
A turn-based tactical roguelike where defeated enemies drop materials used to craft skills. Build teams, experiment with synergies, and adapt your strategy every battle
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $365.6K | 653 | 81% | $19.99 | |
| approximately $10.6K | 111 | 92% | $4.19 | |
| approximately $10.5K | 21 | 86% | $17.99 | |
| approximately $9K | 27 | 85% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |