
Survive intense knockout rounds with absurd characters, outrageous weapons, and crazy power-ups in this team-based PvP shooter.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese* +4 more
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Big Fat Battle is a flopped Third-Person Shooter, which released in November 2023, already transitioned to a F2P model one month later and has now shutdown in March 2024. This feels like the speedrun of any unsuccessful Live-Service Game. Big Fat Battle had an interesting premise. There was only one game mode, which is a round based team mode. There were 5 rounds and each round the least successful players got eliminated and the teams reshuffled. This brought a bit of variation and also kept teams somewhat balanced. Unfortunately a single game mode and less than a handful of maps made the game desperately lacking in content. Cosmetic "content" however the game had much (like a Kim Jong-Un skin). The only other aspect I liked about the game were the visuals. Certainly not stunning or anything of the sort, but it did reminded me of the Wrestling Battle Royale game 'Rumbleverse', which I liked. The biggest problem of the game had to be the utterly terrible performance. As soon as anything was going on, the framerate would not only dip, but the gameplay would often become nearly unplayable. This didn't seem to be affected by hardware or visual settings. It's unclear, whether the game was just horribly optimized or the servers were terrible, but it might have been a mix of both. The game never had a playerbase big enough to even fully fill up the 32 player lobbies. After trying out the game, I can't blame anybody for not sticking around. Thankfully there were Bots. They were however not affected by the terrible performance and could easily take you out while you were watching the slideshow of this game. Result: "Big Fat Battle is a big fat mess" is what I would be saying, if I was a mean person. The idea, of removing players in rounds and reshuffling teams, is interesting. The gameplay itself would be okay, even though not terribly exciting, but the abysmal performance unfortunately ruins the entire experience. 3.5/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This sh1t is full of bots and hackers. Also there's a lot of lag, FPS drops and poor optimization.
Ingyenes játék, amit így pár óráig nem volt rossz játszani haverral. A karakterek nagyon változatosak és viccesek, lehetsz akár majom, panda, űrlény, nagymama :D Lényegében ez egy Battle royale játék, ahol 32 játékos csap össze Deathmatch körökben és minden match végén a vesztes csapatból kiesik a 6 legutolsó játékos. A végén pedig 3 VS 3 -ban dől el, hogy ki a győztes. Sok multiplayer játékfejlesztő példát vehetne róluk, mert ezt a játékot senki sem játsza, de a lobby egy idő után elkezd berakni Bot ellenfeleket, így online játékosok nélkül is játszható. A második napon viszont már nagyon laggoltak a szerverek és kb. játszhatatlan volt, mivel a Bot-ok ide-oda portoltak. Na de már be is jelentették a server shutdown-t, ezért nem lehet megbízni a multiplayer játékokban, mert mostanában az összes csak ilyen kevés ideig marad online, ezért nem is éri meg költeni rájuk :(
Dead MP game.
这不纯纯nt游戏吗
игра была бесплатной а подомы йю ни сытала в ситимы
Лучше чем смута так что лайк
someone should have put up this game is closing jun the 6th short life but it rocked wish I would have found it sooner
Big Fat Battle, developed and published by Robot Squid, is a multiplayer arena shooter that blends elimination-based competition with roguelite-style progression, all wrapped in an intentionally absurd and exaggerated presentation. It’s a game that doesn’t aim for subtlety—everything from its character designs to its gameplay systems is built around unpredictability and over-the-top moments. At its best, it delivers chaotic and entertaining matches, but its overall impact is shaped heavily by how well its systems hold together over time. The structure of each match is one of the game’s more interesting ideas. Players compete in multi-round sessions where underperformers are gradually eliminated, narrowing the field until only a handful remain for a final showdown. This format creates a natural progression within each match, shifting from large-scale chaos in the early rounds to more focused and intense encounters toward the end. It gives each session a clear arc, encouraging players to adapt as the stakes increase and the number of competitors decreases. Combat is designed to be fast and accessible, allowing players to quickly jump into the action without needing to master complex mechanics. Movement and shooting are responsive, supporting the game’s emphasis on quick encounters and constant engagement. What adds variety to this foundation is the inclusion of power-ups and upgrades that can be collected during matches. These elements introduce a roguelite layer, enabling players to modify their abilities and playstyle on the fly. The combinations of upgrades can lead to dramatically different outcomes, making each match feel slightly unpredictable. The game’s tone is a defining feature. It leans heavily into humor and exaggeration, with character designs and abilities that prioritize entertainment over realism. This gives the game a distinct identity, setting it apart from more conventional shooters. The chaotic nature of the gameplay is reinforced by this presentation, as unexpected moments and unusual interactions become part of the overall experience. For players who enjoy this kind of lighthearted approach, it adds to the appeal, though it may not resonate with those looking for a more serious or competitive environment. Visually, Big Fat Battle adopts a colorful and stylized aesthetic that emphasizes clarity during fast-paced encounters. Characters and environments are designed to be easily readable, ensuring that players can keep track of the action even when multiple elements are competing for attention. The presentation is consistent with the game’s tone, focusing on energy and accessibility rather than detailed realism. Despite its strengths, the game faces several limitations that affect its long-term appeal. One of the most significant is its dependence on an active player base. As a multiplayer-focused experience, its core gameplay relies on having enough participants to create full and engaging matches. When player activity is low, the experience becomes less consistent, making it harder to fully enjoy the intended structure of each session. Content variety is another area where the game can feel limited. While the combination of upgrades and match structure provides some replayability, the number of maps and modes is relatively modest. Over time, matches can begin to feel similar, especially for players who spend extended periods with the game. The roguelite elements help introduce variation, but they do not fundamentally change the core loop. Balance is also an occasional concern. The same systems that create excitement—such as power-ups and unpredictable interactions—can sometimes lead to outcomes that feel less dependent on player skill. While this aligns with the game’s chaotic design, it may reduce the sense of control for players who prefer more skill-based competition. The game’s identity as a fun, unpredictable experience is clear, but it sometimes struggles to maintain consistency within that framework. Ultimately, Big Fat Battle is a game that succeeds in delivering moments of energetic and unpredictable fun, particularly when played with a full group of active players. Its blend of elimination-based progression, accessible combat, and humorous presentation gives it a unique place within the multiplayer shooter genre. At the same time, its reliance on player activity and limited content prevent it from reaching its full potential. In the end, it stands as a lively but uneven experience—one that offers bursts of excitement and creativity, but may struggle to sustain that energy over the long term. Rating: 7/10
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.