
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Most likely between $275.9M and $781.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 63% | approximately $459.8M |
| PlayStation | $69.99 | 81% | — |
| Xbox | $69.99 | 68% | — |
| Epic | $69.99 | 90% | #34 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $37.78 on Steam · Ukraine (−46%). Compare 17 prices in 14 markets →
Reviews
Themes across 3669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I get it. The game has EA’s greedy fingers all over it. I once described the progression system and the way to unlock a weapon through the “season pass within a season pass,” and my friend just gave this thousand yard stare I was totally expecting. The randomness of the bugs are unlike any game I have played in a long time, and the devs can be slow to fix obvious problems. At the same time, the game is fun! And I frankly can’t understand some of the complaints made at the game. I grew up on COD over BF, and this is not COD. It may have elements of map size and movement, but as someone who started at BF1, I struggle to get that argument, as those elements were there too. The monetization is annoying, but nothing affects gameplay to me. The only thing is that new weapons/tools can be in the passes, but everything to this point has been made available to everyone after the event is over, and at a much easier method to get compared to the actual event. I enjoyed the progression. Once you get to level 50, you will likely have about everything you need to be successful. People have complained about weapon progression, but the way I see it, you unlock stuff every match, and they rotated attachments across the weapon class. So if there is an attachment deemed important, there should be a weapon it can be unlocked for early. The reality is the attachments add flavor while not being mandatory, giving me incentive to unlock while not being game changing. I think the devs did a good job. I think they also did a good job with balance. I see players using all kinds of weapons and tools, and vehicles are in a good place of power levels, while exploitable if not protected well. I have used all kinds of weapons and been successful. They nailed the sandbox when it is fun to just drive around and test the vehicles and guns. I just wish there was a proper vehicle range particularly for aircraft. I say that, but jets are the one thing that just do not fit well and the level design. I played the campaign. It was ok. Its primary purpose to me was to justify Pax Armata’s existence, and it was not enough. I think it needed better scaling, or from the perspective of the aggressor, more Battlefield in my head. Not enough to justify a purchase, just enough to exist (BF’s long held standard unfortunately) .I played just about everything, except Battle Royale (which I do not care for) or TDM (why would I play that in BF?), and I enjoy just about every mode I play. Modes and levels are definitely better than others, but I have had fun matches on all of them. I really enjoy escalation and breakthrough above the others. Was gifted the game, for close to full price, and to date purchased $5 in stuff to get a season pass. Once you get one, you earn enough currency in the pass to unlock the next. But like all monetization, that can and will likely change.
Review Season 3 - 368 hours in: in general: positive (+): - weapons feel great and are fun to play (most of the time) - many modes; something for everyone - if you play with friends it feels even better; teamplay ftw <3 :) - quick and intensive rounds: just one game - why is it midnight...?! - graphics: nice explosions, no stupid colours for your weapons etc. neutral (o): - progress feels a bit slow sometimes (without boosts and events etc.) negative (-): - people don't understand what the objectives are (get onto(!) the point -> conquest) :( - don't take the tank if you will not use it properly - thank you! - way too many bots sometimes; matchmaking is in some cases totally off -> hello?! personal: -> 8,5/10 (S4 inc.)
The game was really good and stable in beta, as of now i cant even run the game normally, not only i have bsod, random crashes now, i also have dx11 "out of memory issues" although out of my 12 gigs only 5 is taken. the stability of this game is in shambles to say the least. Hopefully i wont be returning to this game. P.S Also revamp your main menu screen. every time i log into bf6 i feel like i have 200 porn viruses downloaded, its not only not beginner friendly, but confusing as well.
When that game was at it's peak, talking about when it had 1m players online, it was fun and good but now? I really regret buying it for $70
idk its ok I guess. Its just when I play I feel a lot of the silly stuff of Battlefield has been traded for new age ADHD mechanics. This may make me old but sometimes I join a lobby and everyone is corner camping or is on adderall b hopping across the map. I enjoy the game but at the end of the day this does not feel like battlefield. 5/10
Entre les campeurs, ceux qui ont pas de vie et l'impossibilité de désactiver le cross-plateform ces prise de tête..
if it runs its peak.
One of the best shooters I've ever played. However, it really needs more tactical features. Right now, it's just non-stop meat-grinder chaos. It needs a slower, more deliberate pace, similar to Hell Let Loose.
sex
I played this game for about 2 months straight when it first came out. It is a blast to play, incredibly immersive and the destruction is what I was hoping for in BF 2042. Despite the gameplay feeling fun. I got extremely bored with the maps they put in this game. The New York maps are cool, aside from that the rest of the base game maps are just meh at best. The Season maps are much better (aside from blackwell fields). Im hoping every upcoming map is great and it helps age this game well. I would love to see Seige of Shanghai brought back. Honestly if they just brought back every BF4 map I will probably go back to playing this game all the time.