
Played by over 20 million Adventurers - Black Desert Online is an open-world, action MMORPG. Experience intense, action-packed combat, battle massive world bosses, fight alongside friends to siege and conquer castles, and train in professions such as fishing, trading, crafting, cooking, and more!
Most likely between $961.4K and $2.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $0.99 | 74% | approximately $1.6M |
| PlayStation | $119.99 | 73% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1752 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ta weno
Não consegui sequer testar o jogo. Ele exige a criação de uma conta e verificação de idade solicitando CPF, cartão de crédito, biometria facial ou foto do documento (RG). Desinstalei imediatamente e não recomendo. Qualquer pessoa com o mínimo de conhecimento em segurança digital sabe o perigo de fornecer dados tão sensíveis sem a menor necessidade.
**Absolutely frustrating and incredibly beginner-unfriendly.** The worst part of this game is the accessory upgrade system. Grinding endlessly for accessories, only to be met with ridiculously low drop rates and a frustrating enhancement system, is simply exhausting. I just tested it again: **16 Deboreka Rings gone, and I ended up with absolutely nothing.** Hours of grinding for zero results. At some point, this stops being challenging and just becomes frustrating. Right now, I'm only AFK fishing because a game should be enjoyable. Unfortunately, Black Desert isn't giving me that feeling anymore. Maybe the motivation will come back someday.
MOST ♥♥♥♥♥♥♥ UI GAME I EVER PLAY
kötü
i,.i.i.i.i.
Un juego para disfrutar por completo
brabo puta rpg foda e ainda tem parceria com Tower Of God e Berserk
This is just a never ending beta. Combat is cool but the only viable PvP is siege/nodewars, open world PvP is dead. If you somehow find someone to fight in open world, more than likely they out gear you and you die in 3 hits. Pay to win is still a thing and a lot of people instead of doing the grind fest will pay someone to PVE for them called pinoys. If you enjoy nothing but killing npc mobs in a circle for hours on end this is for you. If you like PvP and competitive play, try something else. Some people would argue AOS which is an instanced 3v3 mode. As a PvP player myself I come across the same 20-30 people constantly. When picking your character if its not SupeArmor or I-frame slop you will just get ran into the ground which negates skill in this game. Someone could be gifted skill wise and still get absolutely ran through by a better class where the player is mid at best. Someone of weapons per character dont make any sense. Ninja gets katanas as an awakening weapon which is cool and works while kunoichi gets a sah chakram hula-hoop, that has nothing to do with a kunoichi, the weapon isn't even Japanese. Game is in a horrible state and I dont see it becoming anything great. Want gear? Swipe that card! Want outfits? Swipe that card! Anything can be solved with a visa. side note- if your unfortunate enough to own this trash like myself, dont listen to market advise from youtubers/streamers, most if not all info told to you is only meant for the informer to better progress themselves by using subtle market manipulation.
Just went through a tutorial. Total grindfest. Considering wheter I should keep playing or drop it.