
Explore a foreign planet on a journey to find your lost sister and a cure for this corrupted world. Fight through waves of enemies using a combination of this world's elements. Will you be able to piece together a solution or will it already be too late?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Battle your way through a variety of environments, and fix broken down portals using power cores you find in the environment. With your grit, wits, and some elbow grease you’ll overcome and overpower any obstacle in your way.
In Blights Grasp you can mix and match your different fighting styles with the alien elements you can harness, creating a variety of effects and combinations. The act of mixing these elements and styles is quick, allowing for on the fly moves and strategies.
A 3rd Person Action Game centering on melee combat.
Use your ranged attack to extend combos and hit far away enemies.
Collect power cores to buy power ups and fix portals.
Navigate environments using your jumps and dashes.
Switch between different fighting styles and elements using the radial menu.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Once upon a time there was a lovely princess. But she had an enchantment upon her of a fearful sort, which could only be broken by Love's first kiss. She was locked away in a castle guarded by a terrible fire breathing dragon. Many brave knights had attempted to free her from this dreadful prison, but none prevailed. She waited in the dragon's keep in the highest room of the tallest tower for her true love and true love's first kiss. Like that's ever going to happen. What a loony. Shrek Beware Stay out I think he's in here. All right. Lets get it! Hold on. Do you know what that thing can do to you? Yeah. He'll groan into your bones for his brains. Well actually that would be a giant. Now Ogres, huh, they are much worse. They'll make a soup from your freshly peeled skin. They'll chew your livers, squeeze the jelly from your eyes. Actually, it's quite good on toast. Back, back beast, back! I warned you! Right. This is the part, where you run away. Yeah! And stay out. Wanted. Fairytale creatures. Right, this one is full. Take it away. Give me that. Your fine days are over. -25 pieces of silver for the witch. Next. -Come on. Sit down there! And be quiet! This cage is so small. You wouldn't turn me in. I'll never be stubborn again. I can change. Please, give me another chance. Oh, shut up! Next. What do we got? This little wooden puppet. I'm not a puppet, I'm a real boy. Five shillings for the possessed toy. Take it away. No! Please, don't let them do it! Next. What do you got? Well, I've got a talking donkey! Right. Well that's good for ten schillings, if you can prove it. Oh, go ahead fella. Well? He's just a li..., just a little nervous. He's really quite a chatterbox. You boneheaded donkey! That's it. I have heard enough. Guards! No, no, he talks, he does! I can talk. I love to talk. I've talked to... Get her out of my sight! -No, no, I swear! Hey, I can fly. -He can fly! -He can fly! He can talk! -That's right, fool! Now I'm a flying, talking donkey! You might have seen house fly, maybe even a superfly. But I bet you ain't never seen a donkey fly! Seize him! Get him! This way! Hurry! You there. Ogre. -I. By the order of lord Farquaad. I am authorized to place you both under arrest. And transport you to designated resettlement facility. Oh really? You and what army? Can I say something to you? Listen, you were really, really something, back there. Incredible. Are you talking to... ...me? Yes, I was talking to you. Can I just tell you that you were really great back there with those guards. They thought that was all over there. And then you showed up and BAM. There was tripping on over themselves like babes in the woods. That really made me feel good to see that. Oh, that's great. Really. Man, it's good to be free. Now, why don't you go celebrate your freedom with your own friends? But I... I don't have any friends. And I'm not going out there by myself. Hey wait a minute. I have a great idea... I'll stick with you. You and me in green fighting machine. Together we'll scare the spin if anybody crosses us. Oh, a, that was really scary. Maybe you don't mine me saying. If that don't work, your breath will certainly do the job done, 'cause... you definitively need some tic-tac or something, 'cause your breath stinks! Man you've ??? my note! Just like the time... ...and then I ate some rotten berries. Man I had some strong gases leaking out of my but that day. Why are you following me? I'll tell you why. 