
Organize your team and trade between cities. You should arm members to protect the caravan and goods in dangerous travel. You can develop every city to get more profit.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
看到就直接买了,完成度极低,还在开发中,目前只有框架,想买的人我推荐你再观望一下。 游戏内容,类似大航海时代,护卫过程像是玩魔兽RPG。UI极其简陋,希望后期给点力。难度很高,游戏要素不多,剧情是不存在的。目前玩的时间短,内容方面日后补充。 期待创意工坊,萌娘范特西跑商get√
Overpriced for its current state. 5$ max should have been the price if not free for development feedback reasons. Give it a year.
[quote=author] 首先感谢中国鉴赏家同好会提供的游戏体验机会 [/quote] [h1] 游戏介绍 [/h1] 《Badland Caravan》是一款由Punkmice制作并发行的角色扮演类型的策略游戏。游戏中,玩家需要武装自己的货运商队,在运输的途中,打击想要劫掠自己的敌人,保护自己货物的安全,从而获得更高的利润,让自己的商队变得更加强大。 [h1] 游戏的体验 [/h1] 游戏操作其实很简单,也很易于上手,最重要的是这款游戏还有中文,所以很容易就可以看明白这款游戏到底应该怎么玩,语言好评,然后就是在运输期间的操作,和你玩即时战略类游戏的方法很是相似,并且每一个人物都有着自己独特的技能,所以在被劫掠的时候,可以好好的利用,让战斗变得简单,游戏的人物是可以从酒馆招募新的人手的,所以可以多逛一逛酒馆来寻觅更多的更强的小伙伴,来提升自己的商队的护卫能力,人物除了基础属性之外,是可以通过装备进行加成的,所以拥有一些好装备是可以大大的提升人物的属性(关于装备的强化,需要一些材料,这个需要有一些特定的武器,才能进行采集,有时还会有怪物把守),让自己的战斗力变得更强,有时在护卫的过程中,需要自己在野外采集资源,然后度过很多天,这时就需要玩家准备好一些资源,比如食物之类的,如果缺少这些基础资源,会让自己的人物属性极大降低,失去战斗能力,最后将会被瞬间击破,所以请提前准备好在启程出发吧。 [h1] 小建议 [/h1] *游戏中的战斗的时候感觉动作不是很流畅 *可以将游戏的装备图标绘制的更清晰一些 最后评分6/10
I mean if I can't figure out a simple function as to how to eat the salads I make...and it isn't apart of the tutorial...and I can't find any help on Youtube because not enough people have played the game. I just can't put anymore investment into this.
[b]Bir felaket sonrası insanların az sayıda olan şehirlerde kalmaya zorlandığı bu oyunda; şehirler arası ticaretler yaparak, çeşitli kazançlar elde etmeye çalışabilirsiniz. Bu elde ettiğiniz kazançlarla geliştirmeler yapıp, ekibinize yeni üyeler katabilirsiniz. Sıra karavanınızı düşmanlara ve çeşitli saldırganlara karşı korumaya geldiğinde ise; ekibinizle iyi bir savaş stratejisi ortaya koyup, en az hasarla sonuca ulaşmaya çalışabilirsiniz.
Badland Caravan is an abandoned Early Access low poly RTS game with lightweight RPG elements. You control a group of heroes who escort caravans, so basically the game loop consists of setting off on a caravan run, fighting waves of enemies, getting to town for upgrades/recruiting heroes etc. It's not to say the concept couldn't work, but with such godawfully bad, unethical game development practices as we see here, this is a huge failure. It looks like the characters and pretty much everything else in the game are asset flipped, and of course the developer hasn't credited the actual content creators. The game was abandoned 2 days after launch and hasn't been updated in almost 4 years at the time of this review. It blew past the developers commitment to complete the game without any notification or admission of failure from the developer. There's no reliable indication the game will ever be completed, which is a reason for gamers to avoid this. