
"Berserker Onslaught" is an action roguelike infused with survival and loot-hunting elements. Face relentless waves of monsters, harness the blessings of the gods to strengthen yourself, repel evil forces, and return with bountiful rewards.
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About
The corruption is spreading, the safe zone is shrinking, and the monsters are getting deadlier by the second.
There’s no timer here—just the suffocating pressure of the encroaching rot and endless unknown challenges.
In a world falling into ruin, can you absorb power, break your limits, and rise as the ultimate survivor?

As the corruption spreads and monsters grow stronger, you’ll be knee-deep in carnage—but don't get too comfortable! Deadly bosses are waiting for you in the fray.
Grow stronger fast: either you dominate the battlefield, or you go down swinging.

Fortune favors the bold. Dive into danger zones to hunt down elite lords and farm class-exclusive sets.
Challenge your survival limits with insane drop rates. Rip through your enemies and reap the treasures!

Combine unique class mechanics with the blessings of 9 different deities to create wild strategic synergies.

Rain down lightning or freeze the path ahead? With hundreds of tactical combinations, you can craft your own unique playstyle and master the aesthetic of violent harvest.
This is more than just survival—it's a true test of strategy and grit.
Are you ready?
Coming soon to Steam. Wishlist now and start your ultimate journey!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一坨
不光卡,玩起来还很不爽,看似有很多装备,其实一点构筑深度没有,♥♥♥♥。
现阶段不好玩,这么久了也没有改进,建议别浪费钱。
该怎么说呢????就是说完这个我就去退款,第一次玩这类游戏要开最低画质的。额、虽然我电脑也不怎么样,但这个优化。我只想说、游戏优化都搞不好,其他的就别谈了。。。玩法啊 深度啊。
不推荐,爽点远远不够,装备没有暗黑系的质变,职业天赋树也不够丰富,即使刷了一身红装橙装还是感觉不是很爽
Questo gioco ha del potenziale ma ci sono troppi bugs. Sistemando gli oggetti nell'inventario può crashare, perciò consiglio solo di adoperare le opzioni "discard", "equip" e "transfer". Alla selezione dei personaggi sparisce l'audio dei passi, a volte il personaggio accelera la camminata. Bug più importante NON da gli oggetti per sbloccare il terzo stage. Ho giocato anche a difficoltà massima e non li rilascia, ne quelli ne i 2 accessori mitici della difficoltà massima. Devono lavorarci.
我巫师玩术。。。卡成PPT。。。。。而且全是画面最低哦,,,真的服了。。。。。。。。。30多就这样的质量!!但是希望越做越好!!加油!!!
[h1]在毒圈和怪海里捡垃圾刷神装——《巴萨卡狂潮》体验[/h1] 玩过《吸血鬼幸存者》的小伙伴一定记得站撸就变强的快感,全程割草带来的体验不比蛇少到哪里去。但如果同时你又喜欢《暗黑破坏神》的刷装备玩法,肯定会觉得单纯靠升级三选一构筑BD有点不过瘾,装备呢?词条呢?套装呢?而《巴萨卡狂潮》这款游戏就是做到了把两者融合在了一起。这一款主打生存刷宝的动作肉鸽游戏,它将类幸存者的割草玩法与暗黑式的装备刷宝缝合在一起,我趁着首发折扣体验了一下,本篇为各位小伙伴们说清道明我的游戏体验。 [h2]核心玩法[/h2] 很多类幸存者游戏用的是固定倒计时,时间一到就弹BOSS,但《巴萨卡狂潮》走了一条更暴力的路,那就是缩圈机制,类似大逃杀玩法,地图上会不断蔓延出腐蚀毒雾,安全区越来越小,怪物越来越强。而琼恩地图上还有障碍物,只有必须主动推进地图完成任务或者击败BOSS才能继续推进。 此外游戏的地图也区别于传统幸存者的平地,而是采用多分支线性的迷宫式设计,就像地下城一般。初始状态下许多支路是封闭的,需要击败对应区域的BOSS才能解锁路线,而且地图上还有很多宝箱和天赋水晶订单,这些东西都会提升玩家的战力。这种设计就让地图具有了探索价值,跑图不再是躲避怪物,而是同时让自己变得更强大。 再来就是游戏的局内升级,是很典型的击杀小怪获得经验,经验足够后升级然后选天赋,目前游戏里的天赋分为九大神明(雷神、火神等),每次升级随机给你三个方向。不通神明带来的效果在整体上很迥异,这也是游戏中提供BD构筑的核心方向。 最后装备系统才是本作真正拉开与同类游戏差距的地方,攻击10个装备槽位,武器、防具、护手等等,还分为六档品质,每个武器都有随机词条,合理搭配才能利益最大!装备的获取主要来源于击败怪物和BOSS掉落,有没有传奇的感觉了? [h2]游戏特色[/h2] 游戏最大的特色就是割草,游戏的出怪量大到出乎你的想象,进入游戏后可能你还没意识到自己在哪,怪就冲上来了,爽是真的爽! 体量上,游戏目前开放六大职业,骑士、武士、射手、战士、狂战士和刺客,每个职业有独立的攻击动作和符文激发效果,天赋树也不尽相同,只有用对应的职业战斗才能获得这个职业的天赋点,去升级对应的天赋树。 不过引导机制太弱了,完全没有新手教程,刚打开游戏就直接开打了,不过操作倒也不难,只是地图上的机制,装备词条,NPC功能等都需要自己摸索,职业解锁路径也不明确,学习成本以目前的视角看很大,希望制作组后续能重视起来好好优化一下。 [h2]写在最后[/h2] 《巴萨卡狂潮》的动作表现,新手引导和优化细节都存在明显短板,但它的底子扎实,不管是装备刷宝的循环,还是毒圈替代倒计时的设计都很好的缓解了幸存者类游戏的重复感,体量上也不小,能晚上很久。目前制作组的更新节奏还不错,发售至今已推送多个补丁,基本一天一个甚至几个,后续的表现应该会更好,感兴趣的小伙伴可以试试看~ [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
好评,差点治好我的电子阳痿
The game is fairly fun, even if you have played a few others like it. There are some issues though, I ran into an issue where for a half a day achievements didn't progress. Once they started to progress again, the advancement items dropped by bosses stopped dropping. This was fairly frustrating as I pulled a perfect round on the second map, killing all 4 bosses, but not having the drops to unlock the third map. Minor fixes I am sure they can resolve in a single patch.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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