'Cause I'm all alone, there is no one here, beside me. My problems have all gone. There's no one to derive me. But you got to have free ... -Stop singing! Well, it's no wonder, you don't have any friends. Wow! Only a true friend would be that truly honest. Listen! Little donkey. Take a look at me! What am I? A... ...really tall? No! I'm an Ogre. You know, grab your torch and pitchforks. Doesn't that bother you? Nope. Really? -Really really. Oh? Man, I like you. What's your name? A..., Shrek. Shrek?! But do you know, what I like about you, Shrek? You've got that kind of: "I don't care what nobody thinks of me" thing. I like that, I respect that, Shrek. You're all right. Uh, look at that. Who would wanna live in a place like that? That would be my home. Oh, it is lovely. Just beautiful. You know you're quite a decorator. It's amazing what you did with such a modest budget. I like that boulder. That is a nice boulder. I guess, you don't entertain much, do you? I like my privacy. You know I do to. That's another thing, we have in common. Like I hate it when you got somebody in your face. You try to give them a hint and they won't leave. And then there's that big occurred silence, you know? Can I stay with you? -What? Can I stay with you, please. Of course! -Really? No. -Please! I don't want to go back there. You don't how is like to be concerned like a freak. Well..., maybe you do. But that's why we have to stick together! You got to let me stay! Please! Please! OK, OK. -But one night only. -Huh, thank you! A, what are you do... No! This is going to be fun. We can stay up late, swap the manly stories. And in
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little game. Had some issues with the mouse controls. Camera sensitivity was a little rough starting out. But I enjoyed it overall.
It is a really fun game! I am a very casual gamer and this was easy enough to learn while still being engaging!
I like the part where he grasped the blight
Good overall but felt like i was fighting the pov camera more than the enemy's, also some glitches and can get stuck in objects often. Still overall good
I liked it. Once I turned the camera sensitivity all the way up the camera wasn't as much of an issue as it was when I played on mouse and keyboard. I know you were probably trying to not just be devil may cry but I think I would prefer to have the lock on be a button hold. I feel like for slower paced methodical combat like dark souls the toggle lock on works but in a more fast paced thing I found myself just not using it very often. Movement worked pretty well, I had no issue getting to places. I wasn't really sure what I was doing in the combat but hitting the button and watching the big punches was pretty neat. The art direction was also pretty cool, it had a variety of sets without them being non cohesive.
Pretty good for a game made in a year.
Needless to say if an educational institution taught me incorrectly on purpose, I'd ask for my money back. "Blight's Grasp" is a student project from Southern Arkansas University (SAU) Game Lab that ignores that 3D graphics became mainstream in the mid 1990's... there's no such thing as a gaming PC without 3D graphics. The faculty at Southern Arkansas University (SAU) Game Lab apparently didn't feel it necessary to tell students about that. It's going to be tough for any student to go find work in the industry if they can't even show they know about 3D video games. The students made a cartoony/cel shaded third person console-tier brawler game with a gimmick that you change your available attacks based on the "elements" you find. Plotwise it's nothing interesting, low effort sci-fi pulp about an alien planet and a missing sister and a cure for the corrupted world, but the gameplay and the plot seem somewhat divorced from each other. It might make the students feel good about themselves to get this published on Steam Direct (even if no gamers actually wanted it), but this has no benefit for us PC gamers. We have to question the value of institutions flooding the store with low quality 2D video game homework assignments while gamers wade through this stuff to find professionally made 3D games. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Next is pricing and what value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. A peak of [b]8 concurrent players[/b] (according to SteamDB) for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the game. This isn't a complete game for gamers, just a glorified homework assignment, and there's no profile benefits like a +1 count to your game collector badge, so I can't recommend adding it to your library.
Nice!!!
Jogo ruim! Movimentação é um merda! Habilidades, personagem mal feitos, cenário ruim! Poucas opções de configuração relacionado as teclas e mouse; as que tem, não funcionam
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Where this game's players are, estimated from review languages.
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