
Duffer and Amber, Gods of Beer and Dance, will get themselves involved in a frantic chase after Raisin, God of Wine. In an act of arrogance and envy, Raisin has stolen The Sacred Barrel, the only source of beer for the whole Island of Maltisa.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Reviews
Wow. This game is utter and complete garbage, Played with my son. 1st level, I died, and there's no way to revive a player. So my son was spinning around, by himself, until he got bored. 2nd level, we jumped through the floor and fell through the map. 3rd level, my son figured out how to use the special attacks, but heck if I could do anything. We got steamrolled by the boss. So, we tried the 1st level again. My son died, I just ran past all of the enemies, but the game refused to end the level because my son was dead. And oh yeah, there's no way to revive him. Thank goodness this piece of garbage was free. At least it made my son laugh a lot at how bad it was. Don't waste your time on this "game"!
Buenas ideas, estilo con personalidad y gratuito. No es perfecto, pero merece la pena probarlo.
Related
Related
Trends
Modeled estimate over time.
Beer'em Up 10 из 10
My steam review: My 1st review on stream. Before getting into the issues I experienced it does look like the game might be something to pass time with but things need to be fixed. I played the game for about 50 mins. The audio was really loud but I was able to change the audio lower both music and SFX. Some reason their to 2 different setting layouts from tutorial and gameplay and the audio end up being a different level. If you exit the game the setting of the audio are not shaved. When changing the size of the game it refreshes the screen and turns black. I had an issue with the display switching as if I was holding the button down and kept it changing it; would be nice I could see what's changing as I swipe to change the size of the display. When I changed the display sizes both my screens are affected even though I am only playing on 1 screen which is my main display. In the tutorial after I start to break the big area of wooden crates, I am kicked out of it. I'd rather it say I am done with the tutorial instead of just kicking me to the menu screen. On level 1 I got stuck in the same place 2x times and the game froze. When I pressed to escape and the game closed out I guess it a feature so you do not stay on a frozen screen and can't do anything. (Since i got kicked out 2x from level 1 I skipped to level 2 in the menu) After the game kicked me out and I restarted it I had to fix the volume settings to my liking since it doesn't save. This time I tried the woman. Sometimes I had to hit the smaller crate at a different angle or I kept missing them. In tutorial I wish it would explain more: The HP meter, The skill level meter and explain that beer if for the skill meter and chicken is for your hp. Setting: A save button to keep whatever setting you make. In general: Didn't like how some stairs/parts you can jump and other similar places you can't. The enemies are not really agro or AI smart. A lot of times they have their back to me and sometimes walk back towards me. When fighting the enemies I only hear them die but not the contact of hitting them just my weapon moving. I recorded this and after a few minutes of playing my mic audio started acting up but I will upload a video for you guys to see what I wrote about as long as the video is saved on my computer... Any questions please contact me.
Bira ve Dans Tanrıları Duffer ve Amber, Şarap Tanrısı Kuru Üzümün peşinde çılgınca bir kovalamacaya dahil olacaklar. Raisin, kibir ve kıskançlık içinde, tüm Maltisa Adası'nın tek bira kaynağı olan Kutsal Fıçı'yı çaldı.
let me start out by saying im a game dev myself and think this game has potential. however i think you run way too slow. found myself just rolling cause that was much faster. and the collision detection is a bit wonkey. this game just needs some polish and it could be a solid beatem up. but till then.... i cant recommend.
I really wanted to like this game. It was cool and it seemed like someone who loved video games wanted to make one, But the controlls and the lack of enemy types makes the whole game not too fun. It has a uniqe artstyle but thats not enough to make up for bad controlls. You tryed to make a game, you messed up, and thats okay.
[i]"Quem bebe cerveja vive menos: Menos estressado, menos preocupado, menos triste e menos desgostoso"[/i] Um achadinho aqui na Steam e ainda gratuito e temática cerveja (cerveja vs vinho pra ser mais específico)kkkkk! Com esse nome sugestivo, remete aos beat up, com desenho 3D. Uma das coisas que mais gostei é que se você for ver os créditos tem as fotos da equipe que trabalhou no desenvolvimento. Muito bom! Beer'em Up só peca por eventual falha (bug), que não vai necessariamente atrapalhar. Você pode zerar de primeira sem dificuldade e rápido. Contudo o "final" é um "continua no próximo episódio". Tá datando 2018, então acho que não tem intenção de fazer o resto. ------- Resumo: grátis, divertido e cerveja. Você só não vai conferir se não quiser.🍻
怪物沒有打擊感,只能看寫血量來判斷有沒有打到,微妙。 在玩的時候遇到不少奇怪的BUG,有些甚至只能重開關卡才能修復,難受。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |