
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
Most likely between $9.6M and $27.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $15.9M |
| PlayStation | $19.99 | 91% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $14.48 on Nintendo · Brazil (−28%). Compare 6 prices in 4 markets →
Reviews
Themes across 3196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game If you don't like it you need better friends :)
Hermoso juego, con amigos, porque así debe de ser jugado. Al menos tuve la experiencia de estar con gente especial, pero independiente de eso el juego ofrece una experiencia mágica a su manera, a pesar de la simpleza, simpleza que no es para todos. Estamos acostumbrados a sobrecarga de información y, aunque sí se puede salir a dar una caminata en la vida real, en un espacio virtual se abren posibilidades e interacciones que, de otra forma, son difíciles de lograr. No solo creó momentos para reírnos, sino también para reencontrar relaciones que de otra forma parecían débiles entre nosotros. Fue bello, y fue entretenido.
激しいゲーム、チームゲームの連携の取れなさに嫌気がさした方 まったりのんびり友達とお話ししたい方、友達と協力して何か成し遂げたあの達成感を得たい方 そんな人たちにお勧めです。 多くを語るとネタバレになってしまうのであまりは語れませんが とりあえず歩きましょう、アイテムは友達にくっつけて運びましょう 不便なところは多々ありますがそこは「我慢」しましょう てか不便を乗り越えるために「協力」しましょう。 後は独自に道を切り開けばあっという間に.... 思い出 ができているかと 追記 ボールは無くしても再起したらクリア位置にご丁寧に置かれているのであしからず ほらそこ、ボール無くしたからって落ち込まない
One Hell of a Journey to take with your friends.
I only wish the game had more still :'(
> Game is called "Big Walk" > Walking sucks ass What did developers mean by this..? Fine game so far, but it's nuts how bad just the movement is, you get stuck on all geometry and the world doesn't have much rhyme to how trees and rocks are laid out (i.e. there aren't nice flat paths to follow), so you're always battling the collisions. For a game with so much walking (and a name "Big Walk"!!) it's actually unacceptable. Maybe the later parts redeem this, until then, thumbs down.
9/10
fix the ♥♥♥♥♥♥♥ audio you ♥♥♥♥♥♥♥♥♥ i cant hear my friends, this ♥♥♥♥♥♥♥ game was made for talking to friends and you ♥♥♥♥♥♥♥♥♥ cant even get that right. ffs man its legit the point of the game and you cant even get that right, how? like how? naw like how?
One of the greatest multiplayer games I've ever played, and worth every penny. This game feels natural in its entirety. The exploration is great, and while managing the inventory is awkward at first, it just makes working together all the more necessary. The puzzles are cool, creative, and satisfying to complete, and every milestone rewards you with even more ways to explore. This game excels at level design in every way conceivable. I recommend it to anyone looking for a cool multiplayer game to play.
big walk for big fun