
[Aura Kingdom: Impact] is an anime-style fantasy MMORPG. Explore a vast world, fight with dynamic skills, and switch classes freely. Summon Eidolons to aid in battle. Try the new Floating Cannon class with powerful ranged combos and seamless skill use.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The classic Japanese anime fantasy MMORPG world, Aura Kingdom: Impact, officially returns with a global version launching soon!
Featuring a passionate anime style, stunning characters, and elements of fantastical adventure. Players will experience the brand-new class "Floating Cannon," along with innovative gameplay such as Eidolon Inlay and free weapon switching, delivering an unparalleled adventure experience.
"Awaken Resonance! Eidolon Awakening, Fateful Fracas begins now!"
Form contracts with Eidolons, connect destinies, and resonate to forge the strongest Ties That Bind! Protect the origin, conquer fate! Venture into the fantasy world alongside your Eidolon and explore the infinite possibilities brought by Eidolon Awakening.
Global Version Game Features
[New Class "Floating Cannon" — A technological revolution of elemental Rift!]
Harnessing ice and fire elements with the ability to switch attributes, it gains temporary superpower through "Rift Mode." In battle, entering Rift Mode allows the Floating Cannon to attack with a secondary attribute for enhanced strikes, neutralizing potential effects between attributes.
[Free Weapon Switching — Your combat style, your choice!]
No need to retrain characters: Experience different Skills combinations without recreating characters. Freely switch main weapons to adapt to various battle scenarios and craft your unique combat style.
[Eidolon Inlay × Resonance System — Create your exclusive combat archetype!]
Equip Skills with Eidolons: Alter combat effects and create exclusive fighting styles. Reduce the burden of strengthening new Eidolons and easily cultivate ultimate power. Focus on leveling up primary Eidolons while newly acquired ones can level up using the Resonance system.
[Weapon Inlay × Enhancement System — Forge your personalized divine weapon!]
Cultivate exclusive divine weapons: Enhance weapon specialization levels to unlock more gem inlay slots. Customize diverse combinations to create your ultimate personal weapon.
[Convenience System × Global Communication Without Borders]
Origin Helper: Offers features like automatic Item usage and discarding Items for easier character management.
Language switching and real-time translation: Eliminate communication barriers and foster connections among global players.
Genres
Stats
Languages: English, Thai, Simplified Chinese, Traditional Chinese, French, German, Portuguese - Portugal, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BAD game poor mechanics seems like devs are lazy nothing like the original. mostly bots make up the community and chat spammers. let this one die.
I liked this game while my friends still played it with me
ja mir gefällt das spiel sehr und ich werde es meine freunden erzählen und ein positives feedback zu machen ich liebe das game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, It's a game by X-Legend so it plays like Astral Tale does only without the same visual bugs, less class diversity and absolutely atrocious auto-navigation that isn't intuitive at all and doesn't avoid barriers. Hinting System is either broken or missing, too. I have a main quest I can't complete cause there's no path to the objective that I can take without getting stuck on invisible terrain barriers that sometimes let you move right through them then become like solid barriers again so I'm just stuck standing in place, or getting sent back to the start where the paths fork because I was "Trampled" by the enemies rushing down the path despite jumping right over them. It's really stupid cause my auto navigation is showing me a clear path but all it's doing is running into the walls. I found a chunk of map terrain I can "Stick" to and it goes straight to the very edge of the tiny hill my objective is on(yes, they erect a "Border" around the edge of elevated terrain even if it's elevation is lower than your characters jumping height and this game doesn't have any kind of falling damage to speak of...) but stops short of the flat ground cause there's another invisible barrier here to force you to choose one of the 2 glitchy BS paths(for the record, one of these might not even BE a path but I have no way to know for sure cause there's absolutely no hints I just see open areas and assume they're walkable). So my options are either the path where I get sent back to the fork every damn time despite going to great lengths to avoid the constant wave of boars or the one with a bunch of random invisible semi-permeable barriers and mobs that attack you while you're stuck waiting to see if it will allow you to clip through it or not... I chose neither and just shut the game down. Might be back whenever I forget what made me quit playing, though. In fact, that's what I did just before coming to make this review. I quit ages ago, forgot why and fired it up for the hell of it cause there's nothing better to do RN in my other games. BP:SR is always gated or just dead, My awakened Class in Astral Tale never gains EXP to level up so it's weaker than my standard classes cause it's stuck at 2.47% EXP on the bar at level 1, Soulworker has been P2W since Overclocking was introduced so 90% of the players it had left quit and now it's just got a handful of whales gating all the latest content... Ugh, F2P is dead, subscription-based is boring and standalone titles have just enough polished content to get you past the 2 hour refund deadline before introducing you to the bulk of their content that's extremely bland and probably has 0 replay value. Gaming is in one of the sorriest states it has been since before digital game downloads were a standard in the industry.