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. Unethically, the developer sold keys to this abandoned Early Access game into cheap, nasty game bundles, where they knew it would be advertised and sold as a complete game. This seems to have been done in an attempt to mislead gamers into buying a knowingly faulty, defective and incomplete product. When a developer does this for a game they have zero practical intention of completing, this is essentially a scam, an intention to get paid for a broken/unfinished product. Often this is done as an exit strategy, as the developer takes the money and runs. No refunds have been given, the developer kept all the money they took from gamers. Furthering the unethical nature of this developer, while they are selling this incomplete game under Valve's failed Early Access program, they're abusing that program, and not working on this game full time, as they have other projects in the works. That means there's ZERO confidence anyone who buys this in Early Access will receive a complete game, and it's possible that they're being scammed. Badland Caravan is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
感谢[url=https://store.steampowered.com/curator/27093039-%25E4%25B8%25AD%25E5%259B%25BD%25E9%2589%25B4%25E8%25B5%258F%25E5%25AE%25B6%25E5%2590%258C%25E5%25A5%25BD%25E4%25BC%259A/?appid=930780]中国鉴赏家同好会[/url]赠送的游戏KEY。 [h1]首先要说明的是,以目前的版本内容,而言这是一款绝对不值其价格的游戏[/h1] 《BADLAND CARAVAN》的主要游戏目的是在各个城市之间建立自己的贸易路线,并在城市中开发建立自己的产业,以此来获取足够的利润,看上去是一个比较讲求“低买高卖”价格战的策略游戏,但是在目前的游戏过程中,玩家接触到的最主要的部分还是以战斗为主。 玩家可以在城市的酒馆中招募英雄来组建自己的商队护卫队,在前往下一个城市的途中,玩家需要在野外停留一到两天,在这期间白天需要去控制英雄来四处探索寻找资源、探索宝物,到了晚上就需要阻挡野狼和敌人对商队马车的袭击。 而玩家在白天探索的结果往往不理想,因为搜索到资源的几率极低,在前期去寻找敌人聚集的村落又因为己方英雄实力不足难以清剿。最让我不理解的是最重要的马车居然不能移动,只会在出生点被动挨打,玩家在傍晚必须要赶回马车附近,来面对敌人的攻击,而同样的,在前期也可能因为人手不足打不过众多的敌人,马车一旦没血,又会返回上个城市并损失一定金钱。初期的金钱资源又很少,难以在招募完英雄之后购买足够的装备去武装英雄,[b]这一矛盾点导致战斗部分体验极差[/b]。 我之所以说目前最主要的游戏内容是战斗也是因为目前游戏几乎对“跑商”这一部分没有任何的说明引导和新手教程,你可以在第一个城市的集市中看到一些货物,但你也不知道他们是干什么的,因为这些货物也没有任何说明,更别说在城市中建立自己的贸易场所,一个明明以“跑商”为核心的游戏在我玩的两个多小时中也没买卖过几次东西,反倒是在不断的野外战斗中度过,不得不说是一件极为讽刺的事。 抛开游戏的内容,游戏的UI界面也很简陋,给我的第一感觉就好像是骑砍的界面,但是骑砍以其丰富的游戏内容仍旧可以折服一大批玩家,不过在《BADLAND CARAVAN》中这倒也不是什么大的缺点,因为你也没有多少机会可以看到这些界面。人物造型采用LOW POLY的设计,且游戏并不支持缩放界面,你能看到的也就是一群小人在大地图上BIU BIU BIU 的放箭,CHUA CHUA CHUA的挥刀,SHUA SHUA SHUA的放技能,平淡的BGM也没有什么战斗的紧张感。
