
Before Exit: Supermarket combines features from roguelike with walking simulator. As Supermarket employee you clean up damaged items, wipe up stains, and turn off the lights. Your task is close the store behind you, hoping that all tasks have been completed.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
6/10
Dieses Spiel hat mich sehr überzeugt, selber ein Manager einer Supermarkt Kette zu werden. In groben und ganzen ein sehr gut überdachtes spiel mit tief gründiger Mechanik ein Reinigungs Wagen durch die Gänge zufahren als wäre ich ein Formel Eins Rennfahrer. PS: Klopapier war immer da wäre schön gewesen wenn man dies auch auffüllen könnte.
fun
[strike]i actually really enjoy this game, but my achievements do not work at all. The game is fun but for me having the achievements work properly would encourage me to put more time into it and pursue the different endings/scenarios.[/strike] they fixed the issue, I got em all now : ) good game
遊戲指示不夠清晰 只有七天可以玩 有事情沒做到會被解雇重玩
Für den Vollpreis nicht zu empfehlen (ich habe im Sale unter 1€ dafür bezahlt). Die Simulation macht an sich Spaß, würde man nicht für einen Fehler sofort eine Abmahnung bekommen und den kompletten Tag neu starten müssen. Das versaut es mir leider :( Ich dachte auch die ganze Zeit, dass es ein Horrorspiel wäre, was es nicht ist
Updated: Developer definitely fixed achievements. I'm still not sure what was up with the lights, but I'm willing to give them the benefit of the doubt for now. Previous review: It's definitely broken, like the other reviews say. Good thing I got it for next to nothing in a bundle with the new game, or I'd refund it. Achievements are broken. They *do not work at all*. And sometimes you'll get fired for leaving the lights on, even though you turned them off. Once, I closed the last door and then decided to open the door, and the lights were just on! No reason.
Before Exit: Supermarket takes a simple concept and builds an unexpectedly engaging experience around it. Developed and published by Take IT Studio!, the game places players in the role of a supermarket employee finishing the final tasks of the night before being allowed to leave. Rather than focusing on fast-paced action or elaborate storytelling, it embraces the everyday realities of retail work and transforms them into a relaxing yet occasionally tense simulation. From cleaning up messes and collecting discarded items to powering down sections of the building and securing the premises, the game succeeds by finding entertainment in the ordinary. What makes the title stand out is its ability to create an atmosphere that feels authentic. The supermarket is completely empty once the doors close, leaving players alone with their responsibilities and the ambient sounds of a large commercial space after hours. There is a peculiar satisfaction in methodically completing a checklist while wandering through quiet aisles under fluorescent lights. The game also introduces randomized objectives and small puzzle elements, ensuring that each shift requires attention instead of becoming a predictable routine. Players are encouraged to remember details, explore every corner of the store, and think carefully before declaring their work complete. The inclusion of roguelike-inspired mechanics adds an interesting layer to the experience. Although the game does not offer the extensive progression systems commonly associated with the genre, it does use variation effectively. Tasks change between runs, forcing players to adapt and preventing the gameplay loop from becoming entirely repetitive. There are also moments of humor and light frustration, particularly when dealing with customers who refuse to leave despite closing time. These touches help give the supermarket a sense of personality and elevate what could have otherwise been a straightforward task simulator. Visually, Before Exit: Supermarket favors practicality over spectacle. The environment is detailed enough to feel believable, and the first-person perspective enhances immersion by making each assignment feel hands-on. The game's greatest strength may be its atmosphere; despite not being marketed as a horror experience, the emptiness of the store occasionally creates an unsettling feeling. Walking through darkened aisles after shutting off the lights captures a liminal quality that many players will find memorable. Combined with subtle sound effects and the absence of crowds, the game manages to create tension without relying on jump scares or overt scares. However, the game's limited scope may not appeal to everyone. Players seeking a lengthy campaign, extensive customization, or deep progression systems may find the experience too brief. Its repetitive nature is intentional and supports the central theme, but that same repetition can wear thin over extended sessions. Additionally, some objectives can be easy to overlook, and having to retrace steps to find a missed task may become frustrating. The challenge comes less from mechanical complexity and more from observation and patience, which means enjoyment will largely depend on whether players appreciate slower-paced experiences. In the end, Before Exit: Supermarket succeeds because it fully commits to its unusual premise. It transforms the nightly closing routine of a retail worker into an immersive and oddly compelling adventure that blends simulation, exploration, and light puzzle-solving. While it may not have the depth or longevity of larger simulation titles, its originality and strong atmosphere help it leave a lasting impression. For players interested in niche indie experiences that turn everyday activities into memorable gameplay, this is an easy title to appreciate. Rating: 6/10
Sehr interessantes Konzept mit starker Atmosphäre und ungewöhnigem Gameplay Before Exit: Supermarket schafft es, aus einer eigentlich simplen Aufgabe ein überraschend spannendes Spielerlebnis zu machen. Man übernimmt die Rolle eines Supermarkt-Mitarbeiters, der den Laden am Abend schließen muss – klingt erstmal harmlos, entwickelt aber schnell eine richtig unangenehme und gleichzeitig faszinierende Atmosphäre. Besonders stark ist die Mischung aus Walking-Simulator, kleinen Rätseln und dem ständigen Gefühl, dass irgendetwas nicht stimmt. Während man Regale überprüft, Lichter ausschaltet oder verschmutzte Stellen säubert, achtet man permanent auf kleine Veränderungen und Details. Genau dieses aufmerksame Gameplay macht das Spiel so besonders. Das Spiel lebt dabei weniger von klassischen Horror-Elementen oder Jumpscares, sondern vielmehr von seiner Atmosphäre und dem unterschwelligen Druck, bloß nichts zu übersehen. Dadurch entsteht eine sehr eigene Spannung, die erstaunlich gut funktioniert. Auch die verschiedenen Aufgaben und zufälligen Ereignisse sorgen dafür, dass die einzelnen Durchgänge abwechslungsreich bleiben und man immer wieder neugierig auf die nächste Schicht ist. Insgesamt ein wirklich kreatives Indie-Spiel mit einer ungewöhnlichen Idee und einer Atmosphäre, die einen deutlich mehr fesselt, als man anfangs erwarten würde.
"Хоррор" игра (симулятор заканчивания смены), где нам нужно получить повышение, отработав идеально 7 смен, вернее, нам просто нужно идеально закончить 7 смен, закрыть магазин, выключить свет, закрыть холодильники, смыть туалеты и прочие действия. Сперва хотел пожаловаться, что нет никакого обучения и вообще объяснения, что делать, пришлось учиться только на опыте и на ошибках, в итоге понял, но потом увидел, что всё это время на стене были листки с объяснением задач и прочим.... Минусы: - Изначально игра уже бросила небольшой челлендж, запустившись в 4к и сбив отображение всего, еле-еле смог натыкать настройки и поставить нормальное - В игре есть все языки мира, даже украинский, но Русского нет, втф? - Игра скучная - Игра не интересная - Игра не страшная - Сценарии рандомны, нет возможности включить, чтобы попадались только те, которых ещё не было (вариаций в игре всего 20) - "Гриндовые" достижения - Слишком высокая полная стоимость для такой игры Я не могу сказать, что игра плохая, но она банально скучная, не интересная и даже не страшная. Так что, даже по 90% скидке не рекомендую
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