
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Most likely between $6.4M and $18.2M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $16.49 | 78% | approximately $10.7M |
| PlayStation | $39.99 | 78% | — |
| Xbox | $16.49 | 74% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1319 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very fun you get into the story very fast
생각보다는 할만하네요.. 아바타랑 스타워즈 말아먹으면서 유비가 위험한 상황으로 간걸로 유명하지만.. 패치되고 해선지..현재는 그냥 무난한 유비식 오픈월드겜. 사냥하고 파밍하는건 마사지도 아니고 손 스윽하고 끝...그러면서 음식 파밍은 마우스 위치를 바꿔가면서 나름 신경을 쓰는데.. 그래픽은 좋고..캐릭은..아바타에서 이쁜거 바라는게 무리지만.. 캐릭터 만들때 성별에서 또 그성향을 보여주는게 왜 망했는지를 보여주네요. 할인할때 사서 아무생각없이 구경하면서 놀기엔 좋아요.
I absolutely adore this game, great graphics and lovely story, a little buggy on my computer unfortunately but thats got nothing to do with the game itself.
666
Gra zwyczajnie nie dowozi. Linia fabularna strasznie nudna, nieciekawa i przewidywalna, postacie tak samo
boring plot, cutscenes are really awkward, gorgeous environments, but no drive to explore really, gameplays fine, the hunting mechanics a little hard to understand, not really worth the full price, buy it on sale if u do wanna buy it
晕
Felt like it had some potential that it didn't really meet. It's too story driven, which would be fine, but the story feels a bit forced in how they try to relate it to the first movie in what I personally think is in stupid ways. I was looking for something more free roam, and it'd be nice if there were online servers, or vr compatibility, and the lack of all those things combined makes the game dull. Don't get me wrong, the designers did a great job, but the gameplay isn't worth it.
for a Ubislop title its not actually too bad and fun as long as you ignore 90% of all the dialog and use the female voice (the "mans" sounds like a pathetic cowering kid
Avatar Frontiers of Pandora Game Review (Full Review on Patreon called "Vixen Leaving Paw Prints Everywhere I Go" - Link in instagram bio Violet_Vixen_247.) (Positive) 1. It sets place in Pandora and has a lot of the plants and things from the films but has made its own game and story just based off the film's lore, etc so it adds to a full experience of you being a Na'vi in Pandora. 2. If you liked the films or simply Pandora the environment is well done and immersive. 3. The quests are mostly just to tell a story being pushed by combat, etc very similar to other games play style. 4. Its outpost take over mechanic, open world setting and storytelling style is similar to Far Cry 3 (and up) so if you liked that style of game you would like this. 5. There is a wide variety of cosmetics for both your Na'vi and Ikran adding to variety for visuals. 6. These is a wide variety of wildlife, flora, NPC, and environment keeping you engaged with visuals and gameplay as the storyline and missions are very simple and repetitive in gameplay style. 7. The main story is decent and far exceeds the DLCs for reasons to be mentioned within other points. 8. The co-op works well for the most part and almost everything except some quests and From the Ashes DLC can be done with a friend. 9. Game can be played solo if this is a plus point for you. 10. Graphics and environment is absolutely gorgeous and well done. (This goes all the way to animals, flora and even the higher tier an animal/flora is the more beautiful and detailed it is.)(I applaud this effort.) 11. Traversing across the maps are very simple both on foot and via mounts as the Na'vi can climb well, etc so it is not hard and flows well. (Negative) 1. It personality plays nicer with someone else and can get tedious solo. 2. The co-op could be improved by doing more things co-op and not having quest restrictions that cause dual quest tracking issues, or host only collectable or interactable items, etc. 3. I would have wanted the DLC’s storylines to step away from RDA after the main campaign or the harming, etc of Ikran as it is over-used and tedious as-well-as predictable. 4. The game can disconnect you randomly for both server and random reasons that are not specified, or explained and this can get very frustrating to re-do things, but also something in certain story missions, etc break and can cause you to have to replay a whole campaign since nothing not even going out and back in fixes it (faced this largely in From the Ashes being the only DLC I did not complete). 5. The quests can break or bug specifically from the DLC's on not so much in the main campaign and this can be frustrating as it becomes hard to 100 percent storylines. 6. Quests, etc can be more refined and more descriptive as it sometimes is a little vague and does get vaguer as DLC's go on. 7. Sometime your ikran doesn't come when you call even when they are available and this while falling can be frustrating to die via fall damage as you cannot revive friends from fall damage just combat damage. 8. Sometimes interactable items like vines, etc don't work more in the DLC rather than main campaign, but it does still happen. 9. It would be wise to rather fine tune the bugs in the game rather than releasing DLC, etc that are predictable and over-used as it can improve the game and its interest for new players hyping the amount of people that will even give it a go.