
Beast Saga is an open-world RPG set in a martial arts universe where you play as a young wolf tribe member named Lang Jiusi. Immerse yourself in a world of free exploration, gathering, crafting, life skills, martial arts cultivation, forming alliances and experiencing unique Jianghu adventures.
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About
From the very beginning of the game, you can start forming alliances with companions. Through your choices in the story, you can invite up to 10 different female characters, both heroes and villains, to join your team. The majority of quests can be influenced by altering your decisions, uncovering hidden clues, and affecting the direction of the plot, ultimately changing the fate of the characters involved. The village where your character was born, which was destroyed in the prologue, can also be gradually rebuilt. As you encounter homeless NPCs or retired martial artists wishing to withdraw from Jianghu, you can invite them to settle in, breathing new life into the once-destroyed village.
In Beast Saga, the seamless world map brings to life a vast, dynamic world filled with seven major factions, various other forces, and hidden sects. You are free to explore this new world and embark on adventures. The Seven Factions—such as the Breaking Dao Heavenly Palace, Wuzi Temple, and Huangyu Valley—offer opportunities to become a disciple and master their unique martial arts. Each faction has its own specialized, multi-layered questline, enhancing the variety and depth of faction gameplay. You can also unlock hidden storylines to become a manor lord, engage in trade and commerce to earn wealth, or join secret factions that focus on theft, assassination, and other dark objectives. Through free exploration, you’ll encounter numerous events, revealing hidden secrets in this original martial arts world, and gradually uncover the ultimate truth.
Beast Saga features a true 24-hour day-night cycle, where the changing times of day significantly affect gameplay. For example, during the night, locations like inns and banks close, and you'll no longer be able to find shopkeepers to buy goods. However, you can use life skills like lockpicking to sneak into places if needed. Certain creatures, like specific types of insects, only appear during certain times of day. Most NPCs are active during the day, while those involved with the underworld might only be found at night. Additionally, some story events and quests can only be triggered during specific times, allowing players to experience different gameplay and narrative outcomes depending on the time of day.
While Beast Saga offers a main storyline and side quests tied to the Seven Great Factions, you are free to explore the world at your own pace. With no time constraints, you can engage in events that interest you. Your decisions will directly affect how NPCs respond to you, with most quests offering multiple solutions. Most of the story quests allow you to influence the direction of the narrative by changing your choices, discovering hidden clues, and altering the course of events. These decisions not only shape the story and character outcomes but may also pull you into the tangled web of Jianghu conspiracies, trigger hidden quests, unlock secret treasures, or lead to unexpected adventures. Your choices may even impact the progression of other quests.
In Beast Saga, you can recruit characters from the Seven Great Factions to join your team. Each of these characters has their own unique backstory and can become invaluable allies in uncovering the truth of the world. The game offers over 300 different martial arts techniques, including not only those taught by the Seven Factions but also hidden legendary skills passed down by martial arts masters, mysterious factions, and royal secrets scattered across the world. You can freely combine these martial arts to enhance both your character and your companions, tailoring your skills to suit your playstyle. As you form bonds with your companions, your choices will affect how they respond to you, shaping the development of your relationships with them. Additionally, through open-ended story decisions, you’ll have the opportunity to invite dozens of other diverse characters into your team, each with their own unique traits and abilities.
In Beast Saga, you can gather various resources and fish for ingredients that are essential for crafting weapons, gear, potions, and delicious meals. Characters can learn a variety of life skills, including medicine, lockpicking, commerce, persuasion, cooking, and fishing. The Lockpicking skill allows you to sneak into buildings during the night when they are closed, while Persuasion can open up new dialogue options throughout your journey, helping you earn NPCs’ trust. Commerce impacts your profits from trading and lets you easily spot traps in business dealings. These life skills not only enhance your character’s abilities but also offer unique ways to interact with the world and uncover hidden opportunities.
