
Awakeroots is a 2D survival game set in a Slavic-inspired world where you must survive as long as possible. Build a settlement, farm the land, craft fortifications, and fight mythical creatures. Created by two brothers — an artist and a programmer.
Modeled estimate, not a reported figure. How we estimate →
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Over 3000 players have already added the game to their wishlist - thank you! ❤️
0% AI - 100% hand-drawn
Awakeroots is a hand-drawn game created out of passion by two brothers - a programmer and an artist - set in a world inspired by Slavic folklore. You take on the role of settlers - pioneers on wild, mythical lands, where every day is a fight for survival. Build walls, workshops, and traps to protect your settlement from threats. Cultivate the land, harvest crops, and feed your people before night falls. Both day and night, the world becomes hostile and dangerous, filled with mysteries and mythical creatures... Survive as long as you can.
Game Modes:
Free Mode – survive as long as possible and try to reach the highest number of days. (Available)
Campaign – complete missions focused on hunting monsters to obtain unique artifacts that can be used in other playthroughs, including multiplayer mode. (First mission available in late April.)
Multiplayer Co-op Mode (BETA) – multiplayer mode is already available! I am still working on improving synchronization and stability, but you can already invite your Steam friends and play together. The full, stable version will be released in May 2026.
🧭 Explore wild lands, discovering resources, minerals, and plants used to craft potions, meals, weapons, traps, armor, and building materials. The deeper you venture into the wilderness, the higher the chance of encountering wandering travelers and traders offering exotic goods.
🌱 Plant and harvest a wide variety of crops - berries, vegetables, grains, and cultivated plants that ensure your settlers’ survival, can be traded with merchants, and used to prepare nourishing meals.
🏗️ Start with nothing and build your settlement from the ground up. Create workshops and storage buildings, reinforce walls and fences, prepare traps, and protect your crops from animals and monsters.
👹 Face creatures from Slavic legends - Leshies, Rusalkas, Noonwraiths, Vodniks, and other dark beings inhabiting dense forests, as well as wild animals lurking in the wilderness.
🛒 Explore the map and find wandering merchants who carry rare and unusual goods. Some items cannot be crafted on your own and are sometimes essential ingredients for creating unique equipment.
-- game optimization (higher FPS)
-- user interface (UI) improvements
-- trading with NPCs (more merchant types, including exotic travelers offering unique items)
-- graphics and audio settings + saving configuration
-- new types of monsters and animals (target: up to 100 units)
-- balancing item and building prices
-- character progression and leveling
-- text improvements and translations
-- progression tree (technologies, workstations, traps, fortifications)
-- more ranged weapons, armor, food, and potions
-- save system is still under development — saves from older versions may be temporarily incompatible; we are working to resolve this. This notice will be removed once the system is fully stable
-- multiplayer (online co-op)
-- animal breeding
-- treasure hunting
-- group unit selection and formation setup
-- defensive turrets (automatic)
-- combat using magic and elemental powers
-- status effects (e.g. poison, curses, and other negative effects)
-- farm development (higher yields through irrigation, fertilization, etc.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, German*, Russian*, Spanish - Spain*, French**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Very fun game i enjoy it alot so far
Gra jest bardzo przyjemna na pewno jeszcze do niej wrócę. Podoba mi się grafika oraz możliwość przyspieszenia całej rozgrywki Jednak tutorial wymaga dopracowania ,ponieważ nie wyjaśnia wszystkiego w wystraczający sposób.
Gra jest wciągająca, chce się przeżyć dłużej i mocniej rozbudować swoją osadę. Zarazem jest dość trudna przez co nie nudzi się. Bardzo fajna grafika. Jest kilka braków mechaniki ale zobaczymy co twórca na to i jak szybko będzie fixować.
Gra jest niesamowicie wciągająca i odprężająca. Styl graficzny bardzo przypadł mi do gustu (rysowana ręcznie i to naprawdę dodaje jej uroku). Aktualnie jest to prosty i minimalistyczny survival, z prostymi mechanikami rozwoju postaci, walki z potworami czy rozbudowy swojego obozu. Gra ma ogromny potencjał i wiele możliwości rozwoju, na co czekam z niecierpliwością. W grze są błędy, przeciwnicy czasem się bugują, zdarza się też, że pomimo posiadanych przedmiotów nie jestem w stanie czegoś wytworzyć, ale szczerze, czy mi to przeszkadza? Absolutnie nie, bo gra się w nią po prostu przyjemnie :)
Um jogo com extremo potencial de ser muito interessante. Obrigado aos desenvolvedores por estarem atualizando constantemente. Seria interessante colocar mais desafios, como bosses e outros biomas. Parabens pelo projeto.
Taka se ale do zagrania i przyjemna.
The art, the core gameplay, and the freedom the game gives you are absolutely fantastic. The fog of war system is really good too, although I do think fire only lighting up about three tiles is a bit of a tiny radius for my taste. Other than that, it's great. The combat sheep, rabbits, foxes, and basically every other animal are just fun. The game itself honestly deserves a 9/10 because the foundation is incredible, even though it's nowhere near finished. BUT... The QoL features feel like they NEVER EXISTED. THEY JUST AREN'T THERE. The controls are an absolute nightmare. It's like buying a Lamborghini that can only drive in a straight line, no brakes, no steering, no gearbox. You pull out of the garage and instantly die. That's what playing the game feels like right now. It's genuinely tragic. There is SO MUCH potential here. I can absolutely see myself sinking 1,500 hours into this game... ...BUT NOT TODAY. Today, after just two characters, the whole thing becomes a nightmare to manage. Then, with three characters, I accidentally loaded an old save instead of saving, lost my progress, closed the game, and was literally one click away from refunding it. Yes, it was technically my fault. But if you build a house with a giant cliff right outside the front door, sooner or later someone is going to fall off it. That's not because they're stupid, it's because the design is asking for it. Long story short, if even half of these issues get fixed, I'll happily buy every DLC you release. I'd love to see massive expansions because the design is absolutely awesome. I love the characters, and the animals are incredibly well done. So, long story short, DON'T buy it yet. Give it another 2–3 months. Then absolutely do. Edit, i found the "pause" and its on Z (What is Y for me :D) THERE IS NO CONTROL CHANGE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Imagine an early access version of Dont Starve Together, but from the Lens of Slavic Lore.....its still a bit early, but it feels like the devs have a solid sense of how they want to develop this game. The rendering is a nice story book, hand drawn style, and the music is chill. What sets this one apart from the sea of other survival games? Well, its the fact that there isnt alot of Slavic folktale survival games and its cool to see a dev take interest in this. From this game I got Thea The Awakening vibes and Konung vibes from it. Also, there is a darkness element similar to the game, Gord, but unlike gord this game is actually interesting. If you are looking for a casual survival game, love talking to the devs, and really have an interest in some awesome folk history, I recommend you give this game a try. It is in early access though, but for the very low price its not a bad deal.
Gra bardzo przyjemna i wciągająca. Czekam na aktualizację i łatki. Wciągające jest oczekiwanie na to co twórcy zrobią z tą grą. Bo możliwości są na prawdę spore.
The game has a long way to go, but it has the potential to be sandbox kino. For being so early in development, it's balanced very well. The premise is simple: gather resources to build slavic weapons to kill hordes of high fantasy slavic beings. Buildings don't cost very much and characters level up fast. New characters deal a fair amount of damage so there's no real consequence for your settlers dying. The game doesn't waste your time like so many other sandbox survival games. The only real problems with the game are the glitches and the fact that you can't pause time from the menus, making it hard to strategize. I feel like these issues could be easily fixed tho. I would recommend this kino at full price tbh.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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