
Berserk B.I.T.S is an idle-rpg, auto-battler, chip-collecting game that runs on your desktop. Let your B.I.T do battle and collect items. Collect rare chips and build your deck! Customize and Level up to take down intense Virus bosses as you unravel the mysteries behind the attacks on the Net.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Plug in Net Detective! The Internet needs you!
Plug In!! Download your personal Berserk B.I.T.S!
Train and level up your B.I.T (Battle.Intelligent.Teammate). Team up with your digital buddy, collect battle chips and take on the internet. Battle viruses explore new biomes, progress through the story and defeat powerful bosses! Become a Net Detective as you play your way through scenarios answering emails that lead you on missions.
What is Berserk B.I.T.S?!
Berserk B.I.T.S is an idle-rpg, auto-battler, chip-collecting game that runs on your desktop alongside your other applications. With a campaign mode, side quests and more! let the game sit at the bottom of your screen, so you can comfortably work and monitor the progress of your B.I.T or maximise it and treat it as a more immersive experience!
CREATE YOUR OWN PERSONAL B.I.T!
Import a custom sprite sheet and create your own CUSTOM B.I.T! You can simply re-import these characters' sprite frames to the full game. These can be hand drawn sprites of your favourite characters, or importing sprites you've already created in the past! (Stats and progress may not transfer, from the demo).
(Follow our guide from our Discord, or via in game E-mail!)
Campaign, Side-Quests,Battle Chips, Home Decoration and Medals!!
Become a Net-Detective and keep the peace in the Cyber World! Collect and craft a plethora of battle chips to be used in real-time during battle. Each battle chip is placed in an ever growing library that you can strive to fill out. Get medals for completing tasks or kick back and spend time decorating your perfect HOME NET.
COLLECT POWERFUL BATTLE CHIPS
Berserk B.I.T.S is all about collecting and using building your deck with battle chips, upgrades, weapons, summons and abilities that activate on your B.I.T. With further development we’ll be adding many more, interesting and wild battle chips.
Send your B.I.T to Battle!
Level up your B.I.T by dropping them on a mission and taking on the internet, exploring different biomes whilst responding to urgent requests! Progress through the story and find out who’s behind these new waves of cyber crimes! Be involved and monitor their battles and use battle chips you've collected in real time and help your B.I.T succeed - or sit back and relax, work on other tasks while you send your B.I.T to handle business!
Long Term Support!
We're planning on expanding the world of Berserk B.I.T.S. With regular updates. New battle chips, game modes, B.I.Ts and more! We plan on finding out what the community wants. Join the Discord, we welcome your feedback!
Wishlist now!!
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
像是电子宠物和挂机游戏混在一起,一开始觉得很休闲,后面开始研究Build以后发现比想象中有深度
Mega Man Battle Network: AFK Edition
给个好评支持一下开发者,期待多优化一下挂机的AI逻辑!现在的技能释放逻辑真得改改!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR:/ Game breaking bugs literally keep the game from even launching most of the time. I might give this a neutral recommendation mostly just based on aesthetics as a neat little toy, But it kind of fails at that because it takes too much screen space and fails at being an idle game because doesn't have good balance of idle vs active play. Ugg.. I SO WANTED to like this, it just looks so good that I ignored the bad reviews. But the look and the Megaman.EXE nostalgia is all this has going for it. There are many problems with this but the biggest reason I can't recommend it at all is simply that the game randomly won't even start like 90% of the time. It's actually unplayable. And looking at the forum it's been a problem since the game released almost a year ago so I don't expect the dev to fix it at this point as they clearly just have no idea how to code a