
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
Most likely between $9.6M and $27.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $15.9M |
| PlayStation | $19.99 | 91% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $14.48 on Nintendo · Brazil (−28%). Compare 6 prices in 4 markets →
Reviews
Themes across 3196 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was soo fun to play, and the ending was genuinely emotional! I cannot recommend this game enough, I played with a party of 3 and we had so much fun. It really is a lot of walking but those were my favorite moments. Enjoy the adventure before the destination!
Friendslop so good I feel bad calling it slop. Human Fall Flat levels of peak. Game of the Year type ♥♥♥♥ on god
To quote a friend, "This isn't friend slop, this is friend cuisine".
Genuinely so beautiful. Tears in my eyes. Big walk.
A great game to end the day and just chat with your friends. I loved running around in big groups joking around solving puzzles just as much as I loved getting split up and have one on one conversations with a friend while we found our way back. This game provides a perfect environment for exploring and relaxing. Don't rush through it, take your time on the Big Walk.
Fantastic use of basic mechanics executed flawlessly. Very solid game. Replayability is possible depending on how you experienced the puzzles. Do recommend!
this truly was a big walk
Wrote it off as friendslop but this is very much a multiplayer art game. It isn't just copying other formulas and putting a new skin on it, it's very specific vision. It's knows EXACTLY what it wants to be and has this razor like precision with how it executes literally every single mechanic. The point of the game is to play it with actual friends, there's moments where it just forces conversation, and so many puzzles are just about figuring out how your friends brain operates and translating the puzzle. Puzzles I understood at first glance and my friends didn't parse, and puzzle where I had no clue what was happening but they could explain and carry me through. Has possibly my favorite finale of any multiplayer game I've played. Genuinely a perfect game for what it wants to be. Cannot recommend it enough.
Big Walk
This is an incredible experience for those that enjoy puzzles and are willing to be patient in working with people. Don't rush and savor every step.