
A plague of undead creatures threatens to overwhelm the land and with the fall of each town to the Blight, more walking dead rise and the zombie apocalypse draws nearer. Innovative turn based single player, slow-real-time co-op multiplayer!
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+nice art & design -ugly ui -poor gameplay -not helpful tutorial -too many redundant clicks, should automatically show avaiable action once clicked -boring
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
Fantastic on mobile. Played with friends. Single Player leaves more to be desired.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game had a really good potential,sadly if you dont pay 60 bucks per month to play each races story mode you are stuck to play sandbox mod only with repeating maps,the multiplayer is simply dead since it's in real time,like if a unit you moved from one point to another need 7 hours to travel it will take 7 hours irl for that unit to move,the gameplay itself is actually cool but repetitive yet it is very fun to play,each races has a playstyle and the different zombies types make you decide if you take the risk to fight in open field or retreat to a town but face a much larger horde as they slowly join each other and attack a single spot. So to be simple,the game is fun to a few hours then get boring,give it a try
모바일 전략 시뮬레이션에 그치지 않고 제대로 즐기고 결제를 자주 부르지 않는 체스 게임 같은 느낌이다. 지겨운 중국 게임 서비스 운영이나 노골적으로 사람들의 돈을 요구하는 망할 게임들과는 다른 느낌이 들어 개인적으로 만족하고 있다. 그외 한국인의 게임플레이 입장에선, 일부 튜토리얼부터 시작해서 규칙을 해석하는 것부터 그다지 어려운 게임은 아니며, 한글 패치를 적용하면 한국인들이 쉽게 즐길 수 있는 게임인 것 같다. 는 개뿔, 좀 더 해보고나니까 마음이 바뀌어졌다, 뭔 이상한 밸런스에 어이없는 룰이라냐. 참 어이없다. It feels like a chess game that doesn't stop at simulating mobile strategy and enjoys it properly and doesn't call for payment often. I'm personally satisfied with it because it feels different from boring Chinese game service operations or the damn games that blatantly demand people's money. And... from a Korean point of view Starting with some tutorials and interpreting the rules is not a very difficult game, and it seems to be a game that Koreans can easily enjoy if they apply Korean patches. But... after time in... My Think is change... Wtf, this balance...? To much over balance.
Wish I asked for a refund.
Blight of the Immortals is a mobile app that's been dumped on Steam as a lazy cash grab my morally defunct mobile developers. It's a lightweight "co-op" real-time "CCG" with the usual pay-2-win elements, and the single player content is locked behind an eye watering AAA priced "premium membership". Yeah, premium membership for a mobile app. That's cancer. Like some other mobile apps, this is an "always-on" game and you're expected to log on multiple times a day... the whole thing reeks of mobile app garbage. The developers appear to be involved in suspicious data harvesting as they eschew SteamWorks (because SteamWorks does not facilitate privacy invasion in the ways the developers prefer) in favour of demanding users hand over their email address and other private, personal details. Presumably this is so they can profile you, collect data on you, combine that data with other sources and sell your private information off to the highest bidder (and, in fact, anyone else who is willing to pay for it). That's reprehensible and must not be tolerated. I'm sure they'll swear black and blue they don't, so "just trust them", but I wouldn't trust these shady developers as far as I could throw them. An ethical developer would use SteamWorks. Stay safe out there. The game has a series of defects and quality problems from the mobile app heritage that make this unrecommendable for PC gamers. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone.
its good
Enormously fun game. I've only played it in 12-person multiplayer, but that just makes the real time nature of it more intense. My current game has been going for four days, spending just 5-10 minutes spread out throughout the day.
Online stratégia, kartya játék. 2 játékmóddal: Az 1. Valós idejü MULTI staratégia ahól realtime meg kell vární míg az A pontból B pontba esétálnak az egységek. Igaz régi műfaj, de aki csak 1 kis kikapcsolódásra vágyik a szünetekbe meg a röpke kis szabadidőkbe annak tökéletes lehet. A 2. SOLO mode. Itt te írányítod az idő folyását, de nem ingyen itt az idő mint egy nyersanyagforásként is szerepelhet. Tiéd az egész pálya és az összes élőholt amit el kell tüntetni.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.