functional program. But if you do manage to complete the summoning ritual and get it to launch you are met with a disappointing hodgepodge of ideas. It's actually impressive how it manages to get things wrong that seem like they couldn't happen at the same time and yet they do. I'll start here with a brief description of the gameplay. Basically you just send your little character out to auto battle through a level to collect resources and eggs to upgrade your farm. The farm has critters you hatch from the eggs that you need to feed to get attack cards for you character, and robot you need to shake for coins and healing.(feeding and shaking to mostly automated). The only form of choice or input you have is to choose which critters to keep in your limited farm slots. Basically building a deck of attacks for the auto battling. Now to the problems. The most glaring issue is the interface. It simply fails at being a desktop pet because it requires multiple large windows that can't live on your screen beside other programs. (I would really expect it all to be in a nice little Tamagatchi capsule. ) And yet despite it taking up so much screen space, all the buttons and things you need to interact with feel tiny even at the largest size. Your inventory,farm, and pokedex all are fit into an awful horizontal scroll that you can't see enough of at once and is a pain to navigate. Especially the pokedex because you have to click through it one entry at a time. And it doesn't even remember the size or arrangement of windows, so you need to reset it to how you like every time you start the game.(If you even CAN start the game again) Next we come to the automation. The big problem here is feeding your farm. Although it only take about an hour of play to earn the resources to get the auto feeder, it's really annoying have to check in every couple minutes to feed your critters. But then after it just becomes almost trivial and pointless that it seems like it should never have existed in the first place. But even then it still managed to be annoying because the way you get food is to buy it at the shop. Again a trivial task made horrible by you need to buy the food ONE....AT...A...TIME!!!!! forcing you to waste time on a system that is nothing but uninteresting pointless tedium.(There do appear to be upgrades to make food automatically but I couldn't stand playing long enough to grind for them) The needing to shake the bots for coins in almost as bad. The game at least starts you with an auto shaker that's good for a 300 shakes and that's more then enough time to earn the permanent shaker but yet again it just makes it so pointless that it being in the game at all is just an annoying distraction. Even the auto battling has a big pointless annoying thing which is that you can't let it run endlessly. You can set it to loop an area only an arbitrary 67 times??? And you need to either click it to increment each number or type it in. Why can't you just click the loop button and let it go? Just sheer incompetency on the devs. And while auto battling you are often given a choice to mine more resources or battle more so if you don't babysit it you get less stuff. again failing to be an idle game, but also being too uninteresting to want to play actively. The progression is just plain slow and boing. You character levels up but only gains more health and damage. And they gain it S..L..O..W. It doesn't even feel like it makes a difference. You unlock new critters to farm for attacks randomly from eggs but I was already getting multiples of the same ones even in my small amount of playtime that would just go into storage and be useless. So that part of the game is the most interesting and it's still pretty lackluster. You also collect resources to get more automation at a painfully slow rate. Like 1 every 10 minutes and it take 10 to buy one thing that's not even interesting. There are quest to do for more resources and eggs but every one I saw was just fighting in an area without healing. Snooze fest.
