
Discover a world overrun with robots, and play as a defective bot who tries to find a way to flee the facility. Find others who are the same kind, free them, and escape the laboratory!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There's an element of charm to this student/starter project (not that you would know that's what it is without delving into the dev update comments!). For what the game is, it's an ok few minutes of solving some simple puzzles in what looks like a Portal-inspired world, with an eerily familiar alarm sound. As a start, it has the feel of a proof-of-concept alpha which could be built out into a far more detailed and complex world with additional skills and interactivity options. It's not groundbreaking, it's not the height of skill, but for two people just starting out in the game dev industry, this is a relatively positive first project which is deserving of praise just for putting it into the world. The initial comms/support and updates that were made show that the devs really cared and that is something that they should hold on to and that players (of any game by any dev) should not discourage through destructive criticism or comments with no substance or context.
An hour of puzzle solving, it's pretty good.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice
short but fun puzzler.
cute, quick little game
puzzles don't make any sense when then range to control others is very short.
Short but not bad, works in proton on linux
This was good. Short, but good.
Сыро
A cool little game! :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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