
Meet Billy, a robot who is tired of his work on the production lines, who then decided to blow up everything and everyone in order to make his own choices.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
About



Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 24reviews | 92% | — | $1.5K |
| $4.99 | 29ratings | 81% | — | not modelled | |
Engagement
Reviews
Surprised this game has so little reviews! I'll be glad to give it my own. Billy 101 is a very fun and charming game. It isn't complicated but it poses a decent amount of challenge. I'm not the most skilled gamer in the world and have died many deaths so far in this game (have not finished all levels at the time of this review), but it doesn't feel unfair or inaccessible. The game's visuals are great, and immediately stuck out to me when this game was recommended to me by Steam! Cute character designs, easy-to-follow level design, and I love the colors. The combination of blues and purples with yellows and oranges is very striking. The music has a bit of an "80s action movie" vibe to me, and not only does it sound great, it fits the game perfectly. Billy 101 is all around a pretty simple game about a robot who's sick of his job and wants to blow everything up. It's nice and fun, and doesn't need to be anything more than it already is. I hope more people gain interest in it and play it.
箱コン利用でメモがてら。 ストーリーには触れてませんが、システム部分はネタバレ上等になってます。 最初は簡単だけど途中から難易度の上がり方がえぐい。 とはいえアクション苦手人間でも1時間そこらでステージ27までは進められたので、そこまで高難易度の苦行ゲーではなさそうです。 操作方法は最初は移動と銃で弾を撃つしかできませんが、進めていくうちにボタン操作が一つずつ増えていって、27ステージ目現在で以下の状態。 左スティック:移動 A:ジャンプ (ステージを進めていくうちに2段ジャンプが解放されます) B:ダッシュ X:武器の使用 (銃の場合は弾を発射、マジックハンドの場合は腕を伸ばす) Y:武器の切り替え (ステージを進めていくうちにマジックハンドが解放されます) 銃弾は初期値0で、ステージ内に落ちている弾を取ることで3発分ゲットできます。 2つ弾を取っても銃弾6発分にはならず、上限が3発分のようでした。 ギミックや敵の種類もステージを進めていくうちに増えていき、それもあって難易度がどんどん上がっていっている気がします。 ジャンプして上階に若干だけ届かない場合、ダッシュすると登れることがあります。 実績は進めていくうちに取れるものになっています。たぶん。 めちゃくちゃアクションゲームが得意で無傷でクリアできたら取れないかも。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Russian, French, German
| $4.99 |
| 10ratings |
| 72% |
| — |
| not modelled |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 24 reviews with recorded playtime.
A cute BMO that got tired of working, nice metaphor. simple objective, beautiful art.
Jogo muito bacana e divertido, adorei as artes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $8.3K | 86 | 70% | $4.99 | |
| $178 | 1 | 100% | $6.99 | |
| $426 | 5 | 100% | $4.99 | |
| $188 | 1 | 100% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 53 | 89% | $1.99 | |
| $1.5K | 99 | 94% | $0.99 | |
| $1.5K | 52 | 44% | $0.99 | |
| $1.5K | 52 | 50% | $0.99 | |
| $1.5K | 53 | 45% | $0.99 | |
| $1.5K | 73 | 93% | $0.99 |