
ASTRA is an FPS with some platform twist to it, placed in an alien club. As an infiltrated human, you'll have to find and destruct the stolen generators, avoiding the enemies' attacks, who will get in your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About




Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es muy aburrido , lo unico bueno que tiene es que es gratuito
Felt like Ryan Gosling in Blade Runner 2049! Much like Ryan Gosling in Blade Runner - and the character in this game - I too am a buzz kill. Unlike Ryan Gosling, after all is said and done, my life still sucks. Great success!
it is a good game. but the sensitivity is a bit off and it gets s bit deafening at times. and you cannot see your health bar at all while fighting. graphics are pretty good but a couple things do need fixing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Before I played Astra, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Çöp bir proje.
Has good potential ,but the game is half baked,it has slow response times to my input,It won't let me change my sensitivity.The buttons in the game are not responsive ,it's either the buttons don't work or you need to put your cursor above the button for it to respond.The game as a whole is slow ,opening any option takes forever .The minor spelling problem aren't bad,but this game needs a rework,has an amazing concept just needs to polished .
güzel oyun ama müziklerine bitiyorum
Говницо на 10 минут.
В игре нет русского языка.
jogo bugado!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.