
Experience what it’s like to be Batman and face off against Gotham's greatest villians. Explore every inch of Arkham Asylum and roam freely on the infamous island.
Most likely between $22.3M and $63.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $37.1M |
| GOG | $2.99 | 92% | #235 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Usually cartoon shows and live action tv series or movies never translate well into video games. I bought Arkham Asylum a few years ago because of my rose tinted nostalgia goggles for the Batman franchise, I grew up watching Batman's animated series the live action part not so much though however this shows where I'm coming from. But what do you know.. Not only is this not bad its AMAZING. I've forgotten how good innovative gameplay can be if done right, you're not overwhelmed with gimmicks, every tool at your disposal serves a unique purpose and you'll constantly be swapping between batman's gadgets to beat the game. Then comes the the story. I am a little upset to know that this isn't canon to the DC story / universe at all this is treated as its own separate universe known as "Arkhamverse" such a shame as this took me back to Saturday mornings when I used to actually watch the animated series playing this felt just like those good old days. There's a lot of positive things to add about this title but I can't cover all of it so let me just say 1. Works well out of the box on modern computers 2. Controller support - I used my Xbox Series X/S controller and it works flawlessly 3. Support for modern resolutions 4. We're allowed to rebind keys 5. Memorable music 6. No bugs / glitches throughout my playthrough Just one issue though the input isn't processed smoothly sometimes but its probably more of a skill issue on my part however that might be something you come across too its basically in the heat of combat I execute many combos in one go so sometimes my input doesn't register at all. That's pretty much all I could condense into this review. Yes go ahead and buy it, especially if Batman is your childhood favorite this is definitely for you. If you're just someone who enjoys good TPS games then you'll enjoy this too. 10/10
One night. One island. Endless memories. Still one of the greatest superhero games ever made. 17 years later, Arkham still reminds everyone why Batman doesn’t need superpowers. Played it at 12. Finished it again at 28. It aged better than most modern games. Anyone else visiting Arkham in 2026?
Неужели у меня наконец-то дошли до неё руки! Это было моё самое первое прохождение Arkham Asylum, и эмоции остались крайне смешанные, но в конечном итоге положительные. Что действительно удивляет — в целом игра до сих пор выглядит очень свежо. Атмосфера, дизайн локаций, общий визуальный стиль сохранились отлично и работают на погружение. Но вот управление... просто АААА! Именно в такие моменты, когда пытаешься совладать с местной боёвкой и перемещением, максимально остро чувствуется, какой колоссальный прогресс сделала игровая индустрия в этом плане за прошедшие годы. Периодически это вызывает настоящую боль. Я искренне считаю, что эта игра — абсолютная классика, которая уже точно заслуживает качественного, свежего ремейка или как минимум добротного ремастера с обновлёнными механиками. Несмотря на деревянное управление, я очень рад, что наконец-то прошёл её и закрыл этот гештальт. Бэтмен спасён, Аркхем зачищен. Что ж, начало положено — осталось потратить ещё лет 50, чтобы пройти все остальные отличные игры, которые я умудрился пропустить в своё время! Итог: Классика, к которой стоит прикоснуться, если готовы мириться с устаревшим управлением.
One Of The Best Opening In The Gaming History Such A Masterpiece I Remember Playing This Game As A Kid And Now As A Grow Man I Love It Even More...
Ham Alsume is a great game where you play as Man trying to stop the Jonkler from wrecking havoc across Gotham. Officer Balls is there too. In all seriousness this game is pretty epic. I wasn't sure of it at first, but it quickly won me over when I saw what it was trying to be. It's almost like a metroidvania, where you gain different skills and gadgets throughout and later use them to access different parts of the map. Could it have been utilized better? Yeah, the game in general feels like a template to build upon. But one thing this game does really well its it's setting and atmosphere. The setting is incredible. I'm so happy I don't have to worry about a gigantic open world. I like the narrow hallways, buildings, and the overall setting of Arkham Asylum. The atmosphere here is almost it's own character. Incredibly built with suspense and mystery. It's thrilling playing a game where you don't know what it's gonna throw at you. Overall a great game. It's got it's issues for sure with combat and especially stealth. But since it sort of pioneered it I give it a tentative pass. The end boss fight also is buns. Very mid if I'm gonna be honest. The other boss fights could be a bit better too. It's a clunky mess sometime because of it's age but you get used to it. 8/10 (still haven't found all the stupid Riddler trophies though).
Vamos a hacer así, vos te vas a llevar el Batman. Si o si. No es una decisión tuya, es una decisión mía. Vos te vas a llevar el Batman (lo vas a pagar, obviamente). Vos confías en mí, el que puso el local soy yo. Si a vos no te gusta el Batman, vos no venís nunca más. Ahora... mirá que está el 2, te espero en 15 días pero me agradeces hijo de-. Está bien?
