
Banzai Universe Prologue. Starring Rokiahi as P.A.S.K.A.L special agent.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не гача
鼓励性好评,马马虎虎,1.2内可考虑入库。can u do chinese for we? 你可以为我们更新中文吗?202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
二刺猿轨道射击游戏。其实也没那么轨道,就是几个站桩之间来回让玩家润着打♀枪。 不过说实话,这个游戏还是充分说明了一个好想法在具体实现过程中怎么变得十分糟糕的。 不过也正常,开发人员屈指可数,技术力不足,经费不够,效果不行也正常。一开口就知道,老Unity游戏了。 抛开实际效果来看的话,剧情就是典中典的日式低能儿剧情,不过作为一款人手不足的游戏,居然还能做到全员配音也是难得,而且配音效果也不差。 射击体验一般,甚至有些地方还有Bug。关卡设计挺脑瘫的,特别是打直升机,有种难蚌的美。最后的Boss体验也不行,不过有种小岛的合金装备的美。挺可惜最后登场的喷气机娘,居然不是可以塔塔开的对象。挺好奇当初设计这个角色的最初定位是什么,感觉是流程太长裁到只有一个过场的。 背景音乐还行,聊胜于无。 角色建模这种,前面说过,效果不行,暂且不说。不过幸亏没搞一些擦边球向的,不然以这个实际效果去搞些擦边球福利多少有些难蚌了。 总体上来说也只是合格的游戏,当然,这里的合格不是指对玩家游玩体验合格的那种,单纯是以游戏拥有一定可玩性,且基本上能满足游戏定位与设计的那种合格。反正还行吧,至少对于这个价位也还算行。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fajna gra tylko sie strzela i celuje bo postac sama chodzi od punktu do punktu po wyeliminowaniu przeciwników polecam
Not fun at all. Shotguns kill you in one hit, even if you are hiding behind a wall. And on top of that the controls are crutchy and slow. I know that I've only played this for 30 minutes, but god this is horrible. Dev is ♥♥♥♥♥♥♥ lucky that I am such a nice person and I understand that it isn't easy to make a game, so I won't refund it. not yet anyway.
Das spiel ist weit von einer 10 von 10 aber ich hatte spaß. Gut zu sehn das die charater die ich in gmod damal gesehen habe jetzt ein sinn habe. Nun muss ich noch 13 mal sterben fürne errungenschaft.
What a frustratin experience. Do you like spending 2minutes and half your ammo trying to kill a single static ennemy? Oh, that ennemy is door by the way. Do you like grinding the same levele again, and again, and again, and again to eventually have enough money to buy enough ammo to fight a boss for 5min straight? Do you like to play a doge game with death laser beam? Did I mention that this game sometimes involve dodiging both a high and low beam? Which is impossible and will get you instantly killed. Personally, my answer to all these questions is no.
A simple duck and cover shooter with simple controls, with each mission you are rewarded a new weapon you can purchase, and repeating mission we get you more money for both afford them and upgrade the maximum you carry. There are a small bit of annoyance, such as during level 5, you are able to change cover in a different spot, however this is when the target move towards you. However there are horrible timing of both when you can change cover forward and the target about to fire, causing there to be zero room to take action and you die on the spot. Rest of the game is good if you want a quick game to pass the time. There's also a story just being...there, nothing to say about that honestly.
Looks like a third person shooter but it's not. it's more akin to a phone game where you tap buttons on the screen to make the character do things.you have no control of your character as she moves herself to the next "Action Spot" every time you clear an area, kinda like a rail shooter. if that's your thing, by all means, have fun. but this was included in the the TPS sale and I was under the impression it was going to be a third person shooter, not an "on-rails" shooter.
This game is playable on Proton, but I had to do some workaround with Steam Launch Option to improve performance on this game. [code] LD_PRELOAD="/usr/\$LIB/libgamemodeauto.so.0${LD_PRELOAD:+:$LD_PRELOAD}" DXVK_ASYNC=1 PROTON_NO_FSYNC=1 PROTON_USE_NTSYNC=1 %command% [/code]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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