写代码写烦了或者跑编译的时候看它在旁边疯狂打怪,莫名的解压。但这游戏的难度真有点高,容易死得莫名其妙
挺好的洛克人風格掛機遊戲,晶片搭配是精華啊~ 目前缺點主要是新手引導不是特別好,UI介面優化普通、中文介面但有些地方會顯示英文、 晶片效果和數值說明不清楚,要特別去WIKI查。 還有希望能夠加個自動接任務解任務的功能~
《桌宠大乱斗》中肯评测:底子尚可但玩法卡顿拖沓,体验勉强合格 不推荐(勉强合格的半成品挂机体验) 先简单说说整体感受,《桌宠大乱斗》是一款二次元画风的网络特工题材挂机战斗游戏,核心玩法围绕清理网络病毒、收集资源、养成基地和宠物技能展开,题材设定比较新颖,画风贴合二次元休闲玩家的审美,整体玩法框架很清晰,属于轻量化的摸鱼挂机游戏。但整体游玩体验短板极其明显,各类玩法细节打磨粗糙,节奏拖沓、机制不合理、自动化缺失问题突出,只能算是一款勉强达标的挂机作品,整体游玩性价比不高。 ✅ 为数不多的优点 游戏的核心框架没有硬伤,玩法逻辑简单易懂,上手门槛极低,不需要复杂操作,整体定位休闲摸鱼,适合碎片化时间游玩。网络特工对抗病毒的题材搭配二次元桌宠设定比较讨喜,宠物养成、基地建设的成长体系完整,有明确的养成目标,通关区块、积累资源解锁技能和宠物的反馈感是存在的,算是游戏为数不多的亮点。 ❌ 核心缺点(重点吐槽,影响整体游玩体验) 1. 战斗节奏极度拖沓,流程割裂严重 这是游戏最影响体验的核心问题。游戏各个战斗区块的任务时长没有统一标准,时长混乱参差不齐。最致命的是战斗波次衔接极差,两波怪物之间存在超长空白间隔,期间没有任何战斗内容,只能等待角色自动跑图衔接下一波怪物。角色跑图速度固定且缓慢,硬生生拉长每一场战斗的耗时,彻底打乱了挂机战斗的流畅性,原本十几秒能结束的对局,经常被无效跑图拖到数分钟,挂机的松弛感完全被拖沓的流程消磨殆尽。 2. 收益与养成成本严重失衡,养成体验极差 游戏的基地建设、角色技能升级、宠物进阶养成所需的材料需求量极大,养成门槛偏高。但反观战斗收益,每一场耗时极久的对局,给到的资源奖励微乎其微,投入时间和产出完全不成正比。前期养成进度极其缓慢,反复刷取同区块关卡却得不到有效提升,长期游玩很容易产生枯燥和挫败感,碎片化挂机的优势彻底荡然无存。 3. 战斗机制弱智,角色与AI逻辑漏洞百出 角色基础战斗能力拉胯,基础攻击力极低,自主攻击逻辑僵硬呆板,输出效率感人,全程几乎无法依靠角色本体完成战斗。游戏的核心输出完全绑定宠物技能,但是宠物技能释放毫无智能逻辑,纯随机触发,不会根据场上怪物数量、残血状态、自身血量等战斗情况灵活释放,关键时候不爆发、空放技能的情况比比皆是,宠物辅助的功能性大打折扣。 同时敌我AI设计都很离谱:病毒怪物的移动轨迹、攻击方式毫无规律且不合理,而我方角色完全没有躲避机制,全程只会原地硬吃所有伤害,没有任何走位、规避操作,战斗过程僵硬、敷衍,毫无策略性和观赏性可言。 4. 伪挂机设计,自动化缺失违背核心玩法定位 作为一款主打挂机战斗的游戏,本作存在最不合理的设计:没有完整的自动打怪机制。单场战斗内部无法全自动运行,打完一波怪物后,需要玩家手动拖动角色前往下一区域触发战斗,无法全程托管。这直接违背了挂机游戏的核心定位,不仅无法解放双手,还需要玩家频繁手动干预,摸鱼休闲的核心体验完全落空,极其影响游玩耐心。 📌 总结 《桌宠大乱斗》有着不错的题材和完整的养成框架,底子不算差,但各项细节打磨极其粗糙,战斗拖沓、收益失衡、AI弱智、自动化缺失等诸多问题叠加,让整体游玩体验大打折扣。它仅仅达到了“能玩”的及格线,远达不到优质挂机游戏的标准。 如果是追求轻松托管、高效养成的挂机玩家,非常不推荐入手;仅建议对二次元桌宠题材极度感兴趣,且能容忍大量粗糙短板的玩家浅尝辄止,不建议长期游玩。
老洛克人EXE粉丝堂堂复活!
Es interesante, para estar inspirado en Megaman Battle Network no esta mal, es como un tipo de mascota virtual me gusta.
20多块钱买个小人打怪,性价比不错。至少比看屏幕发呆强,希望作者后续多更新点新的宠物和战斗芯片
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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