
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Most likely between $5.8M and $16.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.89 | 95% | approximately $9.7M |
| PlayStation | $14.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.43 on Steam · Russia (−35%). Compare 27 prices in 15 markets →
Reviews
Themes across 1680 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As much fun as Vampire Survivors, with brick breaker, shooter vibes, relying on synergistic upgrades for strategy.
I think the main word I would use to describe Ball x Pitt would simply be "fun". The core game-play loop focuses on destroying waves of enemies using, funnily enough, balls. These balls are themed after many different elements (such as fire, poison, light etc.) and provide different effects when colliding with the enemy. Where the projectiles really open up is via the combination feature, which allows two different balls (or three sometimes) to be morphed into something else entirely. My favorite combo was the Shotgun, with the bullet breaking up into smaller bullets on contact with an enemy. Once you have a few of these combos, there will be a limitless amount of bullets flying around the screen. While the game-play has a bit of depth, the story is non-existent in comparison. The player travels further down the lift into new levels which house new enemies and bosses wait to be slain. While these levels look nice graphically, I sometimes couldn't help but feel like it would be good to expand on what is actually going on with our gang of characters. Overall, I had a wonderful time with Ball x Pit and will always look back on it fondly. For context, it was the first game I purchased on my new machine, so it has been with me through the lows of troubleshooting issues and the successes which followed.
nobody reads this
If Atari's Breakout and Doodle God had a baby
好玩 但画面很差 要是画面好一点就更好 il2cpp写mod有门槛但问题不大
太好玩了
재밌음
It's the most fun you'll have playing with your balls.
[h2]どちらかといえばオススメ。40時間ぐらいは楽しく遊べるかも。[/h2] 色々な効果を持ったボールを使って上から迫ってくる敵をとにかく倒しまくるステージ制のブロック崩し風ローグライクゲーム。 (以下エンドコンテンツに関するネタバレ含む) [b]気に入った点[/b] レーザーや凍結の効果を持つボールと分裂するボールを合成して、エフェクトで画面を埋め尽くして殲滅したり、強力なパッシブ効果をそろえてシナジーを生み出したりして遊ぶローグライク要素あり。操作キャラもユニークなものが多く、ゲームを進めていくとどんどん解放される。途中からキャラ二人組で出撃できるようになりどんな組み合わせが強いか試行錯誤が楽しい。 拠点強化を行うことでベースの能力を底上げしたり、新たな機能を追加したり、放置で強化素材を手に入れたりできる。 [u]拠点のシステムは独特[/u]で、空き地に設置した建物や壁にキャラクターを反射させて、地面の素材を回収したりするピンボール様式。最適な置き方を試行錯誤することになると思う。 [b]気になった点[/b] エンドコンテンツが単調になる。クリア後は延々とステージに居座って得点を稼いだり、強化されたステージに挑んだりできるが、敵が異常に高いHPを持つようになる。毒やレーザーや雷などの色々な効果を使ってステージをクリアする時間は終わり、即死効果ぐらいしか役に立つものはなくなる。即死効果持ちボールを作れられるかどうかが問題になった点はつまらなく感じてしまった。 とはいえ全ての要素を一巡するぐらいならかなり楽しく遊べたのでオススメとした。
its addictive, not even sure why.. cant stop playing with balls