
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Most likely between $5.8M and $16.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.89 | 95% | approximately $9.7M |
| PlayStation | $14.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.43 on Steam · Russia (−35%). Compare 27 prices in 15 markets →
Reviews
Themes across 1680 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Adictivo y engorilante como una raya de cocaína aunque la construcción de la base, para mi gusto, desentona con el resto del juego. Pero bueno alguien tiene que recoger el trigo y tender la ropa, mientras gente extraña viaja al centro de la tierra a jugar al pinball.
супер кул игруля, залип на пару часов коч коч
I love playing with my balls
I love balls
There are too many ways to win. That might be BALL x PIT's biggest problem. Recommended if … You like roguelites where discovering ridiculous interactions is as much fun as actually winning. Not recommended if … You want one obvious build path or don't enjoy experimenting with systems the game doesn't completely spell out for you. What it is: BALL x PIT is a ball-fusing survival roguelite where characters, balls, evolutions and fusions combine into an absurd number of possible builds. What it nails: The balls are fun. The builds are fun. The gameplay is really, really good. More importantly, the systems keep giving you reasons to experiment. Fusion order matters. Ball tiers matter. Characters can completely change how you think about a build. Valkyrie has been a favorite of mine, but there are so many viable ways to play that finding a dominant strategy doesn't feel like solving the game. If anything, BALL x PIT suffers from success. People will inevitably find the strongest combinations, but there is still an enormous amount left to try after you know they exist. The New Game Plus structure understands that too. You can push into NG+3 without throwing away your build progress, so the game adds another cycle exactly when another cycle becomes interesting: after you understand the systems and want harder problems for your ridiculous machine to solve. Where it slips: My only real wish is that the town felt more alive as you rescued survivors. A little more environmental storytelling could have made rebuilding it feel more meaningful. But that's minor. It's closer to an artistic preference than a serious criticism. Final call: BALL x PIT knows what it is and does that thing incredibly well. It's fun immediately, but the ridiculous amount of experimentation and replayability is what keeps it interesting long after you've figured out how to win.
玩一会儿容易腻,里面建房子需要打弹珠的元素感觉聊胜于无,而且元素搭配的池子还是少了点。想玩的可以等打折
The game escalates from a single bouncing ball into screen-filling chaos within a few runs. Passive upgrades stack fast enough that a run can spiral from careful aiming into dozens of ricocheting balls inside twenty minutes. It truly gets the dopamine flowing. The character roster needs some work though as some character are just not fun to play while some are clearly stronger than others. Anyone burned out on the genre's more cerebral entries should treat this as a chaotic palate cleanser. Full review and more at: https://thebacklog.online/
I'd buy it again. 8.5/10
ピンボールxローグライトという楽しそうな雰囲気満載の本作 実際は無駄な部分が多すぎるローグライトという感想 街作り要素が基本的に退屈、しかもこれによる強化幅が異常に高い。 特に2キャラ出撃可能だとか、初期ボールのレベル増加などはチートじみているし スケーリング増加はとりあえず上げたが、実感は皆無な上にステータス上でも比較が困難だから本当に空気 逆にゲーム内の強化がゴミ ボールが特定の組み合わせなら強いのは仕方がないが レベルアップごとに上がるランダムステータスを気にするユーザーはゼロだろう。 どうせなら空いたスペースに現状のステータスやボーナス値を表示して毎回ビルドを変えるようなプレイを楽しみたいが、実際は強い組み合わせのボールを作るだけ、どんなキャラでも関係無し。 ゲーム中のやることは固定化され、ただ作業的に繰り返しの街作りをやればステージが進む。 無料スマホゲーを買い切りで買った気分。ガッカリ感が強い。
I love that the game rewards exploring different combinations and retrying along with incremental growth. Definitely a good variation on the roguelike type of game loop.