
Blightspire is a fast-paced, wave-based survival shooter. Battle through a cursed graveyard as undead abominations rise in endless waves. With only your reflexes and firepower, survive the darkness in a world where death is never the end.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Blightspire is a fast-paced, wave-based survival shooter. Battle through a cursed graveyard as undead abominations rise in endless waves. With only your reflexes and firepower, survive the darkness in a world where death is never the end.
In a plague-stricken 17th-century, you’re a thief drawn to rumors of treasure buried in a cursed cemetery. As you rob the graves, the dead rise to defend what’s theirs. Fighting to survive, you uncover a demonic presence seeping from an ancient church altar, its influence twisting the dead and spreading corruption. Now, it’s not just about gold... it’s about stopping hell from breaking loose.
Survive relentless waves of the undead as the Black Death twists the once-living into monstrous horrors.
Dodge, dash, and leap through plague-ridden graveyards to avoid the infected swarms
Use your trusty revolver to blast through the twisted remains of humanity
Stay alive, and uncover the dark forces fueling the nightmare
The deeper you go, the stranger it gets.
Loot the fallen dead to fund powerful relics from a demonic source
Absorb their lingering souls to restore your health and keep fighting
Take advantage of the demonic presence in the graveyard and use the unholy relics to your advantage.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This just needs a *drop* more variety, such as a second gun. But for a student project? Awesome.
nice game but we need more guns and maps
Love it.. I like how it was gave a horror touch and as the wave increases your blood pressure also increases haha.. Tried for first time and will try to complete it.. It was a good project result
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I’m really disappointed. Every time I get close to wave 25 for the achievement, the game crashes. It is happened five times already. My last attempt reached wave 24, and then it crashed again. I’m now leaving a negative review. Edit: Finally beaten wave 25. I had to turn off VSync for the game to stop crashing.
was fun and might be the best movement game
Espero que o jogo receba mais updates, no momento não dá pra jogar por mais de 20 minutos que já fica entediante
O jogo não tem muito, é muito mais um desafio de tentar chegar o mais longe possivel, mas sem a recompensa de poder upar seu personagem... Se tivesse algo parecido seria muito legal :D
It honestly feels like the developers don’t care about this game anymore. I was really excited to feature it on my YouTube channel, especially since I’ve covered other projects from Breda University, but it seems like this one has been written off as “just a student project.” I even joined their Discord server to ask for help, but my messages were ignored for weeks, so I eventually stopped hoping for a fix. Between the screen flickering when V-Sync is turned off and the game instantly crashing when picking up coins dropped by defeated enemies, it’s disappointing to see a project with so much potential end up being abandoned.
Fun one siting game. One level, one pistol, two powerups, 3 enemy types and a few waves to shoot through and kickass music. Good concept for free.
-game crashed on wave 24 just before the final round achievement (my first run) -theres 3 enemies and the waves just spawn more of each at the start -you get no permanent upgrades throughout the run, either youre shooting one boring pistol or two of em -the game is braindead easy, you just shoot the eyes first and then train the slow ass zombies around while u get mad heals for any time you made a mistake. -you can also get boosted by an enemy hitting you, and for whatever reason if you're near the edge of its reach you don't take damage -you can also surf on top of enemies, so landing on top of them is also not punished -arena is tiny and the only diffculty is just more slop mobs, so eventually the whole thing is crammed with ♥♥♥♥ -random psx pixel filter because it was a trend in boomer shooters like 10 years ago i know its probably a university project but its super uninspired
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.