
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Most likely between $6.4M and $18.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.49 | 78% | approximately $10.7M |
| PlayStation | $39.99 | 78% | — |
| Xbox | $16.49 | 74% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1319 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As a fan of Avatar, I found it almost impossible not to get excited about Avatar: Frontiers of Pandora. If anything, the game only made me even more excited for what could come next. From the moment I stepped into Pandora, I was completely captivated by the world around me. The environments and views are absolutely amazing, and the game does an incredible job of making you feel like you are genuinely standing inside the world of Avatar rather than simply playing a game based on it. There were so many moments where I found myself stopping what I was doing just to look around, and you can easily spend hours exploring without even realizing how much time has passed. One of my favorite parts of the game is simply how peaceful it can feel. There is something incredibly relaxing about wandering through Pandora, discovering new areas, learning about different creatures, gathering resources, and taking in everything around you. At times, the game becomes so peaceful that you completely lose track of time. For me, that feeling was just as important as the main gameplay itself. I also really liked seeing how the character creation has improved since the game first came out. While it isn’t the most extensive customization system out there, I appreciate that they have added more options for shaping how your character’s face looks compared to what was available at launch. It gives you a little more freedom to make your Na’vi feel like your own without making the customization unnecessarily complicated. Being able to change your character’s appearance and outfits is a nice addition as well, and I especially like that you can have separate playthroughs without having to erase your previous character. The main character’s story was also communicated extremely well, and it ended up becoming one of my favorite parts of the game. I became especially invested in the relationships surrounding my character. One character I found myself wanting to learn much more about was So’lek. Because of how close our characters seemed to become during my original playthrough, I genuinely wished the game had given us more opportunities to understand his story and the relationships he had with the people around him. That made the From the Ashes DLC especially interesting to me. I really enjoyed finally getting to see more of So’lek’s background and the experiences that shaped him, as well as learning more about his relationships with the other characters. It was genuinely mesmerizing to see someone I had already become interested in given so much more depth and to experience his story from a different perspective. I also couldn’t help but notice how experienced and aggressive So’lek feels during some of the fighting sequences and cutscenes. You can really see how much experience he has, and honestly, it made me wish more of that had been reflected in the original game. Seeing him fight with that much confidence and intensity made me think about how much more interesting it would have been to see that side of him carried into the main storyline. The game also offers a lot for achievement hunters. There is a good variety of objectives to work toward if you want to complete everything, and some of them can be surprisingly challenging. I enjoy games that give me reasons to keep exploring after finishing the main story, and Frontiers of Pandora does a good job of giving you plenty of things to discover and accomplish. Another feature I absolutely have to mention is the photo mode. Being able to stop and take pictures of your character whenever you want, regardless of what you are doing, made me feel much more attached to my character. It almost feels like creating a personal gallery dedicated to your own Na’vi. Instead of your character simply being someone you control, you start to feel like they are actually your own character within Pandora. Being able to capture different outfits, locations, moments, and environments adds another personal touch to the experience. I know the gameplay itself may not be for everyone. Some people might find certain aspects of it repetitive or too familiar, especially if they are looking for something completely different from other open-world games. Personally, though, I didn’t mind that at all. I actually enjoy that kind of gameplay. For me, the appeal was never simply about rushing from one objective to another. I wanted to discover creatures, learn about Pandora, explore the environment, uncover more of the world, and simply experience what it would feel like to actually exist there. And that is ultimately what makes Avatar: Frontiers of Pandora work so well for me. It gives me the freedom to experience Pandora at my own pace rather than constantly feeling like I have to move from one objective to the next. Whether I’m following the story, hunting, exploring, completing achievements, customizing my character, taking pictures, or simply riding through the environment with no particular destination, the game gives me plenty of reasons to keep coming back. So far, we’ve been given two amazing storylines, and I genuinely cannot wait to see where the game goes from here. I’m especially curious about what future DLCs could introduce, which characters we might learn more about, and what other parts of Pandora we might get to experience. I could honestly go on about this game for days, but if I had to sum up why I enjoyed it so much, it would simply be because it made me want to stay in Pandora. As an Avatar fan, being given a world that I could explore, learn about, and experience at my own pace is something I had wanted for a long time. And for me, Frontiers of Pandora managed to deliver exactly that. Screenshots: [url=https://images.steamusercontent.com/ugc/10444599755082032012/19CCB6ED8A59BA9A890750A959AD027941F3A77C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #1[/url] [url=https://images.steamusercontent.com/ugc/13348226965570399909/6C73CF9896F9E54793EBAD1C6F3480F19D8B9101/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #2[/url] [url=https://images.steamusercontent.com/ugc/12317255348797645544/4A2C9B13E78BC7AEAEA842BD0F880088537AAA42/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #3[/url] [url=https://images.steamusercontent.com/ugc/15269304318858744634/6DDAA7F0BDD9398F0C3B6DB8ED5F5647505BA486/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #4[/url] [url=https://images.steamusercontent.com/ugc/15046647978957553485/AC7BF323D3486AE7E0CEA68966B91397924E3399/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #5[/url] [url=https://images.steamusercontent.com/ugc/12143527904277114232/50383F085F1C7BD2AA322870708B0DD70BB5DAD1/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #6[/url]
Dès le premier regard, Pandora m’a allumé : un corps incendiaire, des courbes tropicales à couper le souffle et des zones phosphorescentes qui vous aguichent au moindre regard. Puis fendre l’air sur son Ikran au coucher du soleil procure une jouissance brute, un shot d'adrénaline qu'on n'oublie pas. Au plus chaud de l'action, l'extase est totale, empoigner le gros arc avec fougue ou faire cracher le fusil à pompe offre un plaisir purement charnel. Mais aussi de pouvoir soigner son allure de prédateur insatiable sans jamais devoir sacrifier les performances de son équipement. Mais hélas, l'excitation est vite retombée. Les beaux Na'vi se sont révélés être des amants de bois, magnifiques à contempler, mais froids, figés et totalement incapables de vous faire vibrer. Quant au soi-disant grand méchant, il manque cruellement de ce côté sadique et toxique qui fait monter la tension ; il est juste assommant d'ennui. Et que dire de la voix du héros avec son timbre d'ado en pleine mue qui vous achéve net au pire moment. Sans compter qu'interrompre une partie de plaisir mortelle avec la RDA pour aller bêtement sucer des baies et calmer une crampe d'estomac, ça tue carrément l'orgasme. Les quêtes secondaires s’enchaînent comme des coups d'un soir manqués : mécaniques, répétitives et sans la moindre étincelle. En résumé : C'est visuellement somptueux et très excitant sur le moment. Pour une vingtaine d'euros en promo, c’est le genre de plan d'un soir torride et mouvementé qui vaut carrément son pesant d’or.
ss
A neat story for the Avatar universe, could have been a bit more interactive but overall a nice experience tbh
most beautiful and immersive game ever made
PERFEIÇÃO
neglect my wellness to play this game. I made ramen and went upstairs to go play and then 3 hours later I was informed that the stove was left on
如果不是阿凡达的粉丝和死忠粉感觉完全没有买的必要。游戏内容中的大部分设定(植物,食物等等)更像是为了展现电影里没有提及的世界观补充。这游戏不太适合激情热血枪械党or战斗党玩家,更适合慢节奏能够真的静下心体验纳威人世界的阿凡达电影死忠粉玩家。
:)
amazing game, love it :)