
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Most likely between $4.5M and $12.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $47.99 | 59% | approximately $7.5M |
| PlayStation | $47.99 | 80% | — |
| Xbox | $59.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $32.71 on Steam · Russia (−32%). Compare 30 prices in 15 markets →
Reviews
Themes across 2387 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So after finally completing Beast Of Reincarnation, this game barely and i mean BARELY gets a positive rating. Steam has no inbetween rating so I want to make it clear this game is directly smack in the middle in terms of a rating. Let me explain. Pros: Graphics: The game is very nice looking. It has its moments where it has weird texture glitches and looks a little blurry, but overall its a very nice looking game. Nothing super exceptional, but definitely not anything bad. The world itself is interesting to look at and explore, beautiful buildings, nature etc. Music: The music in the game is pretty good. Its pretty obvious they are going for the stellar blade vibe with the sound track, especially the camp music and overall world ambience. You will notice it almost immediately. The battle music is very good and overall its pretty decent soundtrack. Gameplay: This game takes a long time to ramp up and unlock a bunch of stuff, but once you do it is very very good. The battle system is well done, multiple enemy weaknesses to exploit and strategize around. Different combos and skills similiar to DMC to unlock and use that all do different things. Once you unlock a lot of the skills combat really gets fantastic. Koo provides some extra strategizing, using koo's abilities with your own to create combos and openings to exploit. Theres weapon upgrades, both ranged and melee, food cooking etc. The gameplay is solid, it just takes a while to get there, which is why this review is a middle review. Weapons: There is a ton of weapons/swords in this game. Gamefreak essentially took their elemental system behind pokemon and instead of multiple pokemon of different types, you get multiple swords of different types. Lightning, fire, poison, etc. Each with their pros and cons. Some swords even combine "types", very similiar to multi type pokemon. You can see the inspiration. Cons: Very little enemy variety: I am not kidding when I say you will be fighting the same enemies the entire game. There is so few enemy variety, you can see gamefreak decided to utilize their famous copy and paste skills here. It gets extremely boring very quickly. What makes it worse, is these enemies do the same moves over and over. Different melee enemies? All pretty much have the same mechanics. You memorize all of it very quickly and before you know it, enemies become a joke very early on. Repeat Bosses: The bosses in this game are a joke. When you have other games like stellar blade, souls games, even the recent mortal shell 2...all these bosses are epic, with varied different skill sets and THIS game bosses do the SAME ♥♥♥♥♥♥♥ MOVES over and over. And when i say moves, i am saying 1 or 2 moves max for most of them. Not only that, they want to extend the nushi bosses as much as possible, so alot of them run when you first fight them, making you have to fight them again. New round? Nothing changes. Same moves. One nushi I fought, I am not kidding, did the same tail swipe and ONLY the same tail swipe, the ENTIRE fight. The SAME ♥♥♥♥♥♥♥ TAIL SWIPE. Over and over and over and over, till it died. These nushi are basically bigger versions of regular mobs. It is so uninspired, so boring and overall extremely disappointing. The games story bosses, based on characters in the game, are way better done HOWEVER, are still bosses that repeat the same 2-3 moves over and over and over again until death. It was a massive let down. These bosses are some of the most pathetic designed bosses Ive ever seen for a game like this. Extremely stiff movement: This game has extremely stiff movement to the point where you can literally feel how trapped you are. It is not smooth whatsoever. When you explore the world the amount of times you are caught on terrain, glitch moving after landing because you hit a corner, its pretty bad. Stellar blade had stiff movement, but nowhere near like this. Camera pre patch: The game released with one of the worst cameras ive seen for a game like this. They finally somewhat fixed it in a recent patch, but releasing the game with a super zoomed in camera like they did, with the speed this game is trying to achieve, was a massive design overlook and im glad they somewhat addressed it. It's not perfect, but the patch did help. Random Puddle Deaths: The game has very shallow creeks and such in the world to explore, but apparently stepping in random parts of those creeks, means you fall into the atlantic ocean apparently and die/reset....yeah i dont get it. Story: The game has very interesting premises and a pretty interesting world building that happens over 13 chapters. However, it takes extremely long for it to get anywhere (I wasnt interested till chapter 9) and then once it finally starts to get interesting, it falls on its face at the end as to the reasoning why all of this is happening. I just kind of face palmed at that point. Overall Beast Of Reincarnation is a extremely mid experience that barely gets a pass into positive due to the late game combat, builds and experience overall. I am extremely disappointed in this game and really felt like it could have been so much better, This is a literal 5/10 for me. Extremely mid and extremely average with just enough to say on steams review rating "yes", but with a extreme caveat of...wait for a mega sale on this game and then your money will be worth it. Thanks for reading.
