
Set sail across a shifting sea in this colorful pixel-art adventure. Battle enemy ships, meet goofy islanders, collect magical eggs and awaken the kraken. A compact, handcrafted, free-to-play game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Set sail into the unknown in Atollo, a vibrant, pixel-art sea adventure where every journey is unique. Explore a shifting archipelago, meet goofy island dwellers, and battle rival ships to collect five magical eggs - your only key to awakening the kraken at the heart of the map.
🗺️ Ever-changing map
Explore a procedurally generated archipelago - no two voyages are the same.
🚢 Fast-paced naval combat
Face off against enemy ships in tight, tactical battles on the open sea.
🌴 Bizarre island encounters
Visit 5 random islands per run and meet one of 24 whimsical characters - from moons with sunglasses to haunted coffee pots.
🥚 The egg hunt begins
Earn magical eggs from the islanders. Collect all five to summon your final challenge.
🐙 Face the kraken
Unlock the center of the map and confront a colossal sea beast in a thrilling endgame battle.
📸 Progress artwork
After each run, view a unique scene featuring the characters you’ve met - and silhouettes for those yet to be found.
Atollo is a standalone desktop release built entirely in Pico-8, a fantasy console for tiny retro games. Development on Pico-8 is a celebration of creative constraints, compact code, and playful design - and it’s free to play.
Hello ! I'm Alberto and I'm a solo developer with a passion for expressive games :)) Atollo was created from start to finish by me, from the design and code to the art and audio, as a personal challenge and a way to grow as a game maker.
I’m releasing Atollo for free with the goal of sharing something fun, goofy and replayable, while building a portfolio that can help me take the next step into the game development industry.
If you enjoyed the game or have any feedback, I’d love to hear from you! :))
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Stats
Languages: English
Engagement
Reviews
⠀⠀⠀⠀⠀⣀⠀⠤⠴⠶⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣶⣾⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠂⠉⡇⠀⠀⠀⢰⣿⣿⣿⣿⣧⠀⠀⢀⣄⣀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢠⣶⣶⣷⠀⠀⠀⠸⠟⠁⠀⡇⠀⠀⠀⠀⠀⢹⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠘⠟⢹⣋⣀⡀⢀⣤⣶⣿⣿⣿⣿⣿⡿⠛⣠⣼⣿⡟⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣴⣾⣿⣿⣿⣿⢁⣾⣿⣿⣿⣿⣿⣿⡿⢁⣾⣿⣿⣿⠁⠀⠀⠀⠀ ⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⠿⠇⠀⠀⠀⠀ ⠀⠀⠀⠳⣤⣙⠟⠛⢻⠿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣇⠘⠉⠀⢸⠀⢀⣠⠀⠀⠀ ⠀⠀⠀⠀⠈⠻⣷⣦⣼⠀⠀⠀⢻⣿⣿⠿⢿⡿⠿⣿⡄⠀⠀⣼⣷⣿⣿⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣶⣄⡈⠉⠀⠀⢸⡇⠀⠀⠉⠂⠀⣿⣿⣿⣧⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣷⣤⣀⣸⣧⣠⣤⣴⣶⣾⣿⣿⣿⡿⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠟⠛⠉⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠉⠉⠉⠉⠉⠉⠉⠉⠀ I played this on a guitar hero controller 10/10 would reccomend
Its a really short game but its a good one, you need to collect all the things from the islands and kill other ships while you do it. At the end theres a boss fight, its kinda hard but enjoyable, story is good too, its simple. Its a overall good game, though if you dont like classic games i dont recommend this.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
Fun cute game keep it up!
666
cute little game not bad
Нормас тема.
Neat little game!
Very cute indie game, reminds me of my nostalgic gameboy advance games. Loved the music and the vibes at general, Some gameplay is missing- (Why would you collect the coins?) (maybe get powerups based on that or something similiar) Tried it for 30 minutes, I hate this ♥♥♥♥♥♥♥ kraken I tried shooting him so many times and failed. GG
прикольно, узнал о виртуальной платформе-игровом движке PICO-8 (вроде как celesta оттуда, так же там много уматных мини игр есть, nerdyteachers сайт, попробуйте если вдруг) ну а игрушка простенькая , на разок другой залипнуть можно, на большом экране конечно для глаз тяжеловата такая графика)
A really nice and cute game. Simple, short and free, so don't waste your time reading this just play it, it's like 15-20 min. The only two points of critique would be that the game randomizes the ship design every time instead of saving your selection and I think the controls are a bit sluggish. Although I assume that's intended as to mimic real ship physics, I do think that more responsive controls would feel nicer and make it an overall enjoyable experience.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.