
Beat Boxers is the world's first Rhythm-Fighting Game. In order to win, players have to attack to the beat of the music. The closer you hit to the beat, the stronger your attacks. Keep up the rhythm and outplay your opponent!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried, i really did to play this game. i had to reinstall the game about 5 times to get it to work. that fixed everything except composer mode. the overall experience was frustrating.
The Game runs even when i exit the game. I also feel like the controls are clunky on PC.
Es un juego con un gran potencial. Realmente puede salir adelante si tan solo lo actualizaran, llamaría la atención del publico
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can see this idea working for a game, but it doesn't work here.
Игра «Beat Boxers» — это необычное сочетание бокса и музыки. Визуально всё ярко и динамично: персонажи, ритмичные атаки, крутая музыка. Геймплей простой, но захватывающий: бьёшь по противнику в такт ритма. Плюсы — доступность, атмосфера, оригинальность. Минусы — скука на высоком уровне сложности, ограниченный выбор персонажей. Подойдёт для развлечения, но не для глубокого погружения.
I cannot play it. I cannot get past the select screen of the fighters, the controls let me pick the fighter but not start the game. So there's that.
its fun but im really bad a rythm games
malo a pesar de tener una buena pc se me lagea y no hay tutorial asi que no se sabes cuales son los controles
1분마다 튕김
Çok dandik.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.