
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Most likely between $7.4M and $21M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $8.22 on Steam · Russia (−31%). Compare 15 prices in 15 markets →
Reviews
Themes across 1505 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is peak, it's so peak...
2026年7月28日16:27 全成就通关。 评价:4星。 全成就难度:中等。steam上的全成就不难,主要是全策略的收集,在了解了收集机制之后只需要花时间反复刷就行了,没有什么操作难度。游戏内还有一套独立成就系统,那个就难很多了。 我认为这款游戏的角色设计、战斗手感和美术风格都很优秀,但也存在一个较大问题就是关卡较少,内容易重复,导致随机性不高,玩不久之后就容易观感疲劳。到后面打来打去就那么几个BOSS和小怪,属实没啥意思,除了凹无伤没啥事情可干。 可选择角色数量很多,本体的角色强度也不比DLC的低,潜能+策略还有传承这个玩法我觉得是很好的创新,可选择的构筑方式有很多,整体的设计都是很好的。游戏里还有一套流程不短的剧情和各种支线,我觉得也还可以,增加了内容的丰富程度,同时给了一些引导。包括里面两个联动内容,我觉得做的质量很好,虽然我没玩过那两个联动游戏但确实给了我想玩的感觉。 我很少玩肉鸽类游戏,这个游戏给我的感觉是质量还不错的,但是我玩下来就是感觉很无聊,后面就是在那几个关卡中不断提高难度,然后去打一些高难的操作,亦或是换个角色重复之前的内容,我到后面是感觉没啥新鲜感和正反馈。但我也见到很多人玩了上百小时,只能说还是不太适合我吧。
蛇翼崩天刃!
人设太讨喜了,打击感不错,玩法不错
Amazing combat and a huge amount of characters who can be combined in interesting and useful ways, but you have to know that the true final boss has a random instakill attack that will definitely ruin your day, if you just happen to be a little too close to her. Definitely ruined mine couple of times.
[h1]Sem dúvida alguma um dos melhores jogos de todos os tempos para quem ama Side Scrollers/Beat 'em Up e Roguelites![/h1] Este é um daqueles títulos que levam o gênero 'Roguelite' a sério! Os upgrades não são insignificantes, cada escolha transforma drasticamente suas habilidades, criando sinergias insanas, sem contar que tem vários personagens, gerando uma "rejogabilidade" incrível! Isso tudo sem contar o visual do jogo, sprites muito bem feitos e animações, efeitos, iluminação incríveis! Esse jogo foi meu primeiro contato com a franquia [b]Blazblue[/b], então se você for fã dos jogos de luta e também gosta de Roguelites, jogo mais perfeito que esse é simplesmente impossível! 😆
This game was not for me. Was looking for an action roguelite, but this one has too many systems and things going on at once. Skill descriptions are page of reading, and each skill is like playing a fighting game... press button combinations in a variety of ways.. up X, down X, dash X, up Y, B on ground, B in Air... it's too much and frankly just ended up spamming dash attack and winning. I also don't particularly understand the evolution aspect, and I don't use the Legacy abilities at all because I can't wrap my mind around the 10+ attacks I have. I think I'll go for something simpler like Dead Cells/Astral Ascent.
Surprisingly good action-platformer with some randomized aspects and a pretty cool progression system based on what builds you did with other characters in previous runs. A pretty large assortment of Blazblue fighting characters return for a fighting-game inspired beat-em-up platformer that somehow strikes the right balance of cool combos and fighting game-like moves with easier inputs. Combat flows very well and the difficulty curve is decent, though it does ramp up pretty quickly, you are given a lot of control on how hard it gets and how fast. This is probably my favorite combat of any platformer in the last 10 years.
개좆같은 일격기는 대체 왜 쳐넣은거냐
白面太轮椅了,大运一样玩笑了