【新加入的玩家快逃!!!為你的錢包著想,絕對不建議大家去玩這款遊戲!!!】 【新加入的玩家快逃!!!為你的錢包著想,絕對不建議大家去玩這款遊戲!!!】 【新加入的玩家快逃!!!為你的錢包著想,絕對不建議大家去玩這款遊戲!!!】 我是以其他方式遊玩這款遊戲連續超過5個月 以下是我對這個遊戲的感想 1)不課金不能玩: 如果你想以無課金方式去遊戲?你【絕對不能玩】這款遊戲。 這遊戲大多數的系統都是以(Pay to WIN)方式遊戲,如果你錢包不夠多錢的話,不能跟上課金玩家的進度。 因為這遊戲更新課金裝備速度實在太過快,你剛重課了裝備後,不夠一個月他又會推出更強的裝備要你課金下去。 你之前課了的裝備就會立即淘汰。 2)遊玩方式非常單一 每天的遊玩就是: 每日任務>每日全清副本>釣魚王>採集>每個星期3更新後重課抽鍊金 這遊玩方式比上班更累! 3)官方的不作為 這款遊戲內有官方Discord群組,會有很多玩家在這個官方Discord討論群組遊戲內容 但官方在官方Discord的行為令我感到非常嘔心: i)意見接受,態度照舊>官方會表現很開明聽取玩家的意見,但是聽完玩家建議後都不會去做實事。 ii)官方人員在官方Discord群組一言堂行為>只要有玩家在官方Discord群組開始討論官方人員的行為,遊戲有什麼不滿的時候。小則官方會禁言你一天,大則就永久將你踼出官方Discord群組。 4)外掛和腳本問題 遊戲裡有很多外掛和腳本問題,因為這些問題而導致很多遊戲物品價格上漲,不是一般玩家能買得起。 官方表明會在遊戲裡會封鎖使用外掛和腳本的玩家,但是剛開服的時候只做了幾天就沒有做了。 還有很多很多的因素不能盡錄 我真的對這款遊戲非常失望 畢竟我是在【前幻想】支持了11年的老玩家 這個【新幻想】根本就像糞便一樣 不能接受 最後再同看到這個留言的朋友說說 【絕對不要去玩這款遊戲!!!】 【絕對不要去玩這款遊戲!!!】 【絕對不要去玩這款遊戲!!!】 很重要,所以要說3次!!!!
不建议玩,一打怪就出数字侦测还他妈给不清楚的,打错就封1小时的垃圾游戏
這國際服比台服更坑錢,千萬不要玩,更不要花錢,因為這是垃圾遊戲,沒花個幾10萬你打不贏副本的
Bin rein zufällig über das Game gestolpert und hab mich riesig gefreut. Das Original hab ich sehr lang gesuchtet, klar man muss hier neu anfangen, ABER wenn man so etwas liebt kann man leicht wieder drinne versinken. Klar das Game ist etwas modifiziert, man kommt fixer durch und muss weniger machen, auch an das porten zu dem Quest Auftragsort muss man sich gewöhnen. Ich bin gespannt wie es im Endgame wird, bisher ist es für Nostalgieger sehr zu empfhelen.
Heavy p2w
Pudiste hacerlo bien, que no hubiera P2W, que todo este balanceado pero la cagaste y bien duro, como vas a poner en alquimia un item que da 5k de daño.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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