
Blades of Gory is an easy to learn, hard to master, ultraviolent, 8 bit styled 2D fighting game. 8 warriors to choose from. 4 game modes. Arcade, versus, sudden death and 3 vs 3 tag team battle.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Pretty fun little brawler. Best part of course is the pixel art, with detailed sprites and nice animations. Final boss is such a BS, but the journey to him is quick and fun. It's not that hard, really, just don't overthink it.
I wanted to like it, but I guess i'm just spoiled and wanted more out of it lol P.s. I hated that death boss.
lame
Awefully balanced. The final boss is impossible, Probably gonna ask for a refund later. Disappointed.
游戏黑屏,未响应,根本进不去,别说我1066带不动像素游戏,30多块钱喂屎呢?我真的服了。这游戏这么恶性的bug你就敢拿出来卖?一个进都进不去的游戏你就敢伸手要钱?
It looks good for sure, with super-chunky pixels and tiny, almost cute sprites (except the much bigger bosses), a cartoony look contrasting with the fanservice and ultraviolence. The Continue screen is one of the coolest I've seen in years. It feels like a parody at times: Bill the Barbarian, Ikini in a bikini, Axel with an axe... interestingly, I've seen some comments noting how it's almost like the stereotypical representation of videogames in certain media, especially in the 90s and 2000s ("Buy me Bonestorm or go to Hell!") Unfortunately it's not fun to play. With three different parries, I'd have thought opponents would display wind-up times that allow the player to decide which is going to work, but it's not the case, making the system moot. Therefore, the only other way is to maintain an aggressive approach, as managing to be the first to connect one or two strikes can easily decide the match. It's very limited, as characters cannot jump, dash, or roll. And it gets only worse as bosses act in ways that increasingly stray from regular fighting, like the dragon even jumping and causing stalactites to fall, while the player keeps being woefully under-equipped for that. The endings are brief and nice, as they display some more great pixel art while the player also gets to have a simple one-button interaction with them, but I found Axel's ending disturbing.
[h1]SUMMARY[/h1] NES-style fighting game that tries and fails to hit its mark. We have a decent selection of fights, we have adequate animation that fits the 8-bit aesthetic, and we have well designed bosses, on top of a decently catchy soundtrack. What's not to like? Well for starters, every single character plays identically. They all have the same attacks, the same blocks, just their attack distances and speeds vary, and they don't vary by much. The only unique thing about the characters is their taunts. For a fighting game, the most important aspect about it is its lineup, and for our lineup we get very bland, very uninteresting, not particularly unique-from-one-another characters. That kills a lot of the replay value right there. Secondly, there are next to no unique mechanics. Even the "gore" that it advertises is not very unique to it at all, just copying games like Samurai Shodown or Barbarian 2 for the Amiga. I would just recommend you play those games over this instead, especially since this is 10 ♥♥♥♥♥♥♥ dollars. This is a 4.99 game, at maximum. [h1]OVERALL SCORE[/h1] Slightly Not Recommended [h1]REPLAY VALUE[/h1] Below Average
What a terrible game. The guard system makes little sense, and it's very mashy. The whole game is also hyper-sexualized. I feel like this game was made by and for socially awkward nerds with a fetish for half-naked ladies doused in blood. It's just bad. Play *Slice, Dice, and Rice* instead. It's a much better game with a similar combat style.
구매하고 3~40분 플레이 해보고 소감 적는일은 아주 드물지만 몇분만 플래이해봐도 아 재밌다! 하고 감이 오실껍니다. 큰 기술 없이 찌르기 베기 찍기등의 버튼 조합으로 얼마나 캐릭터들이 근접 혹은 멀어져 있을때 필요한 공격과 방어,회피를 했는지에 따라 승부가 결정 나는 대전 게임 입니다. 보통의 대진게임에 있을법한 대전시간이 없는게 특이 한데 십수초면 승부가 나서 시간이 의미가 없었을꺼 같네요. 도트 그래픽은 준수한 편이고 스피디한 전개는 높은 점수를 주고 싶습니다. 아주 약간의 진행상 서프라이즈도 있고 피가 푹푹달아서 몰입도도 있었습니다. 할인 안했을때 11500원, 35프로 할인해서 7470원이면 철지난 명작게임도 살 수 있는 요즘 세상이라 야박하게 느껴질 수도 있겠지만 컨텐츠가 부족하고 시스템이 많지 않은건 아쉬운 점이라 볼 수 있겠습니다. 복잡한 게임에서 벗어나 단순하게 시간을 즐기고 싶은분 아케이드 좋아하는분 빠른진행을 좋아하는 분 께 추천하며 횡스크롤 액션 모드가 있었으면 가격이 적당했을꺼 같다는 생각이 듭니다. 횡스크롤 모드도 만들어 주세요. dlc로 나와도 사겠습니다. 징징..ㅜㅜ
Super fun game! Challenging but fair. Even better when playing with friends locally or online. The artwork is gorgeous to look at. Recommended for pixel art lovers everywhere.
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