
A fast-paced Card Battler with Tower Defense action! Claim victory in the Roguelite Deckbuilder campaign and Online Multiplayer. Collect all the factions to explore thousands of strategic combinations.
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About
Big Battles - Spawn minions in waves to destroy the enemy base!
Build Your Deck - Collect cards with unique mechanics to level up and deploy!
Ranked Multiplayer - Play online PvP to test your skills and climb the leaderboards!
Roguelite Campaign - Battle difficult villains across five acts. Do you have what it takes?
Unlock Factions - Explore thousands of synergies in the complex faction metagame.
Wishlist now to be ready for the call when the game releases!
Join the CAGE Studios Discord for a chance to enter future Betas.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
interesting take on tug of war where the core mechanic is picking a faction from a pool of factions each game, and building your deck during the game in real time. Each faction has two separate unique units and a global passive ability, like providing shorter unit spawn times, faster movement, or other things. Cool game.
Battle Waves Card Tactics is a perfect game for those that enjoy auto battler strategy games. I haven't played many in this specific genre before BUT when playing this game, some elements reminded me of super auto pets. One of my favorite auto battlers. For example, the base faction can rank up to level 3 faction and provide greater value for your deck/team. Also, exploring faction synergies reminds me of exploring pet synergy. One I am hoping to explore further. This game definitely isn't as casual as super auto pets but I do like the appropriate blend of casual and competitiveness in this auto battler. The campaign is always available to play casually and unlock factions. Then multiplayer is where you can test out your deck. Initially, you may feel overwhelmed by all the "micro decisions" that have to occur while playing but after awhile this becomes routine and bring on a multitude of "meta" strategies. Hoping that this game gains more traction so that more people will be on to play multiplayer games. Also, would love to see the option of being able to invite a friend from Steam to play against with unitl more of a player base has formed.
it lacks depth. All the units feel the same even though they all do something a bit different. Spam upgrade your units, drop them and overwhelm the AI. I was playing the Roguelike mode and got to an Owl looking boss. All was well, i was beating it with my two faction build and suddenly i was sent to the main menu like nothing happened. No one is PVPing. I tried looking a few times for at least 2 minutes at a time. PVP leaderboard showed me 18 players.
I think this game could have spent A LOT longer in the oven lol It's a cute little game, but waiting 5+ minutes to try and find a ranked game that lasts 5 minutes is........ pretty bad I am conflicted about games having bots pretend to be real human opponents to fix matchmaking times, but, you know, games like this make it obvious why that's the correct way moving forward
This little game packs a lot into it! Drafting cards in real time while combat is locked into phases feels great, and seeing your choices play out is satisfying. Units and types are varied, strategies can change fluidly, and it feels like an easy to play/hard to master experience. A great time!
I had fun playing it
Day 10: The moons are still about to touch. Casual, fun, click units, send them on their merry way. Pros: -good ol mindless fun, make units stronger and rarer, go squish other units -can build your own 'deck' by choosing many various factions with their own unique global buffs -ability for your 'commander' to add unique effects to your base -pace of the game is pretty nice and quick -the sound effects the lil characters make are cute and a lil silly (in a good way). Imagine a monologue along the lines of of "Now I am become Death, destroyer of worlds" but with Animal Crossing esque sfx Cons: -sometimes the pathing can get a lil squiffy (had a unit run all the way backwards down the lane to run some other unit down lul) -sometimes the AI forgets that the (enemy AI) units exists and just stands there in limbo -if you're looking for super deep strategy and complexity, this might not be it Definitely worth trying for a casual, fun, and cheap game :D
A very fun dynamic tower defense game. The battle pace is fast so it keeps you on your toes. The real-time unit upgrades/acquisition is a nice feature since it makes you have to decide to either one up your opponent by increasing your overall level, or pairing existing units in your deck to try and "rush" the enemy with more powerful attacks. Overall, entertaining.
This game is a great adaptation of clash royale! The teams are also extremely moldable to make you feel like you can create your own "deck"
really fun game!! normally i wouldnt be interested in this style of gameplay but i genuinely had a good time learning the mechanics, being charmed by the writing and generally just playing the game. solid experience, very much looking forward to future updates!!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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