, create a volumetric masterpiece, or simply let your imagination run wild.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Весьма непривычно создавать модели в VR, но очень увлекательно. Примитивные и понятные инструменты позволяют создать нормальные модельки.
Google Blocks is a highly intuitive and enjoyable tool for 3D modeling, but there are a few key features that I feel are missing, which would greatly enhance the experience: World Space Measurements & Rotation: It would be incredibly useful to have XYZ location and rotation values visible within the interface for more precise control over positioning and orientation. Reference Image Visibility: When you change the background color, the reference image import can become invisible, particularly against darker backgrounds. It would be great if the reference image's import button color could adapt to the background for better visibility. Scaling Tool by Axis: The ability to scale objects along a single axis (e.g., scaling along the X-axis only) would offer more flexibility and precision in modeling. Vertex Visualization for Painting: A feature similar to the Modify tool, but for painting, would be helpful—showing which faces or vertices are being colored in real-time. Weld Function: The ability to weld vertices or edges together, similar to how it worked in Google SketchUp, would make connecting shapes much easier and more precise. Enhanced Copy Function: It would be useful to copy multiple objects at once, improving workflow when dealing with larger scenes or repeated elements. These improvements would significantly refine the modeling process and open up even more creative possibilities. Overall, Google Blocks is a strong tool, but these enhancements would make it even better! Edit : I found out how to group objects thus making copying and pasting large amount of objects great, - Scale tool along axis is so needed
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Blocks by Google is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Blocks by Google is a software application that lets you create 3D models in VR... yeah, Google is trying to fight with Blender, only they chose to do it by dumping non-game software onto Steam as if it was a game. Google should no better. "Do no evil" my butt. Polluting Steam's game section with non-game software is absolutely harmful to both gamers and developers. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
Blocks, modelleme deneyiminiz ne olursa olsun, sanal gerçeklikte kolayca 3 boyutlu nesneler oluşturmanıza olanak tanır. Altı basit araç kullanarak uygulamalarınızı hayata geçirebilir, hacimsel bir şaheser yaratabilir veya hayal gücünüzü serbest bırakabilirsiniz.
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I wish something similar and more expansive actually existed, because the idea is really good. It just makes sense. Doing 3d modeling in VR seems an like intuitive thing. But I don't know man, I'm not a 3d modeler really at all, yet even still it felt limited, and I just couldn't get anything to work the way I wanted here, plus It's pretty dead at this point, so, ya know.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
免费 没中文 没成就 VR 《谷歌Blocks》能让用户无论有无建模经验,都可在虚拟现实中轻松创建3D物体。使用六种简单工具,你就可以将自己的创意变为现实,创作出立体的杰作,或者仅仅是让想象力尽情驰骋。 用户可以从他人的创作中获得灵感,也可以发布自己的作品来启发周围的世界。无论你的建模经验如何,都能很快创作出精美的3D物体。 《谷歌Blocks》是谷歌于2017年推出的一款VR建模工具,目前仅支持HTC Vive和Oculus Rift,需要配合定位运动控制器使用。它提供了六种工具,分别是形状、拉扯、上色、微调、拖拽、橡皮。使用者可以在应用创造出的VR世界里对作品进行旋转、拖拽、调色、上色等操作,就像“搭积木”一样,使用门槛非常低。完成作品之后,可以导出为.obj文件或创建一个GIF动画,方便进行后续开发或展示。创作者还可以选择将自己的作品上传到谷歌官方网站,获得一个可在社交网站分享的链接。不过,谷歌现已将Blocks开源,并停止积极开发该产品,目前已发行的版本依然会在数字商店中提供给VR头显用户。
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