
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Most likely between $488.1M and $1.4B. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 96% | approximately $813.5M |
| PlayStation | $59.99 | 90% | — |
| Xbox | $59.99 | 88% | — |
| Epic | $59.99 | 97% | #99 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $30.73 on Epic · Türkiye (−49%). Compare 44 prices in 15 markets →
Reviews
Themes across 3554 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
當年看到大家很推一直想玩 曾經聽說她才是真正的GOTY 玩過之後其實覺得還好 在中國算是好遊戲,但放在全世界看的出來還是次了一級 TGA並沒有亂頒 實際上黑神話只是一部75~80分左右的遊戲 如果你覺得法環是100分 黑魂是95分 那黑神話大概只有60~70,粗略來說可能跟鬼武者差不多等級
overrated, heavy lore requires reading the JTTW novel, invisible walls spoil the experience and awful optimization
见到大圣太激动了,感动哭了,意难平
很好玩的国产3A游戏
剧情神了
伟大无需多言!!!
为什么要拿这种大ip当你们的练手工具?
终于玩到了
手感太差,没有武器选择,小怪存在感低,把boss难度提高强行拉长游玩时间,故事没说好,只是个及格作品
优化依托使,我有4080和5060别跟我说配置不行,优化就是一坨屎