
Led to a remote exoplanet by a distress signal, B3-4K discovers a laboratory under the surface of the planet. Push blocks, flip levers, and turn mirrors to solve puzzles and explore the mysteries of the laboratory.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
I believe that this is a very good game and highly recommend this to others, and believe th- quick he left. ONE OF THE ARTIST HAS MY FAMILY HOSTAGE AND WONT GIVE THEM BACK UNTIL I REVIEW AND GET OTHERS TO PLAY IT. HE KEEPS TORTURING THEM AND REFUSE TO LET ME SEE AND EVEN SPEAK TO THEM. PLEASE DONT MAKE ME RAISE MY KID ALONE. I ALREADY LEFT FOR THE MILK ONCE AND THEY FOUND ME AND HE BROUGHT THEM BACK. PLEASE. HELP!! - oh no hes coming back. And in conclusion. It is a very good game and think everyone should play this. Edit: He saw this review. They're gone.
pHENOMINAL aRTTTTTTT!!!!!!!! lOVE dA tEAM11111!!!!!!!!!!!!
puzzles are a bit jank, but I know the devs and they added a skip dialogue button just for me :)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
I would love some form of prequel or sequel to this game. Overall its a good and simple game with fairly easy but a bit challenging puzzles.
music and art is good. Level design could definitely be more challenging because as is right now, the game starts easy and does not increase in difficulty really at all. The last puzzle is also kind of janky with collision acting weird. Other than that it was fun.
A short, simple little puzzle game where the main challenge is figuring out how to move things so they hit the pixel perfect placement they require to then be moved into position. There were a few puzzles near the end where I'd spend a whole minute trying to position something just right after figuring out the solution with ease. That's my only issue with this game though, otherwise I thought it was great. I love the art and the music, and while the story was more than a little cliched it was easy to follow and still entertaining. The gameplay doesn't exactly reinvent the wheel either, but that's just fine and I think if it were more challenging it'd take away from the experience. As it is, it doesn't feel like a chore or an unnatural obstacle to the next bit of story. I got ending 2 out of 3 on my first and so far only playthrough, which I feel is probably the best ending, and I don't know if I'm going to play through the whole game again just to get the other endings. I have a feeling I already know what they are. This is an easy game to recommend, anyone who thinks the info on the store page sounds interesting is probably gonna like it.
Yes.
Intriguing Premise: A distress signal leading to an underground lab on an alien planet? That's a great hook to draw players in and set the stage for a suspenseful or mysterious story. Environmental Puzzles: Using the environment to solve puzzles with elements like mirrors, levers, and blocks suggests the puzzles could be creative and require thinking outside the box. Potential for Discovery: Exploring the mysteries of the lab hints at an engaging narrative that unfolds as you progress through the game. Overall, BioDive is a challenging game, especially if you enjoy puzzle games with a sci-fi theme and an unfolding mystery. If you're unsure, you might want to check out reviews from other players on Steam, or just play it, either way it's worth your time!
Great Puzzle game and lots of interesting lore! Even my computer decided the game was so good that it decided to kill my monitor in the process!! 10/10 would kill monitor for playtime again
Short enough to play in an hour and simple enough to keep your attention. the puzzles are simple sokoban, but complicated enough to give you a little challenge. I didn't expect the story to end up where it did. Above all else this is a good short game/story that doesn't overstay its welcome.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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