No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Backgammon Online- Live Game- Learn and Progress in the most challenging backgammon game ever. You can learn and improve your skills while playing the fun Portrait mode game. Features- - Portrait Mode for easy gameplay - Climb Arenas and improve your skills - Play with better players as climb up the levels - Improve your game while you play with AI and learn from your mistakes. - Compete in Global Leaderboard to showcase your skills - Share and receive daily rewards with your friends Comes from the makers of Ludo Star and Parchisi Star. We have years of experience in building board games that players love to grow old with. Privacy Policy: https://gameberrylabs.com/privacy Terms of Service: https://gameberrylabs.com/tos
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Backgammon Online- Live Game- Learn and Progress in the most challenging backgammon game ever. You can learn and improve your skills while playing the fun Portrait mode game. Features- - Portrait Mode for easy gameplay - Climb Arenas and improve your skills - Play with better players as climb up the levels - Improve your game while you play with AI and learn from your mistakes. - Compete in Global Leaderboard to showcase your skills - Share and receive daily rewards with your friends Comes from the makers of Ludo Star and Parchisi Star. We have years of experience in building board games that players love to grow old with. Privacy Policy: https://gameberrylabs.com/privacy Terms of Service: https://gameberrylabs.com/tos
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 6Kratings | 95% | — | not modelled |
| Free | 47.6Kratings | 89% |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2B | 10.3M | 83% | Free | |
| $316.5M | 6.2M | 97% | Free | |
| $275.8M | 3.9M | 91% | Free | |
| $270.8M | 2.1M | 91% | Free | |
| $235.7M | 1.3M | 86% | Free | |
| $189.8M | 2M | 87% | Free |