
A visually lifelike co-op horror game for 1-6 people. Journey through 11 procedurally generated levels, using what's available to survive and progress deeper into the Backrooms.
Most likely between $4.3M and $12.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 89% | approximately $7.1M |
| PlayStation | $19.99 | 87% | — |
| Xbox | $19.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $4.50 on Steam · Russia (−55%). Compare 30 prices in 15 markets →
Reviews
Themes across 2911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GG still waiting for my kitten though.
有沉浸感,原创性很强
less scary than escape the backrooms but more jumpscares. as the name says, i wouldnt recommend playing alone on the first time playing
surprisingly decent
This game is 100% worth the experience! I wish there were more levels, but I prefer quality over quantity, besides, the game is still early access. The levels are unique, and so are the entities! I also enjoyed the proximity chat, where we could hear the other person's voice echoing around the room! It made it much scarier. I just wish we could hear our own voices echo instead of just the other players, but it was cool nonetheless. ====SPOILERS AHEAD==== **Note: I will not be going over every single level in this game, but I will go over most of them** The Scratcher entity on Level 2 was such a cool thing to experience, because it was actually terrifying to try and keep quiet to avoid him! Me and my friend were playing this level, and it was so freaking cool! Level Fun was super cool! The experience of running through the bouncy-house themed obstacle courses was awesome! I also liked the experience of seeing the Partygoers walk around the place, not knowing when the lights will go out, then having to run into a room where they can't get to you was scary! I also enjoyed picking up coins to unlock the doors! I kind of wish that the obstacle course had Partygoers or something chasing you, kind of similar to the chase sequences in Level !, but it was still cool. I wouldn't say it was as cool as Level Fun+ in "Escape the Backrooms", but it was definitely cooler than the original Level Fun. With Level !, Run For Your Life, still in mind, let's briefly talk about it! The first half of the level felt like a nice callback to the original Run For Your Life in "Escape the Backrooms", one of my favorite levels from that game! It stuck to its intense chase sequence vibe, and brought back the Scratcher entity, a horrifying foe with frightening screeches! However, the second half of the level was a bit tedious. I like the idea of having to search for stuff while being pursued by an entity, but the fact that it was procedurally generated made it so much more difficult. It was still a cool experience to have to split up to find the blue keycard, it's just the fact that it was procedurally generated that I didn't like. Level 3, the Electrical Station, was well-made because having to run from the Clumps and use the fuses to open/close gates was fun. Being able to close yourself off from the Clumps was intimidating and creative. And having to bring the fuses to the final area to open the large door was impressive! Level -1, Grayscale Halls had a spooky atmosphere! Its design reminded me of "Granny", and the entity, Shadows, being a dark smoke cloud was a unique approach that stuck with us! The lights being a weapon against the Shadows was really interesting, and the ritual involving turning lights on and off was creative. We still haven't completed this level yet, but it seems cool! I'll admit, it was annoying at first because we didn't know what to do initially, but after figuring it out, it was interesting! And last but certainly not least, Level 232, The Infinite Supermarket, was a nice reference to the "Backrooms" movie, and it reminded me of the Infinite Ikea, which was amazing! It was challenging and scary, which is exactly the experience we were looking for! It was unlike any other level in any other backrooms game I've played (to be fair, I've only played 2 so far, but you get the idea). Having to scavenge the store for items to sell, and being careful not to upset any of the Facelings made it stand out! Also, driving the cart was fun, even though my game was a bit too laggy to handle it! Overall, this game is worth playing with friends and captures liminal space horror really well! As I said earlier, I wish this game had more levels, but considering that it's still early access, I can understand why it is short, and I look forward to its future updates and full release! I would say that "Escape the Backrooms" is better, but that doesn't mean this game is bad by any means! A solid 9.5/10, definitely recommend to anyone who is a big fan of backrooms lore and horror games in general (I say this as someone who has pretty shallow investment in the lore).
yeah
отличная игра! играю с другом пости каждый день, и кайфуем!
Топовая игрушка
Amizades foram desfeitas nesse jogo pois não sabemos trabalhar em equipe
Really good game with amazing graphics and gameplay. The only thing they need to fix is the jumpscares they arent that scary otherwise for multiplayer and single player its a 10/10