
"Blindsight: War of the Wardens" is a story-driven brawler where you play as Iggy, a blind martial arts master with echolocation abilities, as he retrieves a stolen family heirloom that may bring unintended consequences to the universe.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good but extremly short.
https://youtu.be/UL2g-zWzDXE My full playthrough with my thoughts along the way. Hello everyone, I had a fun but frustrating time with this game. Though the story and voice acting were good, as well as the set. My beef was the targeting but honestly not that big a deal.
pretty cool game, great idea... execution maybe not so much, game took me about 15 minutes to beat. its free. check it out show some support, the game was made by a couple of students.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really short fighting game with interesting art style. Story setting is just right, the idea behind the game is nice but the game feels unfinished and clumsy. Shaky camera and lags make the experience terrible and I can't recommend this game to anyone. [b] + nice idea/art style - optimalization[/b] (shaky camera, lags, ...) [b]- no achievements - repetitive combat[/b]
The camera is too close to the avatar, combined with the visual styles, this makes it really hard to actually see what is going on. The landscape is also very repetitive, so it is too easy to get turned around especially with the combined issue of the visual style and the camera. The fighting is lackluster. There is no variation in the moves, no combos other than the finisher, of which there is only 1 animation for. The controls are janky. There seems to be an issue where the button presses are not actually processed. There is also no save feature. Other reviews say the game is only 20 minutes long, but I don't know since I couldn't make it that far. I quit the game the first time to come double check the reviews, saw it was only 20 minutes long, so I went to play again and it started me back at the beginning. I played further into the game where the janky controls and my lack of paying attention to the health bar caused me to die. When I respawned the game froze. The only good aspect of this game is that it is free.
A little rough around the edges(combat), but fun experience.
This game is ♥♥♥♥♥♥♥ awful. At the final boss the enemies turn into faint outlines that you can't attack. There is no explanation for the mechanic. Just terrible, I feel bad for wasting my time.
animations need a bit work but the was gem of a find and very inspiring. I have a similar idea for a blind protagonist and liked the way this was executed
kung fu da cieco, tremendo.
too short for size, to little animations and combos so it feels repetative, to little enemy variation.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.