
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Most likely between $4.5M and $12.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $47.99 | 59% | approximately $7.5M |
| PlayStation | $47.99 | 80% | — |
| Xbox | $59.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $32.71 on Steam · Russia (−32%). Compare 30 prices in 15 markets →
Reviews
Themes across 2387 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As a big fan of the the Nier series and Stellar Blade, this game is proving to be a good hold over until we get more from those franchises. The world lore has me intrigued so far, gameplay with the companion dog is good, exploring around this open areas has been enjoyable, and PC port has been running great on my end. Seems Game Freak is heading in a better creative direction with this title. If they take the feedback they're getting, I can see promise for similar games like this from Game Freak in the future.
Masterpiece
Dohráno, kombat systém a souboj s bossy se mi opravdu líbil, optimalizace a průzkum také na jedničku. Jediné co mě vyloženě sralo jsou ty debilní rozhovory v očistném chodci (auto na nohách :-D), který musel vymyslet někdo kdo měl na živu pouze jednu mozkouvou buňku jinak to není ani možný jak moc jsou ty rozhovory debilní.
Ein richtig tolles Spiel! Die emotionale Story und die Atmosphäre haben mir besonders gut gefallen und die Welt hat mich schnell in ihren Bann gezogen. Die Kämpfe sind anspruchsvoll, wobei der Schwierigkeitsgrad für Soulslike-Veteranen selbst auf „Schwer“ keine große Herausforderung darstellt. Wer es etwas entspannter angehen möchte, kann die Story aber problemlos auf „Leicht“ genießen und sich voll darauf konzentrieren. Insgesamt ein richtig gelungenes Action-RPG, das ich Fans des Genres trotz kleiner Macken definitiv empfehlen kann!
Satisfying gameplay and beautiful scenery. The maps are genuinely fun to explore, with plenty of interesting places to discover and a great atmosphere. The story, however, is complete nonsense. The further you progress, the more the game tries to explain its world and its story, but instead of making things clearer, it creates more contradictions and plot holes. New concepts are constantly introduced without properly explaining how they connect to what you already know, and some explanations seem to contradict things established earlier. By the end, instead of tying everything together, the story leaves you with even more questions. I enjoyed the gameplay and exploration, but the story is an absolute mess.
Ogouchi Buffer Zone (Kanto Region) OST 10/10
I got the game on discount, so I'd recommend but don't buy this at full price. I'd say overall 7/10 I enjoyed: - fights are fun, good combo with the dog. - parry feels good and attack carries the weight pleasantly. - not a single crash in 48 hours. I disliked: - the plot, really good ideas but badly written. - with everything at max settings the game looks average. - low enemy variety. - bosses only have 3 movesets. At the beginning, fights will drag on as you're still weak but past the second half of the game when you get stronger weapons/finishers/spells, it's a cake walk. Not a bad game to be honest but clearly could have been way better.
画质模糊,boss换皮严重,后期地图探索驱动力完全不足,地图设计前期还能说是个有意思的小箱庭,后面纯属一本道,一路走到底了。boss处决动作不带改的,来回播你那几个用烂的播片。我看你这game freak挺懒啊。最糟糕的是剧情不能跳过,一周目就算了,二周目还不能跳真是闹麻了。 剧情还行,场景做的也就那样,中规中距吧,找不到烂的点,也找不到什么优点,轮回之兽就是一个平庸的作品,适合玩了剑星后玩玩。 最后,我也许很快就会忘了你吧,轮小弟。
从最终体验来说,定位到168~198售价的小品级会比较合理。 故事背景及叙述、画面表现,以及核心战斗体验都中规中矩(资源、技能树有多样性的尝试,但技能性能不够平衡,导致中后期战斗体验同质化,复读为主)。 整体体量、内容和细节不够充实、不够细致,过场动画较敷衍。 技能、敌人的美术设计,角色、大狗外观设计可以加分。音乐动听,但是数量和风格还能再充实点。 优化尚可,看目前更新也在持续改善相关体验。 有搞头但各方面不够成熟,如果是长期ip,希望能做好。
8月18日のアプデでいいゲームにはなりました。 後は、ストーリーなどを自分が気に入るか試してください