
A minimal-input fighting game to determine who is the greatest Axecutioner of them all! Your huge, unwieldy axe ensures that each of your attacks are slow yet powerful, meaning you need to think and strategize before your next attack to claim victory over your opponent!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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fun and understandable and really good for a school project
Took me 30 mins to figure out the attack key and dash key doesn't work too -_- Even when I kill the enemy I still get " game over " screen! Simple graphics and good music I've enjoyed watching the game trailer more than playing the game itself T_T
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
特别简单,AD移动,123攻击,SHIFT闪避。 敌我只有3格血,攻击分别代表轻中重,按3直接打中一下就完事。 场地中间有个皇冠,没啥用,谁带都不影响结果,应该是没做完。 角色设计很酷,尤其中间的裁判更酷。斧子尺寸非常大。 玩法简单,像是边学边做的,但是有特色。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
solid, simple start for a game altho on my azerty keyboard i had to use "i o p" for the attacks, so i ended up using a controller round number/length dont work & it can feel strange that selecting a difficuilty immediately sends you to battle
For God so loved the world, that he gave his only Son, that whoever believes in him should not perish but have eternal life. John 3:16
3DM论坛 游侠论坛 有汉化 不过意义不大 剧情很容易理解 请奖励这条评论,我还差2000点去买那些骚逼头像和背景,给我点赞牛子精灵会让你增长1cm,奖励我的人牛子增长10cm ⠄⠄⠄⠄⢠⣿⣿⣿⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣯⢻⣿⣿⣿⣿⣆⠄⠄⠄ ⠄⠄⣼⢀⣿⣿⣿⣿⣏⡏⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣧⢻⣿⣿⣿⣿⡆⠄⠄ ⠄⠄⡟⣼⣿⣿⣿⣿⣿⠄⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⣿⣇⢻⣿⣿⣿⣿⠄⠄ ⠄⢰⠃⣿⣿⠿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠙⠿⣿⣿⣿⣿⣿⠄⢿⣿⣿⣿⡄⠄ ⠄⢸⢠⣿⣿⣧⡙⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠈⠛⢿⣿⣿⡇⠸⣿⡿⣸⡇⠄ ⠄⠈⡆⣿⣿⣿⣿⣦⡙⠳⠄⠄⠄⠄⠄⠄⢀⣠⣤⣀⣈⠙⠃⠄⠿⢇⣿⡇⠄ ⠄⠄⡇⢿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⣠⣶⣿⣿⣿⣿⣿⣿⣷⣆⡀⣼⣿⡇⠄ ⠄⠄⢹⡘⣿⣿⣿⢿⣷⡀⠄⢀⣴⣾⣟⠉⠉⠉⠉⣽⣿⣿⣿⣿⠇⢹⣿⠃⠄ ⠄⠄⠄⢷⡘⢿⣿⣎⢻⣷⠰⣿⣿⣿⣿⣦⣀⣀⣴⣿⣿⣿⠟⢫⡾⢸⡟⠄. ⠄⠄⠄⠄⠻⣦⡙⠿⣧⠙⢷⠙⠻⠿⢿⡿⠿⠿⠛⠋⠉⠄⠂⠘⠁⠞⠄⠄⠄ ⠄⠄⠄⠄⠄⠈⠙⠑⣠⣤⣴⡖⠄⠿⣋⣉⣉⡁⠄⢾⣦⠄⠄⠄⠄⠄⠄⠄⠄
The trailer was far more interesting than the game It would have been a lot better if the trailer story was included in the game to add appeal, and had a short story you battled through. The AI needs work. The "Impossible" AI was glitched and the easiest to beat. The tutorial words need to be brighter; I know I'm getting older, but I was squinting looking at it due to the opaqueness. I liked the graphics; it was simple, but clean and interesting. Music was really good.
En büyük Cellat'ın kim olduğunu belirlemek için minimum girdili bir dövüş oyunu! Devasa, hantal baltanız, saldırılarınızın her birinin yavaş ama güçlü olmasını sağlar, yani rakibinize karşı zafer kazanmak için bir sonraki saldırınızdan önce düşünmeniz ve strateji oluşturmanız gerekir!
The game is epic! Very easy to learn, but with no skill cap. Highly skilled players master staying just out of reach, predicting moves, and dodging. Quick warning, the controls are a bit wonky, but can be remapped in steam, and shift is the dash button (not f like the tutorial says).
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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