
"Join the adventure with Battery Knight Beta!"
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Batta Batta
Game Introduction
Welcome to the distant world of discarded objects, where the old and worn-out envy the new.
One day, the discarded items kidnapped the beloved Princess Smartphone, known for her charm!
You become an ordinary yet special battery, setting off on an adventure to rescue the princess!
◆ Ride Electronic Devices for Action
Hop on electronic devices to unleash unique abilities.
Use the distinct powers of each device to fight your enemies!
◆ 2D and 3D Perspective-Switching Puzzles
Seamlessly switch between 2D and 3D views during your adventure.
Change your perspective to carve out new paths and overcome obstacles!
◆ Adorable and Charming Characters
Meet cute and lovable characters in the world of objects!
This project was created with the intent of building a portfolio. Development became progressively challenging due to various circumstances, such as team members' job seeking and preparations, leading us to conclude the narrative much earlier than initially envisioned. Should you have the opportunity to play and provide a review, it would significantly contribute to the planning of future projects and my ongoing studies.
Genres
Stats
Languages: English, Korean
Engagement
Reviews
2d와 3d로 변환하는 것이 참신했고 캐릭터가 귀여웠습니당! 거기에 4스테이지에서 슈점을 이용해서 한번에 4-6까지 갔던게 좀 신선했던거 같아요 ㅎㅎ (의도한 건지는 모르겠지만) 그래도 너무 재밌게 플레이했습니다! 조금만 더 늘려도 괜찮을듯하네요! 스토리 추가와 연계 보스를 만드는 식으로!
지스타 부스에서 봤었는데, 게임이 너무 귀엽고 재미있고 신박해요!! ㅎㅎ
Интересная игра с прикольной игровой механикой.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
Неплохой Японский платформер, с интересной игрой от перспективы. Даже не смотря на то что он на японском, пройти его не составило никаких трудностей. А ещё он бесплатный, я рекомендую!
"Batta? Batta!" is one of literally thousands of student projects infesting Steam. It's from SBS Game Arcademy (sic) in Korea. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The concept of this student project is not without merit, you control a battery and engage in both 2D and 3D platforming, the big gimmick of the game is that you can switch between a 2D platformer and a 3D platformer when you need to, and this is necessary to solve some puzzle platformer problems... but as always, because this is a student project, it's not a full game, it's just a tease of what could have been a great game, but never will be. The students finished the course and moved on... this is unmaintained, the bugs will never be fixed and a full set of content will never be added.+ The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. This student project/tech demo/glorified homework assignment provides no Steam profile benefits, no +1 to your game count, and little value to gamers (because it's just a small, unpolished student project), so I can't recommend this over the thousands of full, professionally made games on Steam.
капіка повна не раджу нікомк грати!!!!!
Простенькая игрулька на 3 с плюсом. Необычная фишка в виде переключению из 2d режима в 3d, что позволяет менять вид уровней и проходить их. А в остальном ничего выдающегося. Годится, чтобы расслабиться, когда не хочется напрягаться в серьезных играх.
재밌는데 조작이 씹1창남;;
This game looks cute and unique. I wanted to play it for a long time.. So, when I installed it I was excited to play it. However, it took me awhile to figure out the language settings. I expected the game’s language settings to automatically be in English when I first launched it.. Especially since the game was promoted and advertised in English. I've played a few minutes of it and had to stop playing it.. The dialogue isn't properly coded to be in English. So, you'd randomly get Korean text and not know what's happening.. The movement is really rough.. It felt like someone quickly did the job and moved on without putting too much care into their work. When I read that it was a project to build their portfolio.. It made sense. The tutorial can be confusing. I've noticed that it tells you to press Z + C but at other times it wants you to press C + Z for the same command.. However, it doesn't work. If you can't make a proper tutorial then the game isn't playable. The combat and upgrades are boring.. It doesn't feel like you're doing anything. You're just hitting weak enemies over and over again.. Very unsatisfying. Not to mention, the music gave me a massive headache. While it was cute at first, it has a lot of high pitched notes that can get annoying overtime. Overall, I'm really disappointed in playing this game. I was really looking forward to it. I hope that they can work harder on their next project and make it something worth playing!
Para um jogo grátis é muito bom. Tem uma mecânica de alternância entre cenários 2D e 3D que é bem divertido. É um jogo muito curto, é praticamente um tech demo, mas dá pra se divertir.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.