
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $71K — a different platform, not this one.
Welcome in Bad Dream: Coma. A point&click game where unique minimalistic art style creates an unforgettable and atmospheric experience. Travel through the surreal and disturbing dreamland where everything depends on your actions. You can't die but you can suffer greatly... TIP OF THE ICEBERG The game is designed in the "action-reaction" way and there are no obvious choices. Beat the game once and then be curious "What if I would do it differently". Sometimes it's something small but from time to time you'll see huge differences. The smallest things can be most rewarding. DARK, SAD AND DISTURBING WORLD Visit the place known from the previous chapters of the Bad Dream Series. Encounter well-known creatures in their new form, or find the way to erase them from your memory and turn this dream to the peaceful nap. highly atmospheric world created with simple yet beautiful graphic design, and carefully selected sounds non-linear gameplay with high replayability hidden content for curious players original soundtrack
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.99 | 87ratings | 82% | — | not modelled |
| $2.24−75% | 2.2Kreviews | 91% | — | $71K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $9.99 |
| 84ratings |
| 86% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 70 | 90% | $0.99 | |
| — | 94 | 78% | $1.29 | |
| — | 147 | 80% | $19.99 | |
| — | 74 | 78% | $8.99 | |
| — | 165 | 86% | $11.99 | |
| — | 48 | 82% | $2.65 |