
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Most likely between $276.1M and $782.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 64% | approximately $460.1M |
| PlayStation | $69.99 | 81% | — |
| Xbox | $69.99 | 68% | — |
| Epic | $69.99 | 90% | #34 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $37.78 on Steam · Ukraine (−46%). Compare 17 prices in 14 markets →
Reviews
Themes across 3659 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
removed multiple gamemodes entirely without any warning. Scummy practices, but standard for EA.
the game has less content than it did on launch, EA have been removing content do not buy this game.
♫ ɴᴏᴡ ᴘʟᴀʏɪɴɢ: ʏɴᴡ ᴍᴇʟʟʏ, ᴋᴀɴʏᴇ ᴡᴇsᴛ - ᴍɪxᴇᴅ ᴘᴇʀsᴏɴᴀʟɪᴛɪᴇs ───────────────────────⚪────────────────────── ◄◄⠀▐▐ ⠀►►⠀⠀ ⠀ ₁:₃₂ / ₃:₃₂ 🔇 ───○ 🔊⠀ ᴴᴰ ⚙ ❐
hit detektion und anti cheat is ♥♥♥♥♥♥♥♥ wie immer granaten abwehr funktioniert nur manchmal meistens aber nicht
This is one of the worst feeling FPS Games I've ever played. 4 Seasons in and the Netcode/Hitreg continues to be the worst it has ever been and combined with the bullets going everywhere except where you aim and headshots doing less than 30 dmg, you get gunplay that somehow feels worse than 2042. Many bugs from the Beta are still not fixed and they are somehow completely incapable of making sight reticles glow after almost a full year, despite everyone constantly complaining. All the talent is clearly gone and after giving this game 4 chances, I'm done making excuses.
Nice collab, whats hext? Nikki Minaj with diamond dagger? Why do i need celebs running around battlefield? From a "Let’s keep it real" to discount COD in half a year. Corporate greed has no limit.
Honestly, I've played almost every Battlefield game, but this one frustrates me more than any of them. Classes: The class balance is completely off. There's almost no reason to play anything other than Assault or Engineer. Want an LMG? Just equip one on those classes anyway, making Support feel almost pointless. Ground vehicles: The balance is all over the place. An LAV can't destroy an MRAP faster than a tank can, and the new motorbike handles like you're driving a forklift in reverse. Air vehicles: The Little Bird is ridiculously overpowered. In previous games it was a glass cannon; now it feels like a flying tank with insane firepower. Jets: Still no meaningful customization, and the dumb bombs are practically useless unless you're already an experienced pilot. Maps: Most maps are extremely lane-focused. Almost every match feels like Operation Metro, with flanking routes either nonexistent or so obvious they're not worth using. Spotting: Spotting is way too strong. Trying to flank or play stealthily is almost impossible because something is constantly revealing your position. Bugs and exploits: Some exploits have been in the game for months. The tank exploit was reported around six months before it was finally fixed—only after a YouTuber made it mainstream. It shouldn't take a viral video for major bugs to get attention. Progression: Back in the day, a high Battlefield rank meant someone had put in the time or was genuinely skilled. Now it often just means they abused XP farms, exploits, or bugs to reach level 500+. Netcode & performance: Hit registration still feels inconsistent, dying behind cover happens too often, and performance can vary wildly from one update to the next. Battlefield has always had balance issues here and there, but this game feels like it's fighting against the player instead of rewarding good gameplay. It has potential, but right now it feels more frustrating than fun. Infantry / Gunplay: Suppression is almost nonexistent. LMGs don't really fulfill their role of pinning enemies down. Weapon recoil is too easy to control, making guns feel too similar. Head glitching is still a problem, with players exposing only a few pixels while being able to shoot accurately. Peeker's advantage makes aggressive players win fights they shouldn't. Visual recoil vs actual recoil can make guns feel inconsistent. Maps: Too many open sightlines. Too many choke points. Flags are often too close together, creating constant meat grinders. Some objectives are nearly impossible to attack because defenders have overwhelming high ground. Not enough memorable maps compared to classics like Caspian Border, Strike at Karkand, Gulf of Oman, Seine Crossing or Damavand Peak. Matchmaking Teams are often horribly unbalanced. Matches snowball after the first few objectives. No proper team balancing between rounds. Sometimes you stay on the losing team for several games in a row. The game feels like it doesn't know whether it wants to be Battlefield or a fast-paced arena shooter. Older Battlefield games rewarded positioning, teamwork, and using the sandbox. BF6 often feels more like chasing the current meta, with constant spotting, narrow maps, and class balance that discourages experimenting.
i got banned cause my name was giantnutsack69 on steam and thats too graphic and inappropriate on a M rated game god forbid a kid sees the words giantnutsack that would be horrific dont mind the fact that they could go online and see israel bombing kids in palestine and speaking of israel ea how come you didnt shun them like you shunned russia from all your games for starting their horrific war
Game released good and then the devs took the money and dipped, game constantly crashes/blackscreens. terrible terrible terrible
Secure Boot and TPM needed.... Boss man - this is supposed to be a game. Not a freaken CompTIA lesson.