Engagement
Reviews
Themes across 235 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
框架搭得确实有野心。三线结局分支、网状叙事、多门派可入、队友独立任务链。文本量大管饱,有些支线放对了位置,那种"这件事没那么简单"的江湖味是有的。战斗手感虽然糙,但流派搭配和BD的逻辑是通的。 值得说的就是游戏文案确实不错,很多故事逻辑通透、江湖气十足,江湖本就如此,有好人有坏人,但脚下的路怎么走该由我自己决定。 六月更新补了良人楼、加了队友特性、修了一批BUG。如果能继续这个节奏,把UI手感、战斗稳定性、支线质量筛一轮——这框架是能撑起来的。
支持一下国产游戏吧,看惯了什么天使恶魔、教堂牧师,总归要有人讲好咱们自己的故事 整体来说对得起价格,但上限也不太高,故事不错、战斗一拖
整体可以给到88分吧,做得不错
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 235 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前玩到第四章就停了,因为看制作组说要重置一部分剧情。最近发现重置好了,便再点开来玩。市面上的武侠仙侠游戏不说研究多深,但至少也玩过一些,灵兽江湖是我感觉剧情和人物刻画最用心的。刚做到见喜堂地级任务,触动蛮大的,便写这段评论,也不想说多少夸大的话,只想说:游戏制作人对游戏的心血和巧思,是会被玩家看到的,只是有的人说有的人不说而已。仅以此绵薄之力,支持你们。愿你们不忘初心,再创精品。
差评
整体是优秀的, 相比于大侠立志传, 灵兽江湖弱化了时间的概念, 新入坑玩家玩起来是比较舒服的, 当然自由度会相应降低一些. 相较于逸剑风云决, 灵兽江湖的肝度明显更低, 我非常讨厌逸剑的切磋系统. 灵兽江湖的肝度主要体现在钱上, 不过这个好解决, 可以叮个100万开局(整局游戏的开销我估计得1-2亿). 逸剑是真没办法, 总不能直接叮出功法吧. 下面说一下不足之处. 1. 小细节方面的引导做得不到位, 比如我玩了20小时才知道催破是需要点击两下才能打出伤害, 我玩了30小时才知道镶嵌珠子是通过点击那个洞来镶嵌(我尝试过和珠子直接交互, 也尝试过和锻造台交互, 希望能有多个途径) 2. 经营山庄和酒楼是为了给玩家节省刷金币的时间, 但是玩过就知道每次都需要点很多次, 建议直接每个月打钱到账. 3. 第五第六章啥玩意儿, 半成品罢了 (海量坑没填). 前四章都是可以的. 有不少支线也是可圈可点. 4. 个人不是很喜欢好感度任务, 建议直接按等级触发, 买酒刷好感真的有毒, 我直接修改存档改队友好感. 5. 地图移动速度太慢, 房间内移动速度和战斗移动速度太快, 希望可以分开设置. 战斗只能4倍速也太慢了. 6. 游戏内数值不够平衡.
量大管饱,背包好好做一下 最后虽然能跟妹妹们睡觉,但是跟自己睡没啥区别,野心很大
上一个这么上头的还是逸剑风云决,灵兽江湖虽然剧情跟逸剑有些差距。但这个动物主角倒是别具一格,观望的朋友可以感受一下,不会很下头。整体流程七大派各自有各自的传承故事线,每个门派都极具特点。武功玩法搭配特别多,一周目还是老传统玩剑修。多周目的问题就是所有全继承,会造成难度过低,代入感差的负面作用。然后游戏中的各个词条没有具体说明,容易让人一头雾水。总的来说当成逸剑的代餐,完全没问题。
不错的游戏,文本故事非常用心,不是那种劣质敷衍的通马桶小故事
本来重制版只能二周目的设计给我恶心到了,打算差评的,后来想想这游戏没到差评的程度,但是steam又不能打中评,就这样吧,给自己的游戏时间一个好评,以后大概也不会碰这个制作组的游戏了
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