[h1]Batman: Arkham Asylum: A Near-Perfect Batman Game[/h1] [h2]TL;DR[/h2] Batman: Arkham Asylum barely feels its age where it matters. The combat is simple but satisfying, predator encounters make you feel genuinely dangerous, Arkham Island is packed with atmosphere and secrets, and the voice acting and art direction still hold up remarkably well. Its biggest weaknesses are repetitive boss fights, Detective Mode being almost too useful, and a few mechanics the sequels would eventually refine. [b]9.5/10: An exceptional Batman game that still deserves to be played.[/b] [hr][/hr] [h2]Combat & Predator Gameplay[/h2] Arkham Asylum's FreeFlow combat is deceptively simple. Attacking, countering, stunning, evading, and using gadgets is easy to understand, but maintaining long combos while responding correctly to different enemies gives the system much more depth. Once you find the rhythm, Batman effortlessly moves between enemies and a well-executed fight can look almost choreographed. Later games expanded the system considerably, but the foundation here is already excellent. [b]The predator encounters might be even better.[/b] Against armed enemies, you stalk guards from gargoyles, hide beneath floor grates, create distractions, use gadgets, and quietly remove them one at a time. Watching the survivors become increasingly terrified remains incredibly satisfying. My main complaint is Detective Mode. Seeing enemies through walls and highlighting important objects is extremely useful, but it is [i]so[/i] useful that there is often little reason to turn it off. For a game with such excellent environments, spending so much time looking through a blue filter is unfortunate. [hr][/hr] [h2]Arkham Island & Exploration[/h2] [b]Arkham itself might be the best part of the entire game.[/b] Rather than giving Batman a huge open world, Rocksteady confines the game to a relatively small interconnected island. Medical facilities, botanical gardens, caves, cell blocks, and abandoned sections all feel distinct while still belonging to the same place. New gadgets gradually open previously inaccessible paths, giving exploration a light Metroidvania structure. Returning to older areas stays worthwhile because there is usually a Riddler trophy, interview tape, riddle, or hidden area you could not reach earlier. The Riddler challenges are especially good because many require you to actually observe the environment rather than simply follow icons on a map. [b]Arkham Asylum proves that a smaller, carefully designed world can be more memorable than a massive one filled with filler.[/b] [hr][/hr] [h2]Story, Villains & Atmosphere[/h2] The setup is simple: Batman delivers Joker to Arkham, Joker takes control of the asylum, and one terrible night begins. The plot itself is not particularly complicated, but its strength comes from the characters, atmosphere, and constant feeling that Joker is controlling everything around you. Kevin Conroy is excellent as Batman, while Mark Hamill completely owns the role of Joker. His constant taunting over the asylum's PA system keeps him present even when you have not physically seen him for a long time. Scarecrow is another standout. His sequences are among the game's most memorable moments because they completely change the atmosphere and start messing with the rules you have become accustomed to. Unfortunately, [b]the boss fights are probably Arkham Asylum's weakest element.[/b] Several rely on repetitive attack patterns rather than properly testing the combat and predator mechanics, and the final confrontation does not live up to the buildup. [hr][/hr] [h2]Progression & Presentation[/h2] Progression is straightforward but effective. Experience unlocks new combat techniques, armor upgrades, and gadget improvements, while new equipment gradually expands both combat and exploration. Visually, the technology obviously comes from the late 2000s, but [b]the art direction has aged far better than the raw graphics[/b]. Gothic architecture, industrial interiors, heavy shadows, rain, grime, and increasingly damaged environments give Arkham a fantastic identity. The audio is equally strong. Combat sounds brutal, enemies panic during predator encounters, and the soundtrack complements the atmosphere without overwhelming it. The PC version is old enough that legacy features such as PhysX can occasionally require extra attention on modern hardware, but the game itself remains extremely lightweight. [hr][/hr] [h2]Final Thoughts[/h2] Batman: Arkham Asylum is smaller and mechanically simpler than its sequels, but its focus is one of its greatest strengths. The bosses could have been better, Detective Mode is overpowered, and later games refined nearly every individual system. Yet Arkham Asylum remains special because everything works together so well. If you like Batman, this is an easy recommendation. Even if you do not, it remains an excellent action game that helped establish a combat and stealth formula countless games would later borrow from. [b]More than anything, Arkham Asylum understands Batman: the fighting, detective work, intimidation, gadgets, villains, atmosphere, and feeling of being one person walking into a building full of criminals who gradually realize they should be afraid of you.[/b] [b]9.5/10: Nearly perfect. Absolutely recommended.[/b]
⠀⢀⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀ Here I will leave this beautiful Capybara, whoever passes by can pet it and give it a thumbs up (I need Steam Points).
GOOD
Way better than half of the million dollar budget games being released today. this games concrete proof that great gameplay matters more than flashy graphics