[quote=真爱鉴赏] [url=https://steamcommunity.com/groups/RLAA]真,汇源泉,感受本心[/url] [url=https://store.steampowered.com/curator/34823852/]爱,作动力,铭刻真情[/url] [/quote] 之前从indienova上看到关于《Badland Caravan(荒原商旅)》的介绍,清新的low poly画风就给我留下了深刻的印象,现在有幸从真爱鉴赏获得KEY并体验了这款游戏。开发团队想要为玩家们展现的东西很多,但非常可惜的是目前的完成度还无法带给玩家合格的游戏体验。 [h1]跑商、生存、经营、养成相结合的玩法[/h1] 《Badland Caravan(荒原商旅)》是一款来自深圳的游戏开发团队Punkmice的跑商、经营游戏。玩家需要组建自己的一个商队,从一座城市购买商品,护送到另一座城市卖出,从而获利。获得的利润可以用来建设经过的城市、提升商队成员的装备以及投入下一次的跑商。跑商的过程中,白天是安全的,可以操控商队成员探索地图,如果装备了相应的工具,还可以对地图中的资源进行采集。比如,如果有商队成员装备了斧头,那么可以派遣他去伐木,伐木获得的木材可以用作材料,也可以在城市中的市场出售,获得金钱。地图中还可以采集食材来烹饪,解决成员的吃饭问题。一些特殊的资源会有野怪看守。到了夜间则需要面对土匪或者狼群的袭击,必须保证商队的马车不被摧毁,否则会损失货物并回到上一个城市。 玩家可以对自己所到的城市进行建设,前期投入较大,但建造的建筑也会给玩家提供各种辅助功能。玩家在城市时可以从市场购买食物、用于贸易的商品、商队成员的装备等。 玩家在探索时有机会得到技能书,技能书可以让商队成员学习到技能,从而有效的提高战斗力。商队成员经过战斗和随机事件会获得经验值,每升一级会得到一个技能点用于学习技能。这种养成机制相信玩过RPG的玩家都不会陌生。 [h1]令人煎熬的游戏体验[/h1] 虽然游戏玩法看起来比较丰富,这也从侧面反映出制作团队是比较有野心的,希望展现给玩家一个宏大的世界、有深度的玩法,但是很遗憾,本作目前的完成度相当低,还不足以让玩家有一个比较顺畅的游戏体验。首先,一开始的新手引导就透露出半成品的气息,没有半点交互性的引导,只是单向地用以文字为主的操作说明给玩家填鸭式的教学,让玩家很难理解并掌握游戏的基本设定和机制。游戏中,跑商的过程也是令人非常煎熬。首先,护送的马车一动不动,也不能进行任何操作,让人非常难受。其次,无论是移动速度还是攻击速度都是比较慢的,并且一天的时间很长,地图很大,这就导致整个游戏的节奏是比较拖沓的。另外,游戏的UI也有比较大的问题,比如在市场时,点击市场建筑后打开市场面板,此时还要再点击面板中央的市场按钮才能进入市场,这一步操作简直是多余;游戏过程中呼出菜单,居然没有返回标题页的按钮,要退出当前游戏就只能退出整个程序;以及在一天结束后的调整时间,如果马车超重需要丢弃物品,点击右上角马车图标打开面板后,要将丢弃的物品拖动到界面以外才弹出丢弃数量设置的界面,马车面板上的删除按钮形同虚设。UI上对于成员状态的信息展示也不完全,跑商过程中查看成员信息似乎也看不到详情。最重要的一点,游戏缺乏目标感和激励感,新手玩家很容易感到迷茫,游戏可能是为了突出自由度而这样设计,但就目前看来体验并不是很好。 [h1]总结[/h1] 总的来说,这个游戏目前只是有了一个大致的框架,展现出的内容也给人一种开发者想法很多的感觉,但具体的游戏体验还远没有达到合格的标准,因此目前也不建议购买。希望开发团队后续能用有质量的内容来填满目前的框架。出于对国产的鼓励,暂且给一个推荐吧,希望不要半途而废了。 --------------------------------------------------- 20190904: [h1]这游戏问题这么多但是已经很久没有更新了,看样子也不打算更新了。那就不好意思了,差评。[/h1]
[quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [h1]前言:[/h1] 《Badland Caravan》需要玩家扮演商队,穿越过森林、荒原等危险的地带到达另一个城市。在途中会遇到强盗、野兽袭击你的马车,“你”需要做的就是领导你的商队保护马车、击败敌人,将货物成功运送到城市,赚取财富和名望。 [h1]游戏体验:[/h1] 游戏的主要内容是野外护卫,玩法参照魔兽,虽然操作简单,但是敌人的强度不容小觑。一个不留神有可能就会全军覆没。总体来说,游戏的的玩法还是很新颖的,比较吸引人,但是制作不成熟,属于仍处在开发阶段的半成品。 从游戏内容本身来讲,较多的游戏内容仅仅添加了短短几分钟的教学观卡实在让人摸不着头脑:护卫的过程时间较久,本身地图较大,但是这个过程中的内容较少,事件单一:游戏中物品繁多缺少必要的介绍,对玩家游玩带来了不必要的麻烦:本需要重点表现的资源采集环节无关键说明...... 总体来讲游戏现阶段存在不少问题急需改进,开发者后续的改动有待考察。 [h1]总结:[/h1] [b]优点:[/b] +新颖的玩法 +有趣的设定 [b]缺点:[/b] -教学观卡并不能让玩家真正了解游戏玩法 -游戏内容单一 -游戏物品缺少必要说明 建议大家在观望开发者后续的优化后进行购买,现阶段距离一个合格的成品有一定的差距。
游戏完成度极低。 教程难以理解,只知道框框A,出了教程关,还是不知道怎么游玩。 城镇里市场上售卖的东西点上去居然没有介绍,就一个图标和价格,难以理解。 建模素材十分简陋,中世纪的房子为啥是这样的? UI,菜单,等等一切都显得如此的粗糙。 如果有个版本号,现在应该还在0.1,距离成品差的真的很多。
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