
See how sounds and shapes help mental health in virtual reality. The aim of Binaural Odyssey is to create and guide the user’s emotions. The virtual world reacts to the eyes of the viewer and creates visual shapes from whichever direction the user looks at.
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Seslerin ve şekillerin sanal gerçeklikte ruh sağlığına nasıl yardımcı olduğunu görün. Binaural Odyssey'in amacı kullanıcının duygularını yaratmak ve yönlendirmektir. Sanal dünya izleyicinin gözlerine tepki verir ve kullanıcının baktığı yönden görsel şekiller oluşturur.
YO
Very Relaxing, Beautiful Odyssey, Sit back and relax and enjoy the Music Played great with my HTC Vive. Thank you
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Never too sure about these sorts of things. Many of them are just the same. This is a better one of sorts for sure. Here is my first time experience. Screen never does it justice over being INSIDE VR, but you can mostly judge for yourself. Cheers from Western Australia! https://youtu.be/a8-2EaZuTeI
免费 VR 没中文 没成就 《双耳奥德赛》 来看看在虚拟现实中,声音和形状是如何助力心理健康的。《双耳奥德赛》的目标是创造并引导用户的情绪。虚拟世界会对观看者的目光做出反应,并根据用户的注视方向生成视觉形状。该项目展示了新技术作为一种艺术形式的潜力。双耳声音、色彩和图案的作用机制是建立在科学基础之上的。 请通过回答坦佩雷大学交互技术学院的调查问卷来帮助我们完善体验,问卷内容是关于《双耳奥德赛》是如何让你感到放松并缓解压力的。调查问卷的链接可以在“访问网站”下方找到。
uma jogo muito bom
(At least on Oculus Rift/Meta Quest Link setups), the game crashes on startup with an UE Engine crash message ("[i]Assertion failed: InGameThread() [File:d:\build\++ue4\sync\engine\plugins\runtime\oculus\oculusvr\source\oculushmd\private\OculusHMDPrivate.h] [Line: 235][/i]"). Here are some steps to workaround this issue: [*]Locate the game in your Steam Library, click the Gear icon to manage the game. [*]Select [b]⚙ Manage[/b] --> [b]Browse local files[/b] [*]Traverse into your game installation's "[u]Binaural_Odyssey\Binaries\Win64[/u]" folder. [*][b]Right-click the [u]Binaural_Odyssey.exe[/u] file[/b] in that folder and choose --> [b]Properties[/b] [*]On the [b]Compatibility[/b] tab, check the box to "[b]Run this program in compatibility mode for[/b]", and select "[b]Windows 7[/b]" from the dropdown and [b]click OK[/b] to close the window. After those preparations, start the game as follows: [*]Put on your headset and [b]start SteamVR[/b] [*]With SteamVR running, start the game by running the [u]Binaural_Odyssey\Binaries\Win64\Binaural_Odyssey.exe[/u] file directly. So do NOT click "Play Game" in Steam. [*]The game will popup an "Entry Point Not Found" error message 5 times ("[i]The procedure entry point SetCheckUserInterruptShared could not be located in the dynamic link library C:\Windows\SYSTEM32\dbgeng.dll[/i]"). Just click [b]OK[/b] for each instance. [*]The game will then be started in a window in the background. Click the window to set it as active, so you will hear the sound. [*]Enjoy the experience in the headset! To quit, press ESC or F1.
It's good. I wish it had audio reactivity, so that it acted as a music visualizer, but it's still a cool little visual diversion. Put on your own tunes, then start it up. Rock on!
Hyvin rento ja erilaisia ajatuksia herätti, kun katsoin visuaalisia efektejä ja kuuntelin sen ääniä Virtuaali laseissa. Suosittelen!
nice visualisation and binaural beats program just a pity u cant put your own sounds in the program but you can play them in the background
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.