
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Most likely between $4.5M and $12.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $47.99 | 59% | approximately $7.5M |
| PlayStation | $47.99 | 80% | — |
| Xbox | $59.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $32.71 on Steam · Russia (−32%). Compare 30 prices in 15 markets →
Reviews
Themes across 2387 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Это что за кошмар блин... первая игра от которой хочется разодрать глаза...
小兵战无聊,boss战也无聊,来来去去就摆头甩尾
A bit boring. The intro to the story is neither mysterious nor interesting enough to keep you engaged. Difficult to play past the first 2 hours honestly because there are no characters to care about.
This game is what you'd get if you wanted an easier Sekiro in a NieR-like setting. It's an ok 7/10 game [b]but worth only half the price IMO[/b]. [h1]Story - 6/10[/h1] Simple story with a very clear goal but very little to care about. [h1]Gameplay (Combat) - 7/10[/h1] The Sekiro-style parry focused combat has generous parry timings but still manages to be fun to execute however what holds it back are the enemies: there's very little variety and lots of reuse, all enemies including bosses only have like 3-4 attack strings and it's very easy to become strong enough such that you deal like a 1/3 of a boss' health in 1 combo lol. All these issues put together make a very easy game even on hard mode. The gameplay is also a bit janky? Often it feels like my inputs are lost, I could be standing there not in any danger and not pressing anything besides trying to use a healing stim and it won't register. [h1]Gameplay (Exploration) - 6/10[/h1] Boring same-ish looking environments full of generic junk reward treasure treasure chests. There's a lot of interaction points throughout the game like pressing switches or interacting with shrines which has been really poorly implemented. Pressing the interact button will make your character pause for a few secs, slowly walk up to the interaction point, slowly turn to face the interaction point, pause for another few secs and then the interaction animation will play. If you've played Pokemon Sword/Shield and remember the moment with the legendary dog spinning to move from one point to another in a cutscene this game really is reminiscent of that. At least platforming between buildings and high points is decent fun. [h1]Music - 5/10[/h1] There's like 3 background songs that play throughout most of the game and then maybe another 2 in the final chapters lol. They're alright but I wish there was more variety. [h1]Graphics - 4/10[/h1] Feels like a previous gen game, I play on the highest quality graphics without any performance issues and I can still see some bad textures. [h1]Characters - 2/10[/h1] Most of the games dialogue is filled with short conversations that say absolutely nothing so it's really hard to care about most characters in this game. [h1]Overall Thoughts[/h1] It feels like the game had good ideas but was very clearly rushed out the door. A shame.
打擊感皆無,處決連手把震動都不給 迴避無敵幀體感超短,明顯是強迫玩家當隻狼玩,不懂有什麼意義 污髮飛躍[strike]立體機動裝置[/strike]以為能夠有個不錯的空戰體驗,結果只能無情3段普攻,下落攻擊還放在技能樹裡的 BOSS招式少到兩隻手數都嫌多 探索體驗倒還算不錯 路上能撿到武器,裝備,狗狗技能,能起到探索慾望 地圖設計也不空虛平面,真要說是有個二段跳會更好 劇情方面沒破完不評論 但過場動畫甚至不如3D區,給我看氣笑了 對話快進還是要等他台詞秒數跑完,很躁 BGM除了探索時的人聲那首,其他都空氣
目前来说非常不建议入手 剧情无聊 画面模糊 素材复用 地图一坨 女主不能换装 难道说主角是大狗叫?但优点还是有的 弹反爽快
女主和小库设计得这么好,结果boss全是一坨。这个鹿就会三招,大部分时候还都是左右摇头。 最高画质下画面也太糊了。
Koo
it feals like a slower neir game. its nice over all but its not for everyone.
Läuft 👍