
Awaken the blade within you and reverse your fate in BLEACH Rebirth of Souls! Engage in thrilling battles with powerful sword abilities and characters from this legendary anime franchise.
Most likely between $6.1M and $17.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $33.99 | 67% | approximately $10.2M |
| PlayStation | $59.99 | 88% | — |
| Xbox | $59.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $20.11 on Xbox · South Korea (−41%). Compare 29 prices in 15 markets →
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还以为和火影忍者差不多的玩法,实际游玩体验极差,首先视觉是锁定的,只是看起来3D,实际玩起来和横板格斗没什么区别,玩起来的感觉还不如玩拳皇那种横板格斗游戏,其次像火影的蓄气、瞬身突进、回击、替身、抓取这些全部没有,而且操作很迷.....除了IP没有任何亮点,期待感越大失望越大
OPTIMIZEN SU JUEGO MANGA DE CIRUJAS
Imagine a game like Tekken or DOA but for some reason UP/DOWN direction is switched up with RIGHT/LEFT. Or, to be more precise, it works like a locked-on over-the-should game: "UP" moves you towards the opponent, "DOWN" moves you away, "LEFT" and "RIGHT" strafe. That would make sense.... if the game had an over-the-shoulder camera to go with it. But it doesn't. The game camera often have characters positioned side-by-side like in a traditional fighting game, but then you press "UP" to move towards instead of pressing left or right. This is the control scheme in this game for some unholy reason. It's like I'm fighting Shinji's shikai all the time. Maybe I could get used to it. Maybe not. Won't bother trying.
Várias mecânicas únicas para os personagens, coisas que você precisa abrir a lista de comandos pra entender, o que agrega muito ao game, mas infelizmente para este preço, o game está mal otimizado e não tem crossplay, se arrumarem isso, dá pra dizer que é um excelente game. Outra coisa que é apenas detalhe mas seria bom, seria melhorar o "armor break" que é uma sujeirinha aqui e ali, quase não dá pra reparar.
I wanted to like this game, and it has some really cool ideas like the konpaku system instead of a standard healthbar, but the issues just pile up too much for me to really like it. The movelist is extremely limited, making it feel like jump force with even less options and slower, and theres basically 0 player expression because of it, you either win the rock paper scissors or you dont, the 2 skills you do get are nigh useless, movement feels like a crawl unless you straight up teleport to your opponent, and while the graphics are nice the animation is super underwhelming, especially the big super moves that are supposed to be the match deciders that take away konpaku. The vibe is also like super off?? It's not a bad style or vibe at all but its not bleach even remotely, the soundtrack is all over the place and the closest it comes to bleach is like, jet set radio style which isnt quite the same, and the menu artstyle and stuff just feels completely foreign. - TLDR it has cool ideas but just go play heat the soul 7 instead if you want an actual fighting game
There's no way the voice acting isn't ai. It sounds so bad.
Good, could be great! — but a lot of not good enough. In the end, I still recommend because I still got hooked. Just don't buy it full price and you're good. **Positives:** ✨ Good learning curve: easy to learn, hard to master. ✨ If you love Bleach, you’ll enjoy it. Battles feel immersive, the SFX are *purrfect* (Cero, Sonido ♥), and the graphics themselves are cool. You'll feel like you're aura farming playing this game. (even if you're not actually, hahaha..) ⭐ Combat mechanics are interesting! The rock–paper–scissors system (Attack / Guard / Guard Break) is fun. When I downloaded the game, I expected it to be a Shunpo spamming fiesta, but it ended up being an extremly fun gimmick to play with, and against. ⭐ Solo mode story follows the anime faithfully (no fillers), while secret missions and optional content are actually fun. Seeing characters I like in new scenarios exclusive to them is very cool ~ I heard those secret stories are written by Kubo too, so canon(?) **Neutral:** ⚔️ Online is trying its best… but struggling. Free Matches take between 2 and 15 minutes to find. Ranked is much faster to find though. 🎵 OST is very different from the anime. Some character themes are great, but overall I’m not a fan. 🌹 Lots of in-fight cutscenes (Shikai, Bankai, match intros, etc.). I personally enjoy them, but many players I know would prefer them to be skippable **Not good…** ➖ The UI is bad. Poorly optimized and outdated. Having to return to the main menu just to adjust inputs, graphics, or volume is a joke. ➖ Online room system is *disgusting*. To play with overseas friends, you literally have to change your **Steam download region** to match theirs (⁉️⁉️). ➖ Graphics optimization is… weird. I’m on an RTX 3060, and the performance gap between Ultra and Low is massive (60 → 120+ FPS). This feels like more than just a GPU limitation. ➖ WHY ARE SO MANY CHARACTERS YOU PLAY VS IN THE STORY NOT PLAYABLE?!!! Same goes for EXTREMELY BEAUTIFUL MAPS AND SKINS. IT'S INFURIATING!!! 😭. (Please make Espada Nelliel playable. I’m begging.) The game is lacking in these areas!!!!!
soi fon
Honestly this game got me so bored and don’t get me wrong the game feels good and fun but they should add more characters to the game and The servers are really bad and I tried to play with my friend but we couldn’t because of the bad servers and even if you want to play ranked you will wait forever. Overall you will enjoy the game in the beginning then you will get bored because there’s not much to do in this game.
死神考子来了,不管质量怎么样,能做出来就不会打差评好吧,但是必须承认本作情怀完全不够看,也就漫画的脸还原的好点,身体那肌肉跟衣架一样,除了招式特写都难看死了 剧情模式纯ppt,也就是全彩漫画的水平。没有动画,动不了一点,连过场动画的跑步位移都没整明白,人物基本上就跑步,抱胸,站立三个动作就没了。 剧情和打斗系统的深度不如究极风暴,也不如有死神人物的jump force [strike] 好歹jump force我还能爽爽放技能呢 [/strike]。什么soul break闹麻了,真打起来还以为有什么机制革新,研究了半天发现线下基本上就是x,等bot抬手就防御,魂槽空了就rt,如此就能通关了 还有手感问题,打起来拉不开距离,没有替木,冲刺只有追击和类似于完美闪避。其次人物移动巨慢,搞个究极风暴的斜镜头视角,结果移动不是根据摄像机为原点,而是人物为原点:也就是说你往正前方推摇杆,人物是往右上方走[strike] 也许叫散步更合适 [/strike],玩起来巨别扭。 至于技能,远一点放不到,近一点抬手能被普攻打断,而且说到底还是要普攻攒技能槽,伤害放出来也没多高,更别提有什么连携或者联动。还是那句话,jumpforce我还能爽爽放技能,这个游戏真赢了可能中途逆转槽都攒不起来,一半人物就技能看不见了 真没意思,买了当补番了,打折200终极版感觉贵了,最多值80