
Bit Breaker is a short brick-breaking incremental bullet hell. Collect resources to upgrade your balls and fight back against the nodes taking over humanity.
Modeled estimate, not a reported figure. How we estimate →
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Bit Breaker is a short brick-breaking incremental bullet hell. Collect resources to upgrade your balls and fight back against the nodes taking over humanity.
Break the nodes down one by one by throwing balls in their direction. There are over 10 unique enemies, each with their own method of attacking you.
At the end of every level is a unique boss, bringing unique attacks and giving a taste of the nodes to come later. These give precious rewards upon defeat.
The skill tree offers a wide variety of upgrades to both your balls and you ship, from basic stat increases to entirely new ways of attacking. Buy upgrades to get stronger to collect more resources to buy upgrades to get stronger to collect more resources to...
While upgrades can make even the toughest bosses trivial, it's imperative that you learn to dodge through enemy attacks if you want to take home more resources. Early levels might be easy enough, but don't become complacent or else the bullet hell will consume you.
2-4 hours of satisfying incremental progression.
15 levels of increasing difficulty.
Unlock over 120 new skills by collecting resources from destroyed nodes.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
The first 4 'planets' are pretty fun, but the 2nd tier of upgrade currency is meted out so slowly that meaningful upgrade progression feels minimal. But then planet 5 happens, which is made up of solely one boss fight, with almost unavoidable damage as a result of the bullet patterns/damage regions, and the damage scaling being designed in such a way as to kill you in three hits (with 180hp) while having the available armour upgrades purchsed - outside of the upgrade from the boss currency, I've bought everything available bar 2-3 levels of the HP upgrade available. That level, and the BS there within, is the last I'll play of the game - the damage scaling, particularly 'against' you, isn't incremental at this point in the game, it's almost exponential...
よかった。 ストーリーが一切無いのは残念。転生が無いのは良い。クリアまで3時間程度。 インクリメンタルというより弾幕ゲーム。この隙間に弾を撃てば反射して連続ヒットするみたいな事を考える暇なく大量の敵の弾を躱すので精一杯。しかも非常に見にくくなぜダメージを受けたのかわからない場合もちらほら。その為、爽快感は乏しい。 スキルツリーで一部の項目がゲームパッドで選択できないのは直してほしい。
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Languages: English, German, Japanese, Simplified Chinese, Portuguese - Brazil, Russian, French, Spanish - Spain, Korean
Feels like a prototype of Ball x Pit, with a lot less features and progression
증분형평점 7/10 탄막이 메인인 증분형 게임 그로인해 난이도가 좀 높아서 터트리는 도파민 느끼려고 하는 사람에겐 비추 스킬트리 다 올려도 마지막 도전과제는 어려워서 그냥 포기했다.. 다 피할수가 없다 아무래도 그리고 자원 불균형이 좀 있음 노란색 자원은 적 미사일을 쏴야 생기는데 피하느라 바쁜데 이거까지 쏴맞출라니 힘들다 그래도 가성비는 좋았기에 7점 준다
增量游戏的玩法只存在于前14关 什么叫我点满强化了第十五关还得看boss脸色才能过? 敌方的子弹完全是在攻击玩家的眼睛 纯纯的折磨人
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $56.8K | 562 | 94% | $2.99 |
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