一直閃退,玩兩小時閃退七次。七進七出 RTX 4070也玩不動
A good enough hack'n'slash game with a parry driven soulslike feel. The variety of flashy animated swords, and the sword-focused combat mixed with long range weapons works well! The progression tree is beautiful and gives you plenty of freedom to play your way. Huge respect to the devs for listening to feedback and improving the game with their latest updates, especially DLSS 4.5 and the other performance improvements, have made the game even better. My only complaint? Once you enter the mobile base at the end of a chapter, there’s just way too much dialogue before you can depart again, and some of it can’t even be skipped. Let me skip the talking and get back to killing things, especially on the second playthrough!!! Definitely not GOTY 🤣, but damn, it’s a lot of fun! 🎉
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「バディとの共闘アクション」がニーア、セキロウ、ステラブレードと違うところだ! と期待して買おうと思っている人にはお勧めできません。共闘感皆無です。 あと作りが安っぽくて心が荒みます。スクショとるのうま過ぎだろぉ… チェンジで!って言いそうになったわぁ…… でもDLサイズ見て納得。定価1万でデータ量「約32GB」 世知辛いぜぇぁ…
if you want to play soulslike game but afraid of it's too git gud, don't worry, this game is for you because it has difficulty settings and the story difficulty is casual friendly 26 hours to beat in story mode, for me the big minus for this game is the framerate stability sure there are many of repetitive bosses fight ( same boss design ), but some of bosses and final boss were amazing the storyline build up is slow at the beginning, but it keeps getting interesting little by little, nearly at the end it gets roller coaster feelings, the ending was amazing so much fun with the combat, comboing the enemies with sword skill and kuu's skill the exploration was amazing, it has variety , one level has amazing verticality one big plus is the OST, so peaceful, reminds me of stellar blade music you can wait for discount, definitely must play.
I don't know how this game is getting so much hate, I really enjoy it so far, combat's fun, graphics and art style are good, music fits very well. IDK, I definitely recommend this game.
せめて体験版でも出せばよかったんじゃないかな。他の死にゲーの下位互換でしかない。
Really loved that game in the end, it is not perfect buy any means but i really enjoyed it. Gameplay is what i really liked overall and story is opened up in the end, this game has some soul in it. I recommend buying it on sale, it is worth it.
途中まで楽しく遊んでいた。 ストーリーの途中現れた牛のボスがそれまでの楽しんだ感情を全て反転させるくらいひどい出来だった。 ・小型雑魚複数との乱戦で開始 ・接近したらカメラが裏回って相手の攻撃が見えなくなる ・ボスがヒットアンドアウェイ戦術をとってきて殴るチャンスが少ない ・予備動作が非常に短い攻撃がいくつかある ・予備動作が短い遠距離攻撃がある ・見た目が醜悪 慣れて相手の攻撃パターンを覚えてもカタルシスなどなく、ボスキャラクターではなくゲームの仕様と戦っているような感覚に陥りやっとの思いで倒しても全くうれしくなかった。 このボスの存在だけでこのゲームに対する思いが一気に冷